View Full Version : IDW 0010 - Deep sea colonisation vessel.
Form
April 29th, 2006, 03:19 AM
http://davivsjapan.com/IDW.jpg
Topic: Deep sea colonisation vessel
Background: Years in the future, space expansion has become par for the course as the human population is allowed to boom unchecked. What took a few thousand years to drive the humans off Earth now takes only hundreds... exploration and colonisation of new planets is essential to the continuation of the race.
As humans expanded out into the universe, they found that a large percentage of planets previously undiscovered were in fact richly endowed with resources, and stable atmospheres. Many of these planets were 'water giants' - planets comprised of over 65% fluid surface.
In order to colonise these planets with a minimum of losses or insurrection, automated deep sea colonisation vehicles were designed and constructed.
Brief: You are to design a vessel capable of fully automated self construction and expansion underwater. It should be able to construct a small colony able to hold up to 100 colonists. It should have some means of self defense, appropriate underwater propulsion and depressurisation systems and so on. The rest, is up to you.
Deadline: Lets make this one a fortnight, until people realise its up and running again, then we can go back to a week. Deadline stands at Saturday 13th May, approx..
Enjoy :)
artiphats
April 29th, 2006, 04:18 AM
Happy Day! Thanks Form.
Form
April 29th, 2006, 04:24 AM
not a prob, might get in on this too, i need tech stuff for my folio.
Snarfevs
April 29th, 2006, 06:03 AM
planets comprised of over 65% fluid surface.
Like Earth? :P
Egets
April 29th, 2006, 07:28 AM
What a completely entising idea, only I wonder if my brain capacity can expand to this level to create anything this complicated !!!!!!!!!!
ohjay
April 29th, 2006, 11:07 AM
Big w00+-w00+ to Form!
*Gets his scuba-gear out and goes to play with the fishes*
Egets
April 29th, 2006, 02:15 PM
but I would like to sign up for it anyways, no matter what it is !!!!!
In other words, Egets is in too
Hideyoshi
April 29th, 2006, 02:26 PM
hey, that's a great topic definitely! Good challenge and lots of room for crazy concept design :D
Simon.Rain
April 29th, 2006, 11:04 PM
wow
major project =)
I really like all the possibilities and good thing the deadline isnt in a week cause there s a lot of designing to do
Egets
April 30th, 2006, 11:39 AM
wow
major project =)
I really like all the possibilities and good thing the deadline isnt in a week cause there s a lot of designing to do
Just talk about it, its like a snowball that you put rolling keeps growing bigger, there are these millions of little details and things you have to keep on adding grrrrr !!! Im now worried in which way will I excecute the final art, just line art and digital or what, I think I might go for vector (even that Im also doing a vector in another thread) because of straight lines
ooorrrr I could do this manually with inks ? scratches her head... Havent been even well got a flue bug from somewhere and now just feeling bored lieing in bed, until I cant sit here anymore then will have to go rest.......feels sorry for herself :dad:
Simon.Rain
April 30th, 2006, 12:04 PM
[QUOTE=Egets]Just talk about it, its like a snowball that you put rolling keeps growing bigger, there are these millions of little details and things you have to keep on adding grrrrr !!! QUOTE]
What worries me is mostly the space on the maximum size image we are allowed to. As I started thinking about it, there a way too many things to explain with drawings to fit inside that tiny space, especially if we have to write text on it
For the other ones the size is ok but this one takes a lot more explaining to do
Sketchfiend
April 30th, 2006, 09:04 PM
Excellent, the IDW is up and running again and now we all got something nice an juicey to sink our teeth into. Cant wait to get the ball rolling on this one.
Looking forward to what everyone else comes up with. Goodluck!:P
Form
April 30th, 2006, 09:53 PM
dont get too wrapped up in it. Just show what you can show... the rest can just be suggested... as long as it functions as a seaworthy vessel and the body allows for the systems mentioned, your sweet. Dont get too worried about articulating every little detail.
Having said that, get as detailed as you want ;)
Simon.Rain
May 1st, 2006, 12:24 AM
well it s just when you start thinking of it, you get to think of a lot of things nescessary for a see worthy colonial ship =P
Latu
May 1st, 2006, 12:42 AM
Happy mothers day.
http://i25.photobucket.com/albums/c99/Timaru/nii_idow_10.jpg
Eskay
May 1st, 2006, 02:43 PM
I Think I'll try my hand at this one, got a good idea of how my vessel would work, just need to decide which is the best way to illustrate it. I'll probably enter a side-on design schematic, if I can't get a decent looking picture together of it actually in the ocean.
Think of a UFO-style frame, with vaulting support arms embedded in the ocean floor. :wink:
Form
May 2nd, 2006, 12:32 AM
looking sweet nii, your def on the track. And yeh basically the crux of the matter is that it should be able to construct the needed facilities without any human assistance whatsoever. Whether it does so by self replication, by already having the needed materials, or by sourcing them in the environment...is up to you.
Latu
May 2nd, 2006, 12:08 PM
Thanks for clearing that up Form. Now I can relax and get on with it.Choice!
chaosrocks
May 2nd, 2006, 10:21 PM
Holy Shiitte.....I generally avoid this thread as (any one who frequents the DSG can tell you) as tech is not my strong point. this is a fantastic topic. I can wait to see what all you monsters do. what a great idea and such scope.....
you're fans are rooting you on...whomsoever is brave enough to tackles this...yay rah rah rah
Chaos Rocks
Flip
May 8th, 2006, 09:27 AM
Nice concepts Nii, really like the last one.
Hopefully I'll have time to work on this some more, it's looking a bit rough.
http://users.bigpond.net.au/laing/phil/comps/idw-deep_sea.jpg
ColonInc's latest deep sea colonising vessel - Doug - has been developed for planets with molten cores. It deploys massive drills to bore to the planet's center. Meanwhile Doug docks above and is supplied with a plentiful source of energy. Depending on the composition of the molten core the cooled elements may be used for construction purposes by the work gangs of droids (droids sold separately, batteries not included). Doug can be maintained as a power station after colonisation is complete, however remember to renew your contract as failure to do so will result in the shutting down of all Doug's systems remotely. In such a case, or in the unexpected failure of Doug's systems, all colonists should be wary of unabated molten flows as, in some cases, they can be detrimental to health.
goran
May 8th, 2006, 02:55 PM
I am in
J.Mac
May 9th, 2006, 08:46 PM
http://www.mdx5.com/conceptart.org/jmac_idw_0010.gif
-Jesse
Wholewheat_keyboard
May 10th, 2006, 04:00 AM
Nice work J.Mac ~ beautiful design! After seeing that i'm hesitant to even continue with mine, you got my vote so far.:cheerleader:
goran
May 11th, 2006, 04:02 PM
http://img.photobucket.com/albums/v17/smogyboy/production%20design/Nautilus-Habitat-1.jpg
http://img.photobucket.com/albums/v17/smogyboy/production%20design/Nautilus-Habitat-2.jpg
Had too much fun with this one, learn few things too.
Simon.Rain
May 11th, 2006, 08:44 PM
wow...
goran, that is very nice
Hideyoshi
May 12th, 2006, 01:10 PM
Jeez, that's deep, Goran! Totally awesome!
I also like yours, J.Mac.
Damn, I wanted to enter this as well. But deadline's tight...
I could still try tough.
Form
May 12th, 2006, 02:19 PM
ill keep it open as long as the entries are rolling in, keep up the great work. Theres a lot of thought to be put into this, theres no sense rushing it.
-f
shiptonator
May 13th, 2006, 12:54 PM
http://www.shiptononline.com/conceptart/finalvessel.jpg
Hello, I am new to these forums. But I thought I'd have a go, although I didnt end up having that much time to work on this in the end, heres my attempt!
atomicsushi
May 13th, 2006, 06:41 PM
http://i17.photobucket.com/albums/b55/atomicsushi74/underwater-colony.jpg
here's my concept...
dozens of survey probes are sent out in advance to locate ideal sites on foreign planets to colonize (usually to mine natural resources). upon positive confirmation of a site, the chosen survey probe drills itself into the ocean floor becoming a "seed". a signal is then sent back up to the automated orbiting construction satellites which then in successive order release giant canisters into the atmosphere, which plumet into the ocean. at point of impact with the water, the canisters are designed to break apart, each releasing thousands of autonomous pre-fabricated component pieces. the self-powered mobile component pieces are then instructed to seek out the "seed's" locator beacon. these component pieces combine into various forms to match the needs of the particular colony's schematics. (there is a redundancy of 30% to account for damaged and/or unrecoverable component pieces).
within a few months, the colony/mining facility is up and running, ready for the arrival of the first colonists.
Form
May 13th, 2006, 09:21 PM
if anyone needs more time, just post here, else ill close this up in about 24 hrs from now
Latu
May 14th, 2006, 06:25 AM
Good work guys. Lots of variety and individualism in all these concepts, which is cool. Keep up the motivation don't let the IDOW die. I'll do the next one regardless of what it is.
yAdam
May 14th, 2006, 06:27 AM
http://img134.imageshack.us/img134/6585/92gj.jpg
The deep sea colony pods are pre-made on the distributor ship, in orbit around the planet that has been chosen for colonisation. The ship’s path is preset and operations fully automated as the crew leave to create other colonies. The ship enters the planets atmosphere as slowly as possible to minimise any damage that might occur. After landing in the ocean the automated defenders are deployed to patrol the surrounding areas. While the defenders are a necessary precaution the planets are under surveillance for any aggressive indigenous life for a certain amount of time before colonisation begins. The pods are on a time release and have their own automated vehicle to create the colonies. When they are fully connected a signal is sent to let the new colony members know that the pods are ready. The distributor ship can then leave the planet and go back into orbit to wait for the groups to arrive.
J.Mac
May 14th, 2006, 03:30 PM
great work people, i like the variety in everyones answer to the problem.
goran - i really like how you showed us what it does! kudos. i was going to do that but, you know how it is. the only thing that i kind would of like to see different is the diagram of it. i guessing it is for looks and not reading, but i still want to read it and see some info... :) i am kind of a product geek so when i see something that is cool and appealing i want to know all i can about it. heh
shiptonator - welcome! this is my first post in this area as well. i like you detail that you have i can figure out what everything doea which also makes a nice design. yours looks like it was done out of neccesity looks good. the only thing i would say is you have some perspective issues.
atom - yours has an interesting and graphic appeal to it that looks good. are the ships very flat? panel like... b/c that is what they look like. looks cool.
yadam - looks to be massive. it is neat. good work. i like the little ships floating around.
i think everyone did great, but i kind of wish there was a sense of scale to a couple of these b/c these things could be huge or small i cant always tell and i dont want to assume. plus you are the designer tell me what to think hehe :) great work
-Jesse
Hideyoshi
May 14th, 2006, 04:45 PM
OK, I'll skip this. So at least you don't need to wait for me... :-P
Hope the next topic will be kickassy and I'll have some time.
Form
May 14th, 2006, 09:09 PM
voting is on, Here (http://www.conceptart.org/forums/showthread.php?t=67924)
great round guys!
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