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View Full Version : Character Beef soldier


b1ll
May 1st, 2003, 01:36 PM
http://www.planetquake.com/polycount/cottages/b1ll/rar_promoi.jpg

http://www.planetquake.com/polycount/cottages/b1ll/rar_beef_front.jpg
http://www.planetquake.com/polycount/cottages/b1ll/rar_beef_wire.jpg

http://www.planetquake.com/polycount/cottages/b1ll/army.jpg

around 3000 polygons
1 512x512

b1ll

poly_cube
May 1st, 2003, 02:17 PM
the texture map is awesome but the model needs a little more work: such as he's leaning forward as if hes about to fall/ he doesn't have a define wrist yet. and really his arm is the only thing that sticks out like a sorethumb.

Sketch
May 1st, 2003, 02:28 PM
Very, very impressive texture work! But I agree about the model... it could use a lot of work.

Adam
May 15th, 2003, 01:05 PM
ditto - that model should look a lot better for the 3000 polys that were spent on it (gun notwithstanding) - the texture is outstanding though! Also, a cross-belt for the shoulder holster would help too ;)