View Full Version : Monotony at its best ---- Oct 7th
June 26th, 2008, 05:33 PM
Hybrid, thanks a lot man. was trying to emphazise features on the girl to get some kind of cartoony look. guess I didn't pick the right ones - I like big mouths though :davi: - .
what I'm really saying is large hands are a male type feature, you gotta go with the character and what you're trying to acheive. I'll never forget Borat at the Euro MTV awards I think it was. Madonna had just performed the opening number and he came on an said "Welcome to the 2005 Eurovision Song Contest.The singer before me - who was he? It was very courageous of MTV to start the show with a genuine transvestite. You could tell by the large hands, and the testicles."
After I got up from the floor from laughing I made a mental note about not giving any female characters large hands or testicles.
those quickies look good, i really gotta do that.
June 27th, 2008, 12:20 PM
hahaha, I must've missed that. thank you!
but you need to take a closer look at the last one. she actually is a ladyboypirate. I heard there's a lot of them out there.
can't believe I just spent 10min on that one...
But I have a bit more serious studies to make up for it.
any crits and input welcome.
June 27th, 2008, 06:53 PM
wiah thats gross, I'm sure Borat would have the hots for him.those landscapes look great.
Have you seen these files?
They're photoshop files of paintings Massive Black has done. Really interesting because of the way they set up the file with all the layers makes it really flexible. So if they want to change something they can easily do it. I thought It would be a good habit to get into, just thought I'd let you know if you already didn't.
June 29th, 2008, 01:55 PM
hehe thanks Hybrid.
all my paintings didn't need too many layers to be honest. specially the recent landscape studies are all one layer only.
once I start on something more complex I'll definately have another close look at those files. great stuff anyways.
three new things I started.
"John the Fugly" was a knight living up to his name.
Historians are facing one big mystery why he still was that successful when it came to women...
color to come with the next update. made some studies as well but still got to do a third one to fill the sheet. later
June 29th, 2008, 04:01 PM
AAAHHHhhhh the monotony!
...Its not so monotonous after all.
Those portraits are nice, and the crab is a lot better colourwise, its truer than the others you've done. Thanks for posting in my sketchbook btw!
June 29th, 2008, 09:50 PM
First of all, thanks for the visit in my sketchbook, i'm very glad!
Thanks too for your tips, right now i'm working hard to do my best, that was very helpful!
I loved your work, your stile is unique and your creatures are very creative, keep doing the good job!
June 30th, 2008, 11:45 AM
drd, haha thanks. yeah I had a good look at existing crabs before I started that one.
onimetal, thanks a lot.
here's a quick update and studies.
June 30th, 2008, 01:38 PM
That is one unusual looking crab.
July 1st, 2008, 05:32 PM
I really like how 3D you can make your paintings, but most of them are very soft. I'd try to sharpen them more. Maybe some thin, super-dark shadows in the deepest areas would help.
July 2nd, 2008, 06:14 AM
man you get some work done >< great to see. good observation with those studies, keep it up.
July 2nd, 2008, 01:44 PM
Alec, it is indeed.
eminkey, thanks man. yea this whole contrast thing is still a problem. everytime I'm trying to do it better but it ever so often end up looking too dull again. :(
more practice is the key. thanks for pointin that out, though.
CeeJay, ha thanks a lot. trying to stay productive.
nothing creative this time. more studies, concentrating on clouds a bit this time.
July 3rd, 2008, 11:48 AM
hulk says: This sketchbook needs moar blood'n boobs!
July 3rd, 2008, 01:15 PM
ha ha ha that hulk is AWESOME!
July 4th, 2008, 11:47 AM
that one is bloody awesome. shows a lot of improvement! looking forward to the colors on it. =)
great job with the small landscape studies as well. lookin great!
July 4th, 2008, 01:10 PM
Great creatures man! You're style kinda reminds me of Peter De Seve, which is awesome. I love the self portraits + little creature as well. Its a cool idea concept wise, and also relieves some of the painful seriousness self-portraits can sometimes take on. Also, dude, those studies are great, I've been trying to do more of that myself, but mine never come out quite as clean...then I become angry and draw tentacles on something :P Thanks for swinging by my sketchbook dude! Sorry that I don't have more constructive criticism, and this post is mostly just ass patting, but you've got cool work....so enjoy :asspat:
July 4th, 2008, 02:06 PM
Great stuff, dude you're ready I think to jump into more complex compositions. I happen to have the same problem, of always doing simple themes, I think that it's about trying to dominate the simple first. But anyway, mate, your work looks great, you could at least show a sketch of a more complex compositon.
July 4th, 2008, 07:57 PM
shutupyourface, hehe thanks.
Flask, wow thats great to hear, thanks. I'll try to work some more on it for the next update
Cthogua, haha don't think I got anything like a continuous style -or any that is- yet but thanks you anyway. Sure enjoy some aspatting from time to time :P . and on the selfportraits thats actually what I was going for. everytime I draw and concentrate on the mirror and portrait I look like I wouldn't even smile for money.
lennon, thanks alot mate. I think you pointing that out was very important. your motivating me to start something that might end up as more than just a sketch. got to work on my patience or at least my bad habits of starting new stuff all the time. kinda want to do everything at the same time and I hardly ever finish or take stuff to a more complex state.
July 5th, 2008, 01:04 PM
here are three quickies. anatomy studies in superhero mode...
more complex one next time.
July 8th, 2008, 02:01 PM
two boring armor designs.. again something that I have no clue of and a portrait I did. scanner is still down so pencil update has to wait. you're very welcome to give all the critique you can think of.
July 8th, 2008, 02:20 PM
i luv the one with wolverine and his bubbles :) awesome.
your painted pieces look very good and the portrait is allso very nice.
The armor is indeed kinda boring (srry :p ) maybe search for some medieval armor/samurai stuff.
July 9th, 2008, 03:11 PM
thanks you Sky Eagle. I'll probably gather some references before I draw more armour. :D
new creature. used some textures for the water. not quite finished yet still got to pull the whole image together.
July 13th, 2008, 01:54 PM
poor scans of new sketches...
hulk speedy and an early creature illustration wip
any thoughts about this one? I'm planning on finishing this.
July 13th, 2008, 02:04 PM
nice stuff man, loving the creature and heroes, fun stuff!
July 14th, 2008, 05:36 AM
thanks a lot theGnoll. yeah they're fun to do as well, but who am I telling this :D
July 16th, 2008, 05:01 PM
hellboy research sheet...
July 16th, 2008, 05:59 PM
Hey man you're still going strong dude. lots of ideas and you seem to be moving through them fairly quickly. good stuff, you should work up the hell boy stuff, i love that stuff. you could even turn it in to anatomy studies I think you've done that before. keep it up!
July 18th, 2008, 05:38 AM
Yo Will, thanks man. sometimes it feels like I'm moving through them too quickly and start new stuff before I even learned anything.
so back to some studies this time. these were done a lot faster, though.
thank you very much for watching.
July 18th, 2008, 06:19 AM
Hey dude, I think you'll be surprised at how anything you do seems to stick in your head for you to pull out later on. I think it's why they encourage drawing so much on this site. Man that dragon is pretty cool, kinda like a woodcut/linocut the lines really give you a sence of the shape, cool stuff!
Its starting to look like I'm stalking you so I'll lay off for a bit.....:)
July 18th, 2008, 04:48 PM
Very neat sketchbook, don't think I've been past this before...big BIG mistake of me... looking good. especially the ideas you pull out. Like Hybrid said- you get better with every brushstroke, so don't worry about that, worry about which idea to put on paper/screen next ;)
Thanks for dropping by my sketchbook btw..
July 19th, 2008, 01:35 PM
Hybrid, thaanks. yeah I hope there's at least a little bit sticking with me..
and don't worry, you'll always be my favorite stalker. :asskisser: hehe
Colrouphobia, thank you very much.
new stuff.. characters this time. and I'm trying myself some more on the whole coloring thing...
and because I realised I somehow lose hard edges during my process very often here are some robots without penpressure.
any criticism welcome.
July 21st, 2008, 10:15 PM
I wanted to answer the marker question before too much time had passed.... keep in mind that I'm no expert....
As far as getting an even wash--I haven't really been able to achieve a really smooth wash consistently, but I've managed one a few times. To get it even, I try to move as fast as a possibly can, keeping the the paper wet. My strokes are circular, again to keep the paper as wet. As long as it stays wet, there shouldn't be any streaks. After I've layed down the first wash, I usually have to go back and touch it up, because I can't ever seem to keep the whole working surface wet enough. I usually go back in with a lighter value, and touch up the spots that aren't quite consistent with the others. A colorless blender comes in really handy for this. It's another prismacolor marker, but with no pigment. I guess I do use pure alcohol, at least sort of.
To get a smooth gradient-- my gradients really aren't perfectly smmoth. They can be just as blotchy as some of the larger washes. When I try to create a gradient, I end up using several markers, depending on how drastic the gradient is. I have a full set of Prismacolor greys (10%-90% grey, plus black), which probably helps. I start light, and work darker, trying to use as few markers as possible. The colorless blender comes in handy again here (pure alcohol, I guess, might do the trick, but I don't know what kind of markers you have, or how they will react).
Far the most part, it's been a big experiment for me. The biggest thing for me is spending a lot of time with it. Each and every one of the more finished marker renderings in my sketchbook took upwards of an hour, sometimes three or four, not counting linework beforehand. Marker is actually pretty forgiving, as long as the paper doesn't get too saturated, so I can spend an infinite amount of time working and reworking an area until it looks right. Good luck with your markers, and if you have any questions, feel free to ask. I probably won't know the answers, but I know some people who might.
July 22nd, 2008, 02:13 PM
Sedig, thank you very much for the detailed help. definatly gonna try to apply all your tips. I'll buy a few new ones and see if I can do it. especially the colorless blender is news to me. sounds great.
new sketchbookpages and a scratchy portrait today.
July 22nd, 2008, 02:21 PM
Your series of environment studies came out great! Keep up with those, they're really working out for you. The latest dragon looks great but the wings are too flat, visually, in comparison to the rest of the dragon. Right! Back to work! Good things happening here, continue this!
July 23rd, 2008, 05:47 AM
Ian, yeah maybe I should try to give the wings some more form as well.
there are times when the friendly spider from your neighborhood just doesn't do the job....
July 23rd, 2008, 01:16 PM
very nice sketchbook, I like how you try different styles and new stuff..
July 23rd, 2008, 06:52 PM
thank you merlkir.
doesn't work the other way around I guess...
July 23rd, 2008, 07:12 PM
haha last one is funny ;-) keep it up ;-)
July 27th, 2008, 07:04 PM
Oho, a comedian!
That last one is really clever, and I think it would work really well as a standalone piece. Might be something to take a little further--though I suggest making the character younger. A ten-year-old painting himself green to be the INCREDIBLE HULK would really make me smile.
July 31st, 2008, 06:41 AM
RandAlThor, thanks man :D
Sedig, hehe thanks for stopping by again. Actually it was supposed to be Spiderman dressing up as Hulk as I did Hulk swinging through the city in Spidermancostume before.
Should make it more obvieous I guess but I don't know if I'll bother ..
Anyway here's a little update.
two quick creature/chracterportraits and cloudpractice.
and a landscape I spent more time on so far that is usual for me.
trying to see what I learnt from the studies I've been doing.
I would really like to hear your thoughts and critics on this one.
feels a bit like clouds and ground don't fit together yet and groung could use a bit more color changes.
July 31st, 2008, 07:44 AM
still going strong! yeah I see what you mean about that last landscape. I don't really know why that is, maybe its just color. maybe there needs to be some coolness to the shadows if the sky is going to be that blue. it's pretty saturated that blue as well, you could try knocking that back a bit. when you see it next to the warmth of the ground it doesn't need to be that bright a blue in order to look like its a bright blue. hope that made sense.
July 31st, 2008, 07:51 AM
That style of the dragon is really cool. Don't know where to start. I really like that underwater illustration in post 274. The creatures are kind of cute :D Those studies are coming along nicely as well.
As for the last landscape. Maybe some more blue into the shadows of the rocks could help. Plus the mountains in the background and the ground could be faded into a more blueish tone to achieve more depth. Dunno if that makes sense or if its bullshit. In my head it makes sense :D
Keep up the good work :)
August 1st, 2008, 03:56 PM
My fault too, I think. I wasn't paying attention. One of the troubles with spiderman, and most other superheroes, I guess, is that they aren't all that recognizable without a costume.
Is that landscape from a photograph, or your mind? I couldn't really tell you why the sky and ground look disconnected, bt it might have something to do with atmospheric perspective, along the lines of Hybrid 75's comment.
August 2nd, 2008, 03:11 PM
Nice post in 277#. Those quick environment pieces are really good actually. Nice simple defined shapes and values. Hehehe...Very funny hulk pieces and the last couple of posts.
One thing with the last environment. Your rock formation are waaaaay too soft. The edges on rocks are almost 100% harder and more defined. Get in there with some harder edged brushes. The rocks in the very front or pretty good and solid but once you get in the mid section of the piece the top of the surfaces get blurry. I think one of the reasons you are losing the perspective is the mountains in the background are pretty much the same tonal range. Both Hybrid and pandahund touched on good points. Anyway I did a really quick over-paint for you. Hope it helps.
August 2nd, 2008, 03:48 PM
Your enviros are lovely and you have quite a good grasp on them, also your trad. pencil skills are far and away your strong point, you draw much better with them
Your digital painting needs some work, but I see improvement in the last few posts. I would start with less saturated colors from the start, so you don't get over-saturated too fast which looks like what is happening, also, just try working in grayscale a bit for the people you're doing. It's the best practice for seeing in "values" -- translating this into color work is still something I'm working on, but I'll let you know if I have an epiphany about it or something :P
August 2nd, 2008, 08:25 PM
wow thanks you guys for all the helpful tips.
Hybrid, thanks man. did make perfect sense. I added some blues to the shadows and desaturated the sky a bit.
pandahund, thank you very much. yeah see what you mean as well. trying to work in all of your recommendations.
Sedig, haha man, you're right.
and yep that landscape is done from mind. tried to faade out the background a bit more as you said. thanks!
Trashy. thanks, and wow, dude, seriously cool paintover. I did use almost exclusively hard edgebrushes but a lot of them set to penpressure. that makes me lose a lot of the crispyness again. tried to fix that today. also hopefully applied all of the tips everyone gave me.
love what you did to the clouds, tried to do something similar myself.
Nerahla, thank you very much. yep, still have to catch up with the digital painting or painting in general but I'm trying. more pencilsketches to come.
also I've seen your value exercises. really cools stuff, might give it a try.
so as I said tried to improve it according to your suggestions.
one thing that might have bin a reason for the seperation between sky and ground might have been the very straight line the clouds were building.
Trashy you seem to have noticed that as well.
been visiting family on the weekend so didn't get much drawing done :(
August 2nd, 2008, 08:34 PM
Good call on working in the critiques on your desert landscape, they were the same critiques I was going to give you haha! The only thing I can say now is that remember even though the viewer is far away from those mountains in the back, just because the clouds are substantially higher doesn't mean they too don't begin to fade and lose detail! Take the steps you did with the earth, the rich colors and detail in the foreground dissipating into the mountains in the back, and do the same with the sky. I also think your sky is too dark for the viewing angle... you don't get to that rich, deep blue unless you're looking at quite the steep angle!
August 3rd, 2008, 07:08 PM
IanE, thank you. yeah always have to keep in mind that clouds need to be put in perspective as well.
here's a new one.
August 3rd, 2008, 07:13 PM
great stuff, love the portraits you did recently,
very cool landscape studies too. KEEP THESE UP!
August 6th, 2008, 01:09 PM
davi, thank you very much.
here are just figure drawings from mind to show what I don't know ..
August 8th, 2008, 02:36 PM
here's a speedpaint to try out brushes again.
August 10th, 2008, 09:55 AM
aww. :( going down....
more reffed landscapes and a sketch from life.
August 10th, 2008, 06:20 PM
Hey. I dig those color environment thumbnails. With every update they are getting better. On some of those the sky look a bit monotonous. I would put more color variation to make it slightly less monochromatic.
August 11th, 2008, 06:26 PM
Farvus, thanks for the encouraging words. I'll definately keep doing them and try and remember that.
here are a few ones I did from mind. something I'm doing wrong in all of them that I don't notice? anyway now I feel like they're lacking a bit of nice composition. very similar and boring.
But any comments are welcome.
August 11th, 2008, 07:33 PM
Good job on these landscapes.
August 11th, 2008, 07:42 PM
i love your latest environments dude. keep it up :)
August 12th, 2008, 01:00 AM
these latest one's are really looking good. I like the sketch of the tree. good stuff!
August 12th, 2008, 04:47 PM
The last ones are really nice. I especially operating with different texture size.
To make these les monotonous, maybe add more to the foreground. For example some sharper reflections in the first one, single rocks or changes in ground color in the second one, some bigger surfaces and more light on foreground in the third one. Also try avoid mountains of similar size and shape to make it more interesting.
August 12th, 2008, 04:48 PM
DARAF, thanks a lot!
Cok3, thanks you.
Hybrid, really enjoyed doing that one as well. I will do more from life again.
Farvus, haha just when I was updating.. thanks for the detailed help, man. I see your points and will try to actually put this to good use.
allright, here's another one, fairly quick.
and two creatures I might try and color once again.
August 13th, 2008, 08:32 AM
Hey. The last two creatures are really nice. Very clean line and interesting ideas.
The enviro looks more interesting than previous ones :).
August 13th, 2008, 09:58 AM
Very nice enviros dude! And even better pencils! Great stuff :)
August 13th, 2008, 09:58 AM
Hahaha, love the creatures. Especially the first one. Nice linework. You might as well do a pandahund ;)
Keep it up
August 14th, 2008, 01:58 PM
Farvus, thank you very much, man.
Algenpfleger, great to hear :D thanks.
Pandahund, thank you. next update will definately contain some creatures again.
ok one speedpainting
and one that took a bit longer so far. tried to make it look foggy hence the dull sky again ..
August 14th, 2008, 04:37 PM
dude it's amazing to see your constant improvement, these latest envriments are great and those two creature sketches are excellent.
August 14th, 2008, 04:40 PM
Hey. Great experiments.
The first one needs something eye catching in the bottom right corner.
The second is much better arranged. I like the design of the sculpture and realistic colors.
Keep it up.
August 14th, 2008, 07:16 PM
Seriously those last updates have been killer. Nice going with all those updates and those environments...huge leap man.
August 15th, 2008, 05:58 PM
Hybrid, thanks dude. really means a lot.
Farvus, ah yeah you're right. though I think I won't bother changing that one because I don't like it all that much. next time more and better composition. actually tried to apply it this time already. thank you very much!
Trashy, haha thanks man! you're up to great stuff in your sketchbook.
ok forgot to do creatures... next time.
spent all the time I had for drawing today on the next environment.
not satisfied with the light and clouds.
August 15th, 2008, 07:17 PM
Hey. I've done some overpainting to show you how I think it could be improved. Of course it's only one of possible directions. I organized snow into bigger shapes so that they better show the direction and therefore make everything more dynamic. There is also cooler vs warmer clash on the sky and clouds are more emphasized in perspective to give it more depth. The top edge of all mountains formed almost single horizontal line which made the pic very static so I broke it into different heights.
Hope it helps a bit.
August 17th, 2008, 11:23 AM
hey man! you´ve been working hard! loving the latest ones.
this one shows alot of improvement!
inspiring to see!
August 18th, 2008, 07:00 PM
wow Farvus, I'm floored. all your crits are spot on. thank you so much for the overpaint. especially the fact with the too straight mountain edge got me.
you made it look so much better. I will try to work some more on that. really helpful!!
Flaskpost, good to have you back here, mate. thanks a lot!
ok new sketches:
red sonja chow I gave up on :(
and a speedy. a bit late for DEEP...
August 18th, 2008, 09:40 PM
Your sketchbook is great. The creatures are so imaginative, and fun to look at. I see you have environment studies, but your lacking in life studies, which I would personally like to see more of here. And a lot of your enviro studies look rather flat, i'd suggest to put some chromatic and bright colors to make the whole picture pop. I have problems with this as well, but its easy to fix once you look for a color thats perfect and fits well with in the piece. Sorry to ramble on. Nice sketchbook. Subscribing. Keep posting.
August 19th, 2008, 04:00 PM
Envisor, thanks a lot, mate. Thats no rambling at all. I'll see if I can slip in some more studies from life I did really slack on them. and I see what you mean about the environments. I try and get something eyecatching in them next time.
today it's been studies from photo ref again.
and a quick painting from screenshot. wanted to get the moody colors. messed up some proportions obviously on my way... aw well but colors are okay.
and a COW wip.
August 19th, 2008, 04:28 PM
Quick drawings you say! :D These are awesome!
Loving the colors too. Getting better and better man! Awesum!
August 21st, 2008, 02:51 PM
thanks Algenpfleger. means a lot!
new sketchpage. don't know what it is with me and fishmen..
and another envirospeedy
August 21st, 2008, 03:12 PM
Seems we all have our fetishes. I always end up drawing monkeyfaces. I like the fishman alot. Great pencilwork!
Your latest enviroments and studies are getting better and better too. Continue that way :D
August 22nd, 2008, 05:18 AM
I agree with pandahund. The environments are getting better. The last blue one looks great. I also dig the very clean line of those creature drawings.
August 22nd, 2008, 01:50 PM
the last environment is looking very good mate. awesome atmosphere and mood to it.
The COW is kicking as well.
Try to keep your art as loose and fresh as that last piece man.
August 24th, 2008, 12:04 PM
pandahund, thank you, man!
Farvus, thanks a lot. thats great to read.
Buckster. thanks for the motivation, dude. I'll try.
two new ones and the COW as finished as I got it in time.
August 24th, 2008, 02:30 PM
The creature turned out real nice. In those enviroments there are parts which kinda give a blurred impression. Like the rocks in the foreground.
I think if you defined some of those egdes a bit more, it would do good for the whole image. Maybe try it out :) If it doesn't help please tell me.
I'm only doing wild guesses, really :D
They're really coming along color-/lighting-wise though! Good job
Either way, keep it up :)
August 25th, 2008, 03:38 PM
Good job on the last enviros. Maybe add some minor elements apart from focal point to attracta an eye for longer time. I also think you could increase the value scale in all your art. That could give you more depth.
August 25th, 2008, 03:46 PM
I am really diggin' those creature/chracterportraits. They have a really nice clay like feel to them. Could be cool if they were in clothes with hats and shit. Nice stuff!
August 27th, 2008, 04:38 PM
pandahund, thanks a lot for sticking with me, mate. tried to apply your suggestions today. definately see what you mean. I'll try to do some more with sharp edged foreground elements.
Farvus, thanks you! value scale and contrast is definately still a problem. trying to fix things with this update.
Sketch, hey great to have you back, man. I might do some more characters as well.
ok two hopefully improved versions and a new one. I'll have something else than landscape next time. just really busy at the moment :(.
August 29th, 2008, 05:24 PM
Hey man cool stuff! You r landskapes are getting better and better!
August 30th, 2008, 06:38 PM
two creature wannabes
a scene wip. crappy quality from resizing.
a chow themed sketch.
and planning to do a background for this character.
open for all kinds of critic.
September 2nd, 2008, 11:35 PM
your stuff is getting better and better, keep up dude!!
September 2nd, 2008, 11:45 PM
That last character is super fresh! Would love to see an army of those dudes. It might be cool to do his lower half a little more stylized and jagged... if that makes sense.
September 3rd, 2008, 10:15 AM
It's all improving. I like the composition in the scene wit.
I see the problem with rendering form in your creature paintings. The light and darks are a bit too scattered on the figure and it's hard to read both form and light direction. I think at the beginning you need to stay as much as possible in the middle of value range. For example between 30% and 70% for brightness.
Try to first group shadow and light into two shapes (a bit like in cel shaded animation). As a base for how to see planes on the creature look at it as combination of spheres and cylinders. The more you keep it simple at the beginning, the easier it will be to render form later. Then when you have those basic shapes blocked, you can model form (like those cloth wrinkles), add more values like halftones, accents and highlights at the very end.
Look here - http://www.fineart.sk/photos/successful_drawing/091.JPG. It's something close to what I was writing.
Hope that helps.
September 3rd, 2008, 03:00 PM
Kfeeras, thanks a lot, man!
Sketch, thank you. think that could defianately make it look better. I was sticking way too much to the original shape I did in the very beginning. I shouldn't always rely on first outline when I don't know where the sketch is going exactly. I will work more on that one.
Farvus, thanks, that's great to hear! hm now that you say it... I always had problems with the whole value range so I tried a new approach on these ones. started with a completely black shape and went lighter from there. actually it was fun to do . so I will try to apply your tips and maybe start with that said 70% next time. and define the lightsource a bit clearer. thanks for the tips!
didn't do enough presentable sketches the last days
here's one that I will try to finish for COW.
and this one as finished as I got it.
September 3rd, 2008, 03:11 PM
Its always great to see so much improvement in a sketchbook. very inspiring!
September 6th, 2008, 10:22 AM
andy, thank you!
started this one as another landscape study from ref. then extended the canvas after the basic blocking in phase and tried to add to it and give it a decent level of detail myself.
and sketches. inspired by bumskees red sonja.
inconsistend armlength is what I noticed.
September 6th, 2008, 10:36 AM
Those enviro are great! I like the lighting in it. :)
September 6th, 2008, 02:03 PM
Great watery feel on that lake in the last eviro. I really like how it turned out. The female character is looking cool as well. Love the skullhelmet. But as you already pointed out, the area, where breast and left arm meet, looks kinda funky.
Keep posting :)
September 6th, 2008, 02:12 PM
I like the girl on the right in this page (http://www.conceptart.org/forums/attachment.php?attachmentid=456689&d=1220710840), but I think the first girl on the left has shoulders that are way too narrow. Shoulders are usually about the width of 3 heads.
September 7th, 2008, 05:22 PM
Clochette, thank you :rendered: !
pandahund, thanks man! the water was actually done very quickly and with very few strokes. i was surprised myself by happy accidents :)
also I will have another close look at anatomy, this part in particular.
eminkey, thank you as well. I was trying to show the one on the left slightly from the side. something like a 3/4 profile hence the narrow shoulders.
I will work on that to make it more obvious and readable next time.
I made a for my standards very fast portrait.
and a rough sketch trying not too tidy this time.
September 10th, 2008, 06:39 PM
first time I went to do life figure drawing in a few months. feel rusty..haha
more experimenting with values.
and two characters I planned to do for chow. but again I started too late.
will try and finish them anyway.
feel free to rip them apart.
September 10th, 2008, 07:21 PM
your stuff really is looking good lately. that value studdy looks very good, you do have some straight lines in the webbing of the beak which I would suggest getting a curve in there. Straight lines on organic stuff just looks weird.
September 13th, 2008, 11:32 AM
hybrid, thanks man. it really does look a bit weird. specially now that I look back on it the perspective is off as well as the one in the back seems larger.
have to work some more on it.
more creature scans for now.
I think i will color the second unicorn.
and one i colored already.
comments welcome. :D
September 13th, 2008, 12:57 PM
Great creature designs.. love the linework. So clean D:
The last one you coloured is no exception. Maybe the feet could use a bit
more detail :)
September 13th, 2008, 12:59 PM
haha, rad! The Adidas symbol just tops it off! His body language is funny... like everyone's laughing at him for wearing a speedo.
September 14th, 2008, 12:04 PM
Monotony my arse. This thread is great, a lot of variety and your creature designs are strong. Your environments are really nice in general, but the rendering in many of them feels shaky and takes away from the solidity or form of your elements. I would like to see some of them pushed further or rendered. Your latest freak in speedos is friggin' awesome, and so are the unicorns. I'll be sure to watch your progress.
September 14th, 2008, 06:58 PM
pandahund, thanks a lot!
Sketch, haha thanks. pretty sure the speedo will have a revival next summer though.
Farsh, thank you. will work more on my environments.
and I will try more characters as well!
next time with less random blotched together guns and more appropriate dress :nohope:
September 14th, 2008, 07:04 PM
pretty sure the speedo will have a revival next summer though.
Hahaha! Awesome! Your creature makes me think to him : http://zoidberg.org/zdlg/properequipment.png
I love this concept, monster in speedo!! :P
September 17th, 2008, 09:00 AM
clochette, hehe thanks. they must be distant relatives.
and chow I want to finish on time for a change.
September 19th, 2008, 07:36 PM
Hey man! I should've been here earlier hehe. Liked your COW when I saw it.. and damn, your creatures are kickass! very inspiring. Also love your enviros, they are great!
how do you get that over-all textured feeling? is it adding a last layer on top of everything with random brush textures, or do you gradually build the piece with lots of textured brushes?
Im trying to figure out how to get that concept feeling haha :) any help would be appreciated.
Keep it up!
September 20th, 2008, 11:55 AM
I definetely envy your character/creature/organic whatever skills ;) Those random sketches look better than stuff i actually invest a bit more time in... Somethings going wrong haha
September 20th, 2008, 12:52 PM
great book.. love the nviro's and you use of colour
September 21st, 2008, 01:36 AM
Woah man your on fire...
Your environments and values are getting waaaaaaay better and the last slew of sketches rocks.
September 21st, 2008, 06:19 AM
DefiledVisions, thanks a lot, mate. didn't think I would ever give tips on enviros, haha. and to be honest I haven't figured out a workflow yet that I use consistently. the textured ones you talking about I'm building up on the go. I already start out with a few different texturebrushes because it makes it easier to recognise shapes at the very beginning. most of the time I don't really know where I'm going with these so I gradually paint shapes and use less textured brushes when I try to define the forms.
Pandahund, thanks :D. and look I made pandadogs. hehe
spuds, thank you. really appreciate it.
Trashy, so good to hear. thanks!
think I won't have too much time today so this is pretty much done.
a dogcatcher. will clean up and add more straps and details cos it's fun
and the sketcherin
September 21st, 2008, 06:28 AM
Hahahaha, great job. Would make a nice avatar :D Out of those sketches i really like the numb chucks guy. Was it inspired by the youtube video?
September 22nd, 2008, 02:43 AM
hello there, very interesting SB you've got going here. I find your creatures very interesting and inspired, wish I had that kind of imagination ^^
Those values could use some more work but you are definitely getting there.
Keep up the good work!
September 22nd, 2008, 12:01 PM
Some great paintings there, I love the way you render your pieces, they have lots of mood... Some nice creature designs too! Good stuff man!
Keep it up! Cheers!
September 23rd, 2008, 04:29 PM
panda, haha maybe uncounciously. this one can do a backflip though..
Buckster, thank you very much. I'm definately working on it.
Carbono, wow thanks. thats great to hear :D
ok need and want to work on my characters. feetpositioning looks uncomfortable to say the least. any comments welcome.
two speedies about 40min each. 2nd one inspired by pics of canada.
I like this one better. 1hr I think
and I don't know. sometimes you got to try different.
September 27th, 2008, 12:37 PM
improvement fuck yeah! stuff on this page looks really solid, mate.
beautiful enviros. colors are starting to look super tasty!
keep pushing the contrast and values on that character tho!
September 27th, 2008, 09:03 PM
all your creatures and monsters sketches are awesome! great design and sometimes lot of humour..
nice digitals too, the last ones are much better and less blurry than usual, great values in general.
for the posing of your characters, maybe you should try first to think about their line of action, just as in animation, think about the gesture with little thumbnails focusing just on the pose it self..
anyway good work, keep on posting
September 29th, 2008, 12:15 PM
Flaskpost, haha thanks man. and I'll work on my values. still making the same mistakes... even if I try to concentrate on not doing them...
bouroune, thanks! you're completely right on the character. I still tend to go for the first sketch I do and render that one out. next time I will work with thumbnails and gestures and all that flash. thanks for the pointers.
more environment speedies this time. really quick and thats why especially the first ones suck.
lifedrawings 10-20min each.
October 5th, 2008, 08:25 AM
hm here's more sketching
one thing I won't finish. just practicing the whole coloring process.
October 5th, 2008, 09:29 AM
Gaaah (http://www.conceptart.org/forums/attachment.php?attachmentid=482968&d=1223209431) <3 I love those little guys! :D
October 5th, 2008, 11:19 AM
the first two little thumbnail and the lifedrawings are great! Good works!
October 5th, 2008, 11:34 AM
Great looking speedpaints there! Your figures generally have stiff-looking poses. Weight is evenly on both legs even when it shouldn't. The gestures would get a lot of rhythm easily if you started playing more with the ankle of the hips. Try referencing some interposto statues for a start or something. That's the only crit I can think of... Great stuff all in all, keep it up!
October 6th, 2008, 06:02 AM
Clochette, :D haha thank you.
EKOes, thanks a lot!
smuli, thank you. you have a good point there. I will try to make my thumbnails less stiff next time. hope I can keep the feeling in the more or less finished designs as well.
this week I tried my hands on a sprite. go check the activitiesforum for sprite of the week.
they're a lot more work than one might think.
and I wanted to show that character in an environment as well.
looks a bit too much like the juggernaut to be called original. :yawn:
October 6th, 2008, 12:42 PM
Yo! Thanks for dropping in on my SB! :)
You've got lots of cool stuff in here... the enviros are definately your strong suit... you characters have some wonkiness going on anatomy wise... but hell, you're doing lifedrawings and studies, so you're definately on the right path!
The last couple of speedy enviros, the green ones, are my favourite on this page :)
October 7th, 2008, 11:48 AM
thank you dCept! it's cool to hear that you like my enviros. I put a lot of work in them the last few months. stil a long way to go of course and I working on the characters.
and one to show that 'ole spidey is still kickin it.
October 9th, 2008, 12:31 PM
beautiful chars/creatures and enviros dude!! cant tell at what you're best at as they're all so good!! and your shading is really interesting too..keep going gonna keep an eye on this! :P
October 9th, 2008, 02:54 PM
My money = http://www.conceptart.org/forums/attachment.php?attachmentid=433823&d=1218376451
As much as I love the rest of your SB. Keep sharing!
October 10th, 2008, 11:39 AM
shardana, wow, thanks a lot.
Vritra, thank you, and I will!
new envirospeedy so I don't forget.
and planet of the apes?
go kick my butt with critics!
October 12th, 2008, 01:38 PM
cheers for the comment in my book, made me smile :)
I'm seeing improvement here...better keep updating! :P
October 13th, 2008, 08:26 AM
thanks for the motivation, ruuhkis.
and people change their votes to less stars? hm guess I need to work more...
ok so I'm trying to do that with characters.
something for sprite activity and because I want to have color in every update.
and a character with more work and time put into.
I'm not sure about the shoes when it comes to detail and the overall bulky look.
I might change them completely but please tell me what you think.
October 14th, 2008, 02:34 PM
ah stressful times with uni application drawing closer... not enough time for sketches and speedpaints. but I try to get a few things done everyday
I had a completely different approach to this environment. more abstract and free. but it's definately fun to play around with less generic colors and shapes.
October 17th, 2008, 06:37 AM
Hey there. thanks for stopping by my sketchbook. I really like the environment work - nice angles and you have some great colour schemes going in them. some great character stuff - love the spidey/batman one.
The last character one with the woman and daggers - not sure about the anatomy of the stomach - vertical slit for belly button looks uncomfortable and boots don't quite work for me - but it is a great concept. Keep it up.
October 17th, 2008, 04:33 PM
thanks for tanking a look basementPicasso! see what you mean about the whole bellyarea. will try and fix that and maybe even add a better layout.
ok fellt like I might be moving too quick with the textures in my environments sometimes. so I thought it might be a better idea to cover the base first to get more solid compositions and volume. very basic brushes and settings.
well I'm trying. will do more of these, one step at a time.
lost the bag with all my pens and pencils I usually use when I went to lifedrawing.
damn I got to take care of my stuff..
some messing around with softbrush
October 20th, 2008, 06:01 PM
few charactersketches and another COW I finished.
October 20th, 2008, 06:51 PM
Hey. Cool characters. They're quickly getting better.
I also dig this enviro even though it's quick experiment - http://www.conceptart.org/forums/attachment.php?attachmentid=491775&d=1224009136.
There is more flow and the long brush strokes show more direction to the eyes. Maybe some Van Gogh drawings/paintings would inspire you to go further in that direction. His art has lots of that.
October 22nd, 2008, 04:07 PM
thanks for the pointer Farvus. I'll definately have another look at his works.
I tried a different process on this one using another image as the base to work faster.
was rushing this abit too much and messed up the perspective on the way.
and another one done in similar way.
October 23rd, 2008, 05:16 AM
and here's things I got around to do tonight.
and landscape wip
October 23rd, 2008, 02:51 PM
Stuff is looking good. I liked the pose for the Juggernaut looking guy. Just change up the helmet some and it wouldn't look so similar. Good stuff!
October 25th, 2008, 02:15 AM
damn, you seem fearless as an artist. to approach character, creatures, environments, everything.. I love that. You can see alot of progress in this book. great great!
October 25th, 2008, 06:37 PM
snubbed, cheers man. yeah it's probably just the helmet. didn't think of juggernaut when doing the sprite at all but in the end it's way too obvious. thanks for the nice words.
Interceptor, thanks a lot! it's great to hear that from you. aw well whats the worst thing that could happen.. I trash it before anyone can see it. :)
so I'll keep working on all frontiers.
I took half of the last character and tried to work from there. wip.
an early wip. not sure if I like it so far.
messed up spaceshuttle wannabe. but I sent hulk to save the pic.
and sketch. will try myself on more dressed figures.
October 29th, 2008, 10:18 AM
hey man! thanks for stopping by my sketchbook!
i gotta say, your sketchbook rocks! :D
October 29th, 2008, 04:04 PM
That monster in speedos is brilliant. I also really like your landscape speedpaints. Good stuff!
October 31st, 2008, 12:08 PM
Hey! Your values are better and better! :)
Love the last updates!
October 31st, 2008, 08:47 PM
Espenboi, thanks a lot, man!
vineris, hehe thank you.
Clochette, thank you! really good to hear.
few new life figuredrawings.
October 31st, 2008, 09:14 PM
Those little digital env studies, really nice! your digital seems to go together but look out for the values so you don't make too black dark areas in painting
more, i shall see you again
November 3rd, 2008, 04:43 PM
hoffe ich erwisch dich morgen nochmal, war heute ein bisschen im stress...
cooles sketchbook übrigens, hatte schon länger nichtmehr reingeschaut. viel glück für morgen! :)
November 6th, 2008, 01:26 PM
Nettle, thanks a lot. actually most of the time my problem is NOT going dark and light enough with the values. hehe maybe I was trying to hard on some but I'll keep working on it.
Zak, danke nochmal. war echt cool dein neues zeug mal aus der nähe zu sehen. war vor allem einiges dabei, was ich noch nich kannte... also ich bin da bei dir ganz zuversichtlich :D
ok been busy with uniapplication and will be again next week but here's some work I got done inbetween.
practicing my pencilrendering.
kitteh to break all the pencilrenderings
and more creaturework. my scanner is losing a bit of the halftones I think.
November 7th, 2008, 07:32 AM
The last bird sketch is nice. I like great attention to detail. Keep it up, man.
November 8th, 2008, 05:32 PM
you got an great book over here sir! loving your imagination stuff specially :) keep it up !
November 8th, 2008, 06:57 PM
those bugs are f-awesome. love ´em!
really nice creature designs also!
November 9th, 2008, 03:10 PM
Farvus, thanks a lot!
Callops, thanks you :)
Flask, wow :D great to hear.
here's something new.
I might slap some colors on them next or at least some values but as for now here's the lineart. I definately don't work enough on landscapes and scenes traditionally.
November 9th, 2008, 03:49 PM
I like that last bird creature he's cool, and I think you're really getting a knack for enviroments. Do you like doing enviroments better than creatures/figures/characters?
November 9th, 2008, 09:12 PM
these line enviros are so great, man! would love to see some crisp, graphic coloring on them.
November 12th, 2008, 07:40 PM
hybrid, thanks a lot! it's hard to tell what I like better, I guess it really does depend on the mood I'm in. I definately enjoy doing enviros by now, which I wouldn't have thought half a year ago but it's still always creatures coming out of the pencil when I'm doodling with nothing on my mind.
Flask, woo again! :D thank you man. yea I should try and do that, would be something new for me again.
just came back from the second test at one of the unis I want to go to and believe it or not... I got in! wohoo life is good after all!
plus I'm still waiting for the results of the test I did last week.
maybe I'll even have a choice? oh no, now I'm going too far.
didn't get to do a lot of sketching next to the silly task they gave me but here's is two creatures while waiting for the results.
and a rough sketch that I liked so far.
November 15th, 2008, 11:47 AM
here's the painted version. probably as far as it'll get.
November 15th, 2008, 04:10 PM
Coole Sachen, klare kontrollierte Linien! Die Insekten und Vögel sind super! :)
November 16th, 2008, 04:06 PM
Those bug studies on the top...my god those are sweet. Lot's of awesome variety man!
November 16th, 2008, 07:21 PM
Hide, danke! freut mich wirklich zu hören.
Trashy, thanks a lot, mate.
and chillin creatures.
November 17th, 2008, 05:43 PM
hi there! fantastic SB…I´m stunned!!´d really love to see some of #397 colored!!
keep em coming
November 17th, 2008, 06:29 PM
Beautiful line drawings I have to say! The enviros are great too. It'd be good to see a large, defined enviro (crips details etc) :)
November 19th, 2008, 03:10 PM
bigfooTrooper, thanks a lot. started to color one so far but it just doesn't come out as I want it. will try to get it done for next update.
Slothboy, thanks, thats great to hear! and finishing big detailed works is definately what I should do. something to work on.
reworked this a bit, mostly colors and little details
and a possible wip.
November 19th, 2008, 06:21 PM
Cool stuff dude, that last grayscale wip is niiiice.
The lifedrawings are good as well, although the first guy has a small head.
Keep it up! :D
November 19th, 2008, 07:47 PM
hey na wie gehts??
hast dus an der HAW geschafft?
cooles update übrigens!
you worked quite a lot on that one but there are still some problems. Mainly the Size and Position of the Eye. You should definitive fix that area since its one of the main focal points here.
In the last one I would lighten up the backround. Becaue of atmospheric perspective and because it will help making the silhouette stronger.
November 20th, 2008, 08:02 AM
Thanks a lot for visiting my sketchbook. I really like the stuff you have posted here. When you're doing pencil sketches it's always good to give the whole creature/character the first pass of initial values just to establish the feel and form of the whole piece, and then just go in and refine some interesting fragments. For example the dragon you've posted a few posts before - you've just given it patches of render instead of thinking and showing the whole idea.
November 22nd, 2008, 03:36 PM
Piemonster, thanks a lot! and you're right. I usually don't work in my small sketchbook when doing those life figure drawings. maybe that's why I messed up the proportions a bit. :S
Zak, jaaa, bin total erleichtert. also ich hoffe zumindest, dass es klappt mit meiner prüfungsnote, aber wenn dieser nc immer noch wie die letzten 2 jahre so bei knapp 3 liegt bin ich ganz gut dabei (hab 2,5 :S ).
also wie sieht's bei dir aus? haste auch gute nachrichten bekommen?
und danke für die tipps, ich werd mich nochmal an die sachen ranmachen.
thirdeye, hey man, good ideas. I'm just slowly getting into the whole shading habit so I'll keep that in mind.
more work on this scene. tried to lighten the background a bit.
will try to get more contrast and detail in the figures and creatures now.
and zombies on a buisness trip *edit with a better scan
November 26th, 2008, 01:05 PM
here's more of the sketchbook
trying to use more features of photoshop to speed up. about 15min each.
November 26th, 2008, 01:24 PM
ha, I drew that girl on the far left. awesome site. I really envy your economy of line. the double page spread below the fashion sketches is great, babies are a bit creepy.... but great.
November 28th, 2008, 03:47 AM
great sketchbook!i really nice your environments!
November 28th, 2008, 08:34 AM
Haven't had a look in a "long" time. You're progressing veeeeeeeryyy well :D
Those line envis have a nice touch to them. I'd like to see them colored too.
Keep evolving ;)
December 1st, 2008, 05:38 PM
thanks a lot for the nice words guys!
wookie, thank you. that site is definately great for some weird fashion references :D
VanDog. thanks, man. that's great to hear.
pandahund, thanks a lot! ah still didn't get around coloring one of them. aw well I will one day..
December 3rd, 2008, 06:57 PM
great lines man, really enjoy the sketches. As for a crit, I'd say try to spice up the colors in the objects that you are painting. For example, in the dino beach scene: the dino is greenish-blue all over, the rocks are plain black, the cliff is brown, the clouds are white, etc. One thing I've learned, especially when it comes to natural environments, is that there is a plethora of colors in them, many you wouldn't expect. Cheers man, you're doing good!
December 5th, 2008, 01:33 PM
Goog, you have a very good point there. I'll keep that in mind next time. Thanks!
here's new sketchbook pages.
December 5th, 2008, 02:52 PM
Love your latest stuff in this page, what i meant earlier is that when going into full black shadow try to still make shapes visible in there with grey scale so iti is not only black (you seemed to correct this thought in latest)
Keep up the GOOD work!!
December 7th, 2008, 12:14 PM
Nettle, thanks again! definately see what you mean.
December 7th, 2008, 01:35 PM
That last one is trully awesome.
December 7th, 2008, 01:48 PM
I'm not crazy about the tiltede angle of that last enviro but otherwise it's a very convincing. Like the use of that rake brush for the grass. You have some neat creature designs too.
December 7th, 2008, 01:51 PM
great new sketch pages man, and the colours in that enviro are spot on. good job.
December 7th, 2008, 02:22 PM
Damn dude! great progress! And that last enviro is friggn sweet!
December 8th, 2008, 04:42 AM
Mr.Juicy, thank you!
walnut, ha yeah I was thinking the same about the angle at the end. maybe I was trying to hard to spice this one up. thanks a lot.
wookie, thanks man!
sublimus, :D thanks.
actually I didn't like yesterdays enviro all that much so I tried another one.
and since it's no.50 in my envirofolder I wanted to spend some more time on it. there've probably been a lot more but I have weird saving habits with some speedpaints goin in there and some landscapes from mind go into study folder... but eh, still wanted to do a big one. your crits are very welcome
December 8th, 2008, 01:17 PM
Great stuff! The last digi-environment is fantastic and I really like your figures and renderings. I can't offer much in the way of a critique right now so all I can say is keep it up! Good luck with university applications man! Where are you planning on going?
December 15th, 2008, 11:49 AM
zhonked, thanks a lot! :D I'll keep working
also I applied at universities here in germany. there aren't to many that offer illustration and aren't private and affordable. but I might get in the unis of munster and hamburg.
also passed the test of another one last week in kiel, woo!! but I can't do my thesis in illustration there. still some time to decide though.
not much to offer, haven't been home last week.
character that didn't make it past the first hour or so.
December 15th, 2008, 12:08 PM
The values are going great on the last updates!
December 15th, 2008, 12:53 PM
I agree with Clochette:) The scuba guy looks especially great!
December 15th, 2008, 01:03 PM
good shit dude! progress fuck yeah!
December 17th, 2008, 05:54 PM
Clochette, thaaank you :D
zhonked, woo. thanks man. think I will do another diver soon.
Flask, whaha, thanks. more to come. fuck yeah!
and a caveman I spent hours on, paintin away with my sexy new brushes.
might have overworked it a bit.
December 18th, 2008, 11:22 AM
dang man, your figures are getting scary good.
awesome details on mr caveman too!
keep working hard man! cheers!
December 21st, 2008, 05:43 PM
Flask, thank you :D ! but I have to work on my figures a lot more.
I'm slacking here..
December 22nd, 2008, 03:38 PM
I'm loving the new slightly more cartoony/linear drawings you are doing! Especially the first two pages in post 431. Those are so much fun to look at! These new oil brushes are looking really interesting! It'd be nice to see it used a bit more sparingly in a bigger piece sometime!
December 22nd, 2008, 06:41 PM
killer stuff man! love the hand studies. i have to do some of those myself!
December 22nd, 2008, 06:50 PM
Great lines going on in your sketchbook ;) That enviroment is quite nice too. Big step up from what I've seen in "the past".
I really like that sense of motion you've got going with those last two creatures in your latest sketchbookscans.
I'll have another look maybe but right now i can't really crit anything D: My brain is mashed..
So I'll give an update ... hopefully .. haha
Just keep it up!
December 23rd, 2008, 03:57 PM
zhonked, thanks a lot. I'll have more characters in that direction in my sketchbook.
Flask, thanks, man. you can never do enough of these :D
pandahund, thank you! cool to hear that you like the creatures, I always really enjoy doing them.
experimenting with just black and white shapes.
I had the feeling that they worked better in the very early stages so I'll add them.
December 31st, 2008, 10:24 AM
Like the last one of those tree sketches. Those monster in your last sketchbook pages are pretty impressive too, you're getting real good with the pencil stuff. ABout that caveman, i've the impression you got so carried away with getting the fur down that you forgotten about the form and lighting, which gives the pic a flat feel. which is a shame, since it's very carefully rendered.
January 1st, 2009, 08:04 PM
thank you very much walnut. yea, haven't paid enough attention on that in those portraits. will do better next time.
and happy new year everyone!
didn't do enough the past few days but I'm back on it now.
here's my final for the last eow
January 7th, 2009, 03:21 AM
flippin sweet colors on that enviro, man! your gestures are getting tight also!
lots of progress!
January 10th, 2009, 08:27 AM
thanks for the support flask. you're almost like my motivation coach :D .
January 10th, 2009, 08:38 AM
Cool new stuff here, man. Those eels in the last sketchpage are awesome!
Keep it up! :D
January 10th, 2009, 08:39 AM
dude, theses sketchbook pages are lovely! I was wondering what kinda pencil you use in these…is it just the scan that make em look a bit blue? anyway, the rendering is awesome!
you´re so right with calling your SB "monotony at its best" It really gets boring ´cuz you´re always freakn awesome :p
January 10th, 2009, 01:23 PM
Wow, nice book! There's such a variety in here.
January 10th, 2009, 04:46 PM
looooooooking goooooood man ! nice improvement, damn, haha :D No. 50 is loooooooooking tight !
e/ btw, woher kommst denn' genau? :>
January 11th, 2009, 05:44 AM
your creature renderings and enviros are great man. caracters come along good too, but sometimes they lack the sense of weight it think... remember that when someone stands still, its very common to stand on one leg. when this happens, the foot standing on, the groin, and the head always seem to line up vertically. this may help i think... on your last sketch the third girl, you should take a look at it:)
January 11th, 2009, 08:48 AM
i think what Teh Gosu's reffering to (thats what came to mind to me, at least) is Contrapposto (http://en.wikipedia.org/wiki/Contraposto) and some of your characters would gain sense of weight from it.
Very cool hands in post 433 and some of these enviroments are really cool (not a bif fan of the last one tho)
many of your sketches would really deserve some digi love :)
January 11th, 2009, 06:48 PM
great pencils mate, lovely stuff.
January 11th, 2009, 07:03 PM
Amazing work really, i just spent 45 minutes going through 15 pages of your work, truely amazing! I agree with TheGnoll... *Digi love* :)
January 11th, 2009, 07:39 PM
Dude! I think you might have one of the sharpest pencils ive seen around here in a good while! This is such quality stuff! Your CG stuff still needs a lot of work, but you are getting better:D
I really like you r pencils though...I really really do!
January 11th, 2009, 07:46 PM
Damn! Those pencils are wicked sick!
January 11th, 2009, 09:19 PM
the castle is amazing! Also the last character thmb from 437. Gettin better and better! ;-)
January 12th, 2009, 02:09 PM
woah I'm blown away by the response in here.
PieMonster, thanks a lot! your biro sketchpages are really inspiring.
bigfooTrooper, hahaha thanks, dude. I just use a regular 2b pencil. my scanner gives all my colored scans a light blue glare and once I upp the contrast a bit to make the rendering look like the original the blue gets a lot stronger. I'm just too lazy to correct everytime :) .
Hajime, thank you. you got very promising works in your book as well!
SnobbyOo, woooa thanks, great to hear :D . und ich komme aus Düsseldorf..
Teh Gosu, thanks. very good point. I actually practiced that a lot in life drawing class but I obviously have to apply it more.. will try harder next time!
TheGnoll, thanks mate. yeah I see what you guys mean, still a lot of stiffness in my characters. working on it. more digilove in the works as well.
wookie, :D thanks again!! your sketchbookpages are always a treat.
Lee, woah that's really a big compliment. thanks so much and I hope you start posting some of your works as well!
Mischeviouslittleelf, wow thanks. great to read that with all these amazing pencilartists around. will work on these digitals for sure!
Hive mind, thanks, mate. will get some more pencils done and posted soon.
Kfeeras, thank you! everyone seems to prefer different things in here :D .
here's somewhat of a speedy
terror on bunnyplanet ..
and marker charaters. I have to work on these silly costume designs as well...
January 12th, 2009, 02:16 PM
I foresee the rest of the bunnyplanetarians assembling for a counterstrike, wonder what kind of weapons they would use...
Anyway, you have a really cool sketchbook, some very nice stuff in here. I especially like that castle environment on the last page. Some great work in here.
January 12th, 2009, 02:42 PM
Some really good work here, I like the surreal quality you have to these pieces, especially the man with the rabbit on a chain. The linework is really stylish too, keep it up. :)
January 14th, 2009, 05:26 PM
Untouched, haha, they won't need weapons with their killerteeth and all that. thanks for stopping by :) .
kagemusha, thank you. have to admit though that it feels a bit weird sometimes to realize that I just spent about 2 hours on a dude swingin a bunny on a chain... glad you like it, ;D
ok cheap small update but I won't be home for a few days and wanted to get this out of my way before.
your comments and critique are always welcome.
January 15th, 2009, 08:20 AM
Nice updates since I've been here the last time :) keep it up!
January 15th, 2009, 06:23 PM
Haha, gotta love the absurdness of the bunny smasher. Thanks for your reply btw. means a lot :)
I'll just say, if my sketches look like yours someday I'd be somewhat satisfied.... very satisfied.
Keep it up.
January 19th, 2009, 01:01 PM
Merlkir, thanks a lot!
panda, haha, NO you got to aim higher. thank you very much tho :)
sketches done on the train
and a new creature head. mirrored and turning into two different creatures.
so far it's just a very quick color layer. I'll probably have to seperate them from the background more, but you get the idea
January 19th, 2009, 01:27 PM
cooooool idea mateeeee ! keep it coming !
January 21st, 2009, 04:28 AM
like yr study stuff specialy.....human thing ,coool......
January 26th, 2009, 12:20 PM
Snobby, thanks a lot. :)
bharat, thank you! have to do more...
practicing the whole digital thing. color in particular.
these were very quick to try out different workflows and technique.
and one taken further so far. feels like I didn't put the ships in atmospheric perspective. have to check some references on how these kind of thinks especially black fade away in distance and reflect water and so on.
but any comments welcome.
January 26th, 2009, 10:33 PM
sup man, that 2 headed creature is really creative. Seems like your stuff is getting more and more refined, im envious of your colors , you know how to handle purple in the shadows. As for your concern about black fading away and reflection, i think everything reacts the same way to atmospheric perspective except emmited lights, from lightsource/ strong specular or reflection... anyway i might be wrong but that makes sense to me.
February 4th, 2009, 12:33 PM
thank you, WhiteC! yeah you probably have a good point there. I just always thought something looked wrong here but couldn't put my finger on.
anyway more pencil sketching.
just some compiled ones I last got in.
February 4th, 2009, 12:40 PM
nice stuff you have , very inspiring, need try something like you man.
February 4th, 2009, 05:50 PM
the double-face creature was a really neat idea!
great updates as usual in here ^^
February 4th, 2009, 07:38 PM
wicked faces mate, I really like the one with the goggles. the drawing guys made me laugh too. nice work.
February 4th, 2009, 07:50 PM
your pencils some what remind me of my own, at least on the more detailed ones
this one rules
thanks for sharing man keep it up
February 8th, 2009, 07:50 PM
enthombed, thanks a lot, mate!
TheGnoll, thanks! ah still didn't get around finishing them. next on my agenda.. probably :)
wookie, hehe ;) thanks a lot. more faces today.
jedi, thank you, dude. you got some amazing details in your drawings. so thanks again.
more sketches, thrown together in photoshop. I sketch too much just on paper lying around.
edit. took the second one out again, realized that i hate it. will probably work more on it and update with a decent version.
February 10th, 2009, 05:29 PM
hm, maybe this one is better.
February 11th, 2009, 12:56 PM
geile environments und schöne creaturen die du da raushaust.. besonders die alienbabies fand ich ziemlich cool ;)
February 11th, 2009, 07:57 PM
Maaaaassive improvement since the start, dude.
Enviros are lookin' good.
Keep it up! I'll be back. ;)
February 11th, 2009, 08:01 PM
love the last one, man! and great portaits in pencil above!
February 11th, 2009, 09:11 PM
i came here looking for some dull stuff and all i get is diversity! wtf?!
have to stop taking breaks to look what people create, you and your evil sort keep me behind because all i do is stare at those artworks instead of working on my own O.o
February 11th, 2009, 09:28 PM
Wow you've got some much different cool stuff going on in here man, such diversity, Awesome!
Love that last one and the castle on the last page, Fantastic pencil work!
Keep on sharing man, I WANT MORE!
February 13th, 2009, 07:33 PM
wow man, that paintings fantastic, sketches above are looking sharp too. really good work.
February 14th, 2009, 09:04 PM
fast art, danke! ich muss unbedingt mal wieder was in das skizzenbuch machen.
HunterKiller, thanks a lot, mate! really good to hear that.
Flask, whooop thanks dude.
voxmortem, hehe I was wondering if I should change the name because people might not bother to look :S. but you did :D thanks man.
JailHouseRock2, wow such nice praise :D . thanks so much!
wookie, thanks man. you made me not go to sleep tonight but draw.. you and your constant updates..
comic cover mock-up here. I spent a long time coloring it today but then poopshop crashed on me .. I'll try again tomorrow
and a possible wip. I don't know if I like it enough to put more time in.
February 15th, 2009, 04:05 PM
the bottom one definitely rules!
keep up the amazing stuff, Im looking into it!!
February 17th, 2009, 05:37 PM
hey mattttttttt :p
470# looks top ! :)
mANIMAL made me laugh very hard :D haha great !
would like to see some red or blue light or flames in ya last wip; the texture looks very well.
thanks for sharing buddiii :)
February 17th, 2009, 06:02 PM
wow man, that dragon kicks some serious icy butt. the head is sick. I like the manimal mock up, although I reckon the arms could do with bein a little bit longer on the small figure by the title. still, it's cool. glad to hear I'm pushing someone to draw, cus it certainly ain't me.
February 23rd, 2009, 08:49 AM
bigfooTrooper, thanks mate!!
Snobby0oooo, thanks a lot! I'll see if I work that dragon up a bit more :)
wookie, thank you!
haha I seriously don't know why I overlooked that. guess sometimes you need somebody elso to point out obvious mistakes.
and again wide open range with mountain backdrop... I need to come up with something new
February 23rd, 2009, 09:27 AM
A lot of cool stuff in here. I have no critic for you unfortunatelly. Great sketchbook. Congrat.
February 23rd, 2009, 01:01 PM
daaaaaaaaaaum. the mountain painting looks epic, man.
you have to slow down with your progress, in my opinion. :)
(or maybe i have to start working harder to catch up, hahah)
continue doing what you´re doing bro, you´re going places!
February 23rd, 2009, 01:42 PM
there r sooo right man ! :)
btw. the head of the enviro- dude looks too large. but heeey, maybe its a hobbit :)
February 23rd, 2009, 03:45 PM
Hell yeah these pencils are really nice. I like the hoody boy and teh two smokers.
The environment is great and I do'nt really know why you should stop doing those, they are great!
February 23rd, 2009, 05:51 PM
that painting is epic mate, really nice atmosphere and sense of depth. The figure looks like a kid, which I kinda think works. And of course, sketches are looks super sharp, the two dudes in the animal costumes are killing me, great stuff.
February 23rd, 2009, 06:57 PM
That environment on the top of this page is ace man, really good looking. For this one (http://www.conceptart.org/forums/attachment.php?attachmentid=589373&d=1234300805) (I realize it's been a while since you posted but you wanted crits, right?) I don't think the figure is properly incorporated with the environment. There seems to be a semi-strong light source/reflected light source in front of him, and giving him some rim lights of sorts probably would make him seem more part of the environment.
It's my favourite of your recent pieces though, it's really cool, haha. :)
February 26th, 2009, 04:11 PM
serio, thanks for the kind words! :)
Flask, haha thanks, dude! you're up to some sexy stuff in your sketchbook!
Snobbyyyoo, thanks. it's the western hobbit. carrying guns and all that :P. good point though. I didn't notice myself.
Janos, thanks. I wasn't going to stop :) I should spice up the topics a bit though.
wookie, hehe, that's so cool to hear! I obviously messed the proportions up on that figure :)
Piemonster, thanks a lot man. never too late for critique, I see what you mean about that figure. I'll bring in some light rim lightning on him.
just quick stuff for now.
dsg from a few days ago with a few touch ups
and another charactersketch. I will turn this in a painting again so your thought are welcome. very early in the process though, obviously.
February 26th, 2009, 04:30 PM
haha, ridiculously awesome dude! love the enviro from above, if you wanna come up with new stuff, check the enviromentoring section for "principles of design" really helpful, even if theres no active class. It might bring new ideas to your mind. just thinking……
anyway, what do you gotta do to your scanner to make sketches look that way? i mean the blueish touch? drop it? or is that a bad idea? ;)
keep it up
February 28th, 2009, 12:59 PM
bigfooT, hey thanks. haven't read all of the environmentoring section yet and kinda forgot about it. so it was a good and informative read again, thanks for bringin them to my attention again.
hehe and about the scanner. I really don't know why it's doing that. I mean I'm scanning them as colorphotography and not greyscale because that tends to blur them for me but other than that.. maybe paying nothing more than 30€ for a scanner is what did it... what's annoying is just the white lines I get more and more.
anyway. here is another finished piece I spent more time on.
It's what the sketch in my last update turned into. would like to hear what you think.
February 28th, 2009, 01:08 PM
fucking sweet colors, man! awesome.
maybe a tiny bit more color variation? like, a little bit more cool colors in the red background.
a hint of some blue´ish greys or something for the sky or something.
EDIT: alsoooo, his right leg is kinda hard to read, you have a weird tangent going on with the leg and the tree!
February 28th, 2009, 01:46 PM
Damn man, awesome, love everything you've done lately. The last one's dynamite, the colors are very cool. Perhaps the monster in the cage could pop some more though, I didn't notice it immediately, however I am a bit tipsy though, so maybe I'm wrong. ^^
Great stuff though, keep sharing!
February 28th, 2009, 01:56 PM
wow nice work man! the last one's awesome! great color contrast!
February 28th, 2009, 01:59 PM
Sweet stuff in here!
On the last piece I think the blacks are flattening it out a little, like his kneepads and the area below his crotch are about as dark as the animal in the cage, same with the trees (tough those aren't as problematic).
Perhaps it would work better if you added a subtle lightsource to break up the dark areas there?
It's a nice piece btw, I once tried such a autumn forest scene and it was much harder then I expected.
March 2nd, 2009, 02:45 PM
Damn man you made some serious progress here. Those environments are looking great. I dig your clouds also man:)
Last piece is looking great but everyone is dead on when it comes to the right leg. It's completely blending in with the tree and the padding is too dark...it looks like he leg is completely dislocated from his body actually. You want to play with the lighting and make the figure pop more and those legs.
March 2nd, 2009, 05:43 PM
your sketchbookname is A BIG FAT LIE >:C
und woher kommen eigentlich die ganzen Deutschen die so unglaublich abrocken auf CA? Ich kann echt nicht mehr sagen ausser das es Spaß macht durch dein Skizzenbuch zu blättern und die Sahnestücke ganz besonders die neusten Pencilrenderings sind (alles andere aber auch aaah) ich bookmark mal eben :).
March 3rd, 2009, 07:41 AM
ooh amazing sketchbook :D
March 3rd, 2009, 07:56 AM
Uhh that last one looked kinda nice. The face though, and the left leg both looked kinda flat and sort of ruined it for me. I think the face had some qualitites that were appealing, but you should try and look more into studies.
March 3rd, 2009, 06:45 PM
wow guys, I'm exited to see so many nice comments and especially good critic in here.
I tried to apply all of your tips and correct what went wrong before :)
flask, thanks a ton mate! first one to point out what went wrong in the leg and tree area. tried to fix that. about the blueish sky I'm not sure because I actually didn't want to show any sky through the leaves at all. I added more leaves in the background to make that a bit clearer. don't know if it looks a bit to monotonous this way but I wanted to portray a very densely wooded forest.
Tigermilk, wow thanks! I wanted the monster to be in the shadow and not the first thing to catch the eye but I hope I made it pop some more in the new version.
Josef, thanks so much! :)
Rubbadubb, thanks a lot. Though I'm not sure what you mean with the blacks. I actually don't have any pure black in this piece and gave the trees some structure in the shadows. There might be something wrong with your monitos settings ( or mine :) ) but I added some more valuechanges in the shadows in this version now. thanks, man.
Trashy thaaanks , mate. that's really nice to read.
I reworked the leg and especially the folds in her pants which helps quit a bit I think. hope it looks better now :)
Kiera, daankeschön. vielleicht sollt ich den namen irgendwann wirklich ändern. nicht dass leute nur deswegen nich reinschauen :)
bin von deinem sketchbook übrigens auch sehr angetan, aber das hab ich glaub ich schon gesagt :F
amika, thaaank you :D
Mischeviouslittleelf, thanks! I reworked the leg and the face. I hope I didn't make it worse but you're right I don't do enough studies...
wow I really didn't do much more than this. I'm actually very busy because I'll move to Hamburg this week. yaaay Uni is starting in 2 weeks and I'm getting geared up here for the big move.
so heres just some more quick sketching. next update will be done from my new place.
March 3rd, 2009, 08:55 PM
madd digs it looks like your having so much fun!!!
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