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metalwinds
April 24th, 2003, 04:40 AM
havent posted on this thread before.. . .tear this apart so i can get better.. .or you can shower me with compliments, but criticism is appreciated either way

http://images.deviantart.com/large/indyart/indymisc/assassinx.jpg

http://images.deviantart.com/large/indyart/indymisc/assassinxx.jpg

Tedsuo
April 24th, 2003, 06:14 AM
Okay, I'm going to tear it up a bit. But I only do this out of love, and with the hope that I too will recieve the same honest crit when I next post here. Okay? :)


The Pose: Not quite sure what he's doing. Think about the intention of the action. What are you trying to get across? Also, why have you cropped it where you have? Is it to include the smoke, or to avoid the hips and legs?
I'd personally like to see the character full body.


Rendering: With respect to form and lighting, you should add highlights to his outfit. Right now the lighest value is a middle tone. Are the blue streaks from lights on his forearm? If they are, they should be brighter, and the streaks less noticable. On the face, his right (our left) eye is a tad too high. The ear should be darker, it's just as much in shadow as the cheek. Also, I think you should simply the background, right now it's a little busy.


Just my thoughts. They could be totally off base, but that's what I see. I hope they were helpful and didn't sound mean. I think this shows potential, it just needs some fixing up.


Cheers,

-T

metalwinds
April 24th, 2003, 11:43 PM
thats what im talkin about. thanks for the great crit.. .its just what i need. i totally agree with everything you have said, and im currently making some of the changes to the pic. it should be posted in a day or so.
i also wish that more people would give good and honest critiques. i ll look out for you next time i see a post. .. peace.

Emptypants
April 25th, 2003, 02:19 AM
Tedsuo hit the major points of critiques so I'm just going to follow up on his critique about to pose. It looks like he's giving you a wimpy nudge in the shoulder. He's an assassin, aren't they trained killers?! You should emphasize his skills and how well trained he is in them. With that, you will get a more dynamic pose, helping people read into your character better.

Now that I look more at your painted pic, it looks like he's dancing, and shaking his upper body to the music. :fruit:

metalwinds
April 25th, 2003, 07:20 PM
emptypants: thanks for the crit. yeah i see what you guys are saying about the pose. .. i cant really change it now, but i will definitely take your suggestions into account in future works. those things didnt even cross my mind when i was drawing the piece.. . not sure why either, but now that youve said that, it will stay in my brain.

heres the piece again.. .i worked with the highlights some (tell me if you think i went overboard), i fixed the eye, and the lights were played with some.. .tell me what you think

http://images.deviantart.com/large/indyart/indymisc/assassinxxo.jpg

Tedsuo
April 26th, 2003, 12:25 AM
Glad you liked the crit! I look forward to my stuff getting ripped to pieces the next time I post. :)

This is defintely better. It can only get so good because of the pose, but you are pushing the rendering in the right direction. Darkening the background was a good idea. I still think you can push it farther. With the higlights on the body, right now they are a bit indescriminate, in that they work well locally but sometimes don't relate to the light source or the painting as a whole. A higlight appears on any plane that is directly being hit by a lightsource, and nowhere else. A good example is his sixpack. Why are there three strong highlights on three of his abs, but not the other three? Or the leading edge of his body, which also has planes recieving the same light as those highlighted abs? I guess what I'm talking about is rendering overall shapes versus details. Prom has an excellent thread on this, check it out if you haven't already:

http://www.conceptart.org/forums/showthread.php?s=&threadid=5648


Also, I think your rendering has exceeded your line art on this one. if you do any more work on it, I would go ahead and paint over it, as it flattens the picture.

Cheers,

-T

metalwinds
April 26th, 2003, 01:11 AM
yeah, i know what youre talking about on the light source. i am familiar with lighting, but for some reason i screwed it up in the picture. .i guess its something about trying to place the lighting on something that is coming from my head, and not something that im looking at. i ll get better at it the more i practice though. i think im just going to leave this one alone at this point.. .right now i think it would be better for me to work on painting after painting rather than focusing on just one.. . .i need to gain experience. thanks for the 2 great crits though... . ...im still waiting. .hehe. ;)