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anhedonic analog.
February 2nd, 2006, 07:41 AM
'sup dudes? You all rock! Thanks for motivating me to do this art thing.

Here's my most recent piece:

http://i22.photobucket.com/albums/b315/bunnymcdu/tvset.jpg

I'm trying to get a pencil style for environments similar to sparth's. Loose, but with detail and precision where it belongs. And of course an awesome composition. It also looks like it's been done in less than an hour, which I also want to be able to achieve.

>>my inspiration (http://www.sparth.com/gallery/albums/userpics/pencil-decor-06.jpg)

Recursive_End
February 2nd, 2006, 08:17 AM
Oops Welcome :)
Nice piece!
Did you use a vanishing point for this one ?
If not, well you got a good eye. You got a nice shading technique.
Sorry, i don't have a lot to say, just post more so we can see a bit more clearly where you need some help, if you want any :)

Isobel
February 2nd, 2006, 09:45 AM
Have people no manners here!
welcome to conceptart!
hope you like it here, and I like your drawing!
I agree with Recursive on the vanashing point.
Keep posting!
Kisses Liz
------------------------------
My sketchbook (http://www.conceptart.org/forums/showthread.php?t=52786)

anhedonic analog.
February 3rd, 2006, 07:04 AM
Thanks guys. I didn't use a vanishing point per se, but I did spend a lot of time measuring angles with my pencil. And you can kinda tell that I spent more time measuring angles on the tv set than on the background...

Here's a piece I did for my art school application homework:
http://i22.photobucket.com/albums/b315/bunnymcdu/2.jpg
à la Wes Burt, I know... The assignment was to create a piece with theme '3'. The original is 30x30cm, so I had to scan it twice and assemble it in photoshop.

Recursive_End
February 3rd, 2006, 10:44 AM
Well,i guess you must've trained alot. Good work :)
For the new one, its really good. Before reading your text, i directly thought about wes. This idea is pretty much getting "famous", i often see artists multiplying face features like that. I'm not saying that its a bad thing. Quite the contrary, its a pretty good exercice to not get confused.
Anyway, keep at it, can't wait to see more :)

anhedonic analog.
February 18th, 2006, 12:15 PM
Thanks dude. It's not actually that hard doing the multiplying of the facial features. I used a style I am comfortable with for the features, and luckily it worked out fine the first try. The tricky bit was figuring out how much emphasis to give each set of features so to not confuse the viewer to a point that the picture is unappealing. What I did was have a 'primary' set of features, in proportion with the jaw line and the rest of the head, the a secondary, and then a tertiary set of features in terms of how much I render each set. Does that make any sense?

I did my entrance exams for teh local art school here in Basel, which has kept me busy from this sketchbook thread

As for my newest work to show to you guys is a 'portrait' of my best friend she asked me to draw for her boyfriend. This is what I got after a 3-hour session. My focus was on proportions, because they mean everything when it comes to anatomy, and especially the facial likeness. I literally spent as much time on her legs then on her facial features alone (outline of face, eyes, nose & mouth)

Next session I'll be focusing on light to 'rounden' the drawing and fill in the 'gaps' that i can't really do well with line (knees for example)


http://i22.photobucket.com/albums/b315/bunnymcdu/rhiweb.jpg

gmags
February 18th, 2006, 07:06 PM
Hey AA, nice work there! I like this piece you did. http://i22.photobucket.com/albums/b315/bunnymcdu/2.jpg
Looking forward to seein more. Keep postin and good luck. :yayca:

anhedonic analog.
March 6th, 2006, 03:59 PM
Haven't updated in a while...

Here's the final version of the 'commissioned' piece:
http://i22.photobucket.com/albums/b315/bunnymcdu/rhifinalweb.jpg

Sucks that the obviously over-large gap between the eyes only became apparent once it was too late... The original is actually a 30x30cm paper, explaing why the flower is a little cut off.

The flower in the background was part of the 'commission', sorry if it's lame.


Been chewing through the Scott Robertson Gnomon DVDs, so you'll see that kind of stuff next. I've been doing a shit ton of freehand straight lines, controlled curves and ellipses, and perspective building. Too boring to show and not worth spending time scanning. Maybe I'll compile a 'best-of'.