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View Full Version : Warchild 3.5 hour job.


Magic Man
January 7th, 2006, 10:26 AM
I had some time today to do some streamlining of my workflow, so I did this to see how much time I could shave off and finished this in 3 and half hours, it came out okay for such a rush job. No references.

http://users.on.net/~bobbyeow/Art/Warchild.jpg

L. Scott Knight
January 7th, 2006, 11:59 AM
Wow, that's hard to see but what I can see is alright...

DrTreehall
January 7th, 2006, 12:03 PM
Wow, scary!

Very original and creepy design. I love it.

Profil
January 7th, 2006, 12:41 PM
It looks good, but why post it if it was a rush job? Because you could work longer on it and not use that as a excuse, but good job.

dogfood
January 7th, 2006, 12:51 PM
The size of the image and pointiness of the nipples are making it difficult for me to really get a good grasp of the piece. Is there any way you good downsize it (and perhaps a tad lighter)?

Kian
January 7th, 2006, 01:02 PM
its defo got the mood magic man, but i think you can take her outfit alot further.

Jason Manley
January 7th, 2006, 01:16 PM
more.......................

Pixeldragoon
January 7th, 2006, 01:20 PM
Did you do the silhouette method? Looks like it :D

Magic Man
January 7th, 2006, 08:41 PM
sorry guys, I tend to work pretty dark and on a large screen forgot to alter the levels before I posted, is it a bit easier to see now?

Blue
January 8th, 2006, 03:18 AM
I can't seem to seperate the feeling of violence and sexuality in this piece. Very unique feeling and really well done for only 3 hours. I would love to see your process, because for 3 hours, it seems damn efficient!

tensai
January 8th, 2006, 04:47 AM
what i like most about it is the energy it has. partly due to the splatters perhaps but there is something to say for working as if your in a hurry.

love the composition.

Jonoy
January 8th, 2006, 04:59 AM
hurrying means you can gloss over the little things, like the back arm (to the elbow) being longer than the closer arm.
Cool concept though! I'm just a stickler for proportion...

Keda
January 8th, 2006, 06:09 AM
Nice one. Really like the flow in that one. Also reminds me a lot of the art style in the old pen & paper RPG; SLA Industries, which I love. (why do we have to compare everything to things we seen before... hehe ..oh well)

Lookin forward to future creations.

loomer
January 8th, 2006, 10:16 AM
This has a nice feel and the first overall impression is really good. But looking at it closely I see a few things that could be improved.

Her boobs are way to high on her chest...I don't mind the stylized 'up-turned fake plastic boob look' -that's okay, but woman's boobs don't start where the neck ends. Also, check the size of her ribcage..she's looking a little barrell chested...like if she stood up that ribcage would be jutting out way too far.

but for 3.5 hours..that's pretty good :)

L. Scott Knight
January 8th, 2006, 10:13 PM
Magic Man:
Yes, this looks much better and brighter.

Ramzeal
January 8th, 2006, 10:50 PM
Nice pose, feel the dynamic and the energie. relly good work, specialy for 3 haft hour.