View Full Version : Shattered angel
Ramzes_II
December 27th, 2005, 03:50 AM
Here's the work I've done recently. Frankly speaking, this is my first "paint" work on PC (and btw, my first post :teeth: ) Wanted to know your opinion and mostly to receive advanced critique :)
Thanks :)
http://forum.neolain.lv/UF/Ramzes_II/shattered_angel6.jpg
dogfood
December 27th, 2005, 08:08 AM
While the feel of this is very rich, the first thing that hits me is that there is no piece of this that is sharp. That causes the eye to race up and down looking for a strong focal point and losing interest quickly when one is not found.
The second thing is the irregular anatomy. The upper arms are very long and the head is quite small.
RoHcky
December 27th, 2005, 08:45 AM
I agree with what Dogfood said. Darkening the shadows in front of the statue would give it a moodier feeling.
Ramzes_II
December 27th, 2005, 04:18 PM
Thank you for your comments :)
You are absolutelly right about the arms dogfood, I couldn't notice that :)
And about that blurry feeling - frankly speaking, I wanted to atchieve that look, but yes, you have a stong point on that :)
Kent Caldwell
December 29th, 2005, 03:39 PM
You could keep the blurry feel but add a focal point in by sharpening up the arms, especially his left forearm and hand (the one in front). Then the head and wings will have that feel you're going for, but viewers can still "latch on" to the forearm as a center/ starting point. If that makes sense :-)
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