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Hyskoa
November 13th, 2005, 11:24 AM
.....

styler
November 13th, 2005, 12:41 PM
hey, those aren't bad...but post them directly though so we don't have to click each one to see...do this by putting before the address and after, or clicking the image button and posting the url in that area and it will do the bracketing for you.

styler
November 13th, 2005, 01:06 PM
I think it might be a possibility that the hoster your using doesn't support direct linking, in that case I suggest that you use photobucket

purb36
January 16th, 2006, 04:28 AM
yo dude, whats up? glad to see you posting dude. you got some ok stuff here; its a good base to start from. im guessing you like comics, am i right? your work reminds me of my on from years ago. well, dude, keep at it. the one thing (well, two things) i really notice right off the bat is 1) line quality and 2) anatomy and proportions. 1) you "feather" a lot, meaning that most time you use many short lines to make one long line, which makes it very jagged and unclean. you have drawings where you use long lines to make your picture; i would say try to do that as often as possible. when describing an edge of something (outline of a figure, for example), try to use long lines where possible. in fact, i would suggest trying some exercises in contour drawing: look at something, and, without picking up your pencil from the page (not even once) try to draw the object. it doesnt matter how it looks, the point of the exercise is to teach you to think about form and shape of an object, as well as help you learn to control your lines. as for number 2, that comes with time and drawing a ton, but when you do, really make sure you're paying attention to what you draw. a lot of times youll do a nice torso, and then have the head too small, or youll draw a good lower body, but have the chest and arms too small, and so on. in the middle of drawing, take a short break sometimes, like, 2-3 minutes, get a drink of water or something, then come back to the drawing. a lot of times, it helps to look at a drawing with a fresh set of eyes; it usually helps me spot things that are wrong with my drawings. anyway, i hope these tips help, but they only help if you actually do them. ;) and, make sure you're having fun. thats my 2 yen; take care dude, and good luck with drawing. :yayca:

Mikko Voipio
February 14th, 2006, 03:45 AM
Hello there. Thanks for visiting my sketchbook a while ago. Sorry for not replying sooner. You said that crits are welcome so here goes. Really good to see that you are studying anatomy. I would suggest that you would start practising your overall line quality. Just drawing circles and lines and etc... Keep drawing hard. I'll be back.

IanE
February 14th, 2006, 04:16 AM
Ahh, welcome to CA!

Just in these few pictures I see progress in anatomy of the body in whole and in the face! Very good!!!

You're studying Bridgman and Loomis? Very awesome, you'll learn a lot from them if you really take the time to understand what they've laid out for us as students and apply it within your work.

Only things I have to say, are smaller scans maybe, or crop them a little... and keep drawing and posting!!

=]

voraz
February 14th, 2006, 12:47 PM
Hi, I was just going to say the same as IanE: images a little smaller and try to crop them better. Also agree what has been said about the lines!
Also I suggest that you start detailing and rendering more your pieces: take them further (at least some of them)!
You have already a lot of sketches so keep doing it.
Cheers
Fil

asoir
June 3rd, 2006, 06:41 PM
Keep at it, switch quickly between your sketch and the references and you can notice the differences, eg. the nose's flick at the end. Just work hard and you'll do well! PS. nice signature :P

Zergaloth
June 6th, 2006, 07:39 PM
Yo,

je hebt er duidelijk wel zin in, maar misschien toch een paar opmerkingen?
Ik heb nogal veel getypt, maar da's gewoon omdat het laat is en ik Nederlands
kan typen hier. In't engels zou ik zoveel woorden niet gebruiken.

Proporties! Met Schleiper in de stad zou je geen moeilijkheden mogen hebben
om goeie boeken hierover te vinden. Aanrader is 'anatomie voor de artiest',
met prachtige kunstfoto's en overlays met beenderen enzo.
Als je wilt, ik moet donderdag naar Schleiper en heb een kortingsbon van 30%,
interessant? Laat maar horen.

Niet overhaasten. Leer volgens Loomis de correcte proporties van het
menselijk lichaam, maar ga er niet meteen ogen en monden opgooien, met
gedetailleerde wimpers en puistjes. Leer de proporties van het lichaam, dan
van het hoofd. Leer dan een mond te tekenen, een neus, enzovoort.
Je zult een heleboel dingen meer dan eens moeten tekenen. Ik zie je dat
hoofd van Hogarth een keer tekenen en het Loomis ventje ook, maar dat moet
je honderden keren doen, tot je het vanzelf kan. Het zou geen moeite meer
moeten kosten, zoals je ook niet moet denken hoe je een A of een D schrijft.

Denk ook telkens terug aan wat je hebt geleerd als je een nieuwe schets
begint. Zelfs al is het in klas tijdens een saaie les, denk terug aan hoe die neus
tegenover die ogen staat, hoeveel hoofden er in een lichaam gaan, en pas dat toe,
anders is al je studeren voor niks geweest.

Wacht nog even met moeilijke beenderstudies, daar ben je echt niks mee nu.
Leer eerst hoe lang een arm moet zijn in vergelijking met een heel lichaam. Dat
is veel belangrijker.

Kopieren is comics is zeker niet slecht, ik doe het ook, maar pas op! In comics
is alles sterk overdreven en anatomie is niet realistisch (en dan heb ik het niet
enkel over de onnoemlijke spierbundels die sommige helden met zich
meetorsen.) Zoals je op het einde doet, foto's natekenen, da's volgens mij
een betere manier om dingen te leren. Maak dan wel dat je correcte
tekeningen maakt, wees niet te snel tevreden. Neem een gom of een nieuw
blad en start opnieuw, het duurt echt niet zo lang voor je er iets goeds van
maakt.

Je schetstechniek ook. Probeer niet teveel lijnen te zetten. Ik weet dat je dat
ziet bij de professionals, al die lijntjes en krulletjes en overbodige lijnen, maar
dat heeft een heel ander doel, dat ontdek je nog wel. Wat jij doet is je
schetsen onnodig chaotisch en vuil maken. Probeer 1 vloeiende lijn te trekken.
Als die verkeerd is, trek je er een vloeiende lijn over, maar zet je lijnen niet zo
in hakjes. Een lichaam is overal rond en heeft geen harde hoeken zoals je die
krijgt met je hakkelige lijnen. (dat geldt ook voor je anatomieschetsen,
bijvoorbeeld die zijwaarts gestrekte arm)

Er zitten al er goeie dingen tussen, de houtskool heb je precies wat beter vast
dan het potlood. Blijf oefenen, gebruik elke vrije minuut. Computerspellen en
tv, tooghangen en mensen neersteken voor mp3-spelers zijn een
verschrikkelijke tijdverspilling. Je zult jezelf dankbaar zijn als je over een jaar al
kunt tekenen wat je wilt, misschien nog met fouten, maar toch al een hele
stap vooruit, nietwaar?

Succes met examens, als je die hebt, en anders een goeie vakantie.

Zergaloth
June 7th, 2006, 09:02 AM
die graderingen naar wit toe, dat is denk ik een kwestie van keuzes maken waar je wit wilt. jij kiest hier voor een volledige dicht-arcering van het hele portret, da's niet fout, je hebt zo ook gradaties, maar volgens mij is het beter om wat wit te laten. dat maakt de tekening luchtiger en het contrast groter.

de plaatsen die het meest licht nemen, laat je wit en je begint met de diepste schaduwen te arceren. zo werk ja naar het wit toe, en je maakt je arcering lichter, wijder... of met een lichter potlood :)
Ik heb ook erg lang moeten oefenen tot ik schaduwen en dergelijke een beetje exact kon weergeven met potloodarcering, en ik ben er nog niet.

Een trucje dat ik geleerd heb op St Lucas, maar waar ik zelf nooit gebruik van maak, is het vol-arcering zoals jij doet en dan bewerken met een kneedgum. Dit gaat ook bij houtskool. Geeft mooie effecten, maar ik vind het op een bepaalde manier valsspelen... tjah :)

Zeg, waar doe jij avondschool? Hoe oud ben je trouwens?
Ben ook geïnteresseerd om volgend jaar bijlessen te volgen.
Ik twijfel nog tussen puur modeltekenen of algemene tekenlessen.

hurricane
August 22nd, 2006, 08:17 AM
hi there !
it was very nice to meet you and thanks for the drawing in my sketchbook !
i see that you've studied and keep on doing it which is great! try new techniques...play with oil :P

i have nothing more to add in the "get better" section hehe :)
well, i hope you will reach the goals you have set and i'm going to pop in here now and then to behild your voyage!

cheers and thanks again ! (dennis right?)

silvestri99
October 3rd, 2006, 12:35 AM
Nice play and lots of exercises here...btw, i likes your "note to self". Only thing i would suggest right now is to do a lot of drawing from life and get some good anatomy books like Loomis's stuff. And keep drawing!!

John
October 21st, 2006, 08:30 AM
http://i34.photobucket.com/albums/d104/Melancholie2005/tryout.jpg

Try to flip this image upside down in ps and drawing it that way. Keep going :)

drd
June 25th, 2007, 10:27 PM
Really simple way to get spaces right, one part relating to another, etc, just use the thumb, measure one place with a finger and measure another, see how they relate

Unless you already knew that.

At any rate, great start you have here.

kev ferrara
July 7th, 2007, 11:03 PM
Hey there,
Checked out your notebooks and all I can say is keep going! Looks like you're making good progress. May I recommend, if you haven't already gotten it, George Bridgman's books on anatomy and construction. Tons of great artists either studied with him back in the day, (norman rockwell) or copied his anatomy books into their notebooks to learn from the master (Frank Frazetta).

deadred
December 31st, 2007, 12:58 AM
wow you actually posted art.. "good job, woot"! :}

with that out of the way, i think you should put colors aside for awhile and work on your values/shading first. you seem to know most of the construction/form stuff, so i don't need to ramble on about that and life drawing.

btw, some of these gestures seem very obviously posemaniacs (bad shoulder shapes, unnatural bending), watch out for anatomy when using that for practice. you could also try draw smaller when drawing gestures, so that you don't get the "can't see the forest for the trees" syndrome that causes some of your proportions to get all wonky when you look at it overall.

also, try resizing these huge pics into smaller sizes (there's not much detail in most of them) so it loads much faster and you might get more views/comments. i mean, we both know i'm lousy at crits/feedback :P

John
December 31st, 2007, 09:53 AM
Hey, I'm pleasently surprised. I really like some of the gestures - they might not look like much to you, but they will pay off in the long run. I agree with deadred that you might want to post smaller pictures, and leave some of the gestures out since theres a bit of repetition there. The cross contour exercises you did are useful as well. Maybe do more drawing from your imagination, and try to construct figures from your imagination. This is an exercise that isn't much done in art education, but really useful if you want to draw in a more technical comic book style later on.
http://www.conceptart.org/forums/images/hyskoa/File0550.JPG
I'll put a quick crit of this drawing in here, i picked it because it seems the easiest to comment on.
It shows a bit of problems in the forms. The way you handled the face is beautiful, but the torso area and hips don't show the level of observation and knowledge i see in the legs and feet. Also you cut off the arms quite harshly. I place points on my paper ahead of the drawing to indicate where i want the drawing to start and end, then measure inside of that. Don't be afraid to put construction lines on your paper if needed, and take your time measuring if you are not working in a free, gesture based way. The way you handled the values is scratchy and sometimes ambiguous - theres nothing really wrong with the way you put them in, but they seem to be hard to control that way, especially where the hips meet the legs. The lines you used for values on the face and feet are very nice.
You might want to try using pieces of charcoal in your life drawings, it allows you to put down the forms faster and focus on value a bit. It also forces you to work in a way with value that is more similar to painting, since you get a broader mark, and you don't have to (cross-)hatch. Again, nothing wrong with that, but it's nice to get variety.

Jens
December 31st, 2007, 11:09 AM
hey

First of all I think davi's right.. you're making it very hard for anyone to critique these drawings. Not only because its such a big amount of drawings, but it really increases down the loading time of a page, or when you scroll down on the page. 600 drawings is a lot to resize, yes. You could have just resized your 10 best ones.


It is not a quantity contest. If you're in school, and get that many hours of life drawing and you're doing one/two/three minute poses, it's normal that you have this many drawings. But it's very important that you're able to say, these drawings suck, these drawings are ok, this one is nice. It's important because that's how you learn. You have to be able to say, ok this doesn't work, this works better.

Main thing I'm noticing in these drawings, is that you start to draw too fast and you look to little. There are a lot of drawings like this. http://www.conceptart.org/forums/images/hyskoa/File0141.JPG
You're scribbling your lines in. You're using 10 lines where only 2 or 3 are needed. You should look at your line, look at where you're going to put it, look at the line again, and draw it. Try to be precise, try to use a single stroke. If you mess up, just move on, if you try to correct it, you will just emphasize your mistake.

http://www.conceptart.org/forums/images/hyskoa/File0209.JPG
There are also a lot of drawings like this. You're not seeing how forms overlap eachother. In drawings like this, your lines are either not attaching at all, or 2 lines are intersecting, making crosses. For example the lines of the neck intersect with the lines of the trapezius. If you do this, you can't see which form is overlapping the other. A body is made up out of solid shapes that sit on top of eachother. One form is always overlapping, going into, coming out (etc.) another form and you should be able to see this in a quick sketch.
Check out these quick sketches of Aaron Coberly
http://aaroncoberly.blogspot.com/2007/03/more-legs.html

Then there's also drawing like this.
http://www.conceptart.org/forums/images/hyskoa/File0122.JPG
Where you are focussing to much on the contour. These often have very expressive qualities, but they are sorta like an empty balloon. The inside structures are not showing.


You asked for critique, so I did my best. It is not my goal to put you down or demean you. You have to keep practicing and learn from your own mistakes.

Jonas Heirwegh
February 23rd, 2008, 01:45 AM
First of all, I dont think anybody will watch page 3 and 4 for some reason :p

I think you need to slow down alot more and study the body more carefully. Even if you have 2 - 3 -4 min poses, its more important to do every step carefully then try capture everything in the pose and dont really understand what you are doing.

Speed will come as you get better so dont worry about that.

Practice first alot more on proportions and getting the gesture down. Dont think in 3D at this point, only think in 2D. Its just like thinking in terms of graphic design at this point.
Once you get these things right its pretty easy to add form and anatomy on top of that.

1.Gesture
2.Shape
3.Form

This may sound pretty stupid but it makes more sense when kevin chen is explaining this stuff. But it helped me out alot already the last few weeks.

Hyptosis
May 18th, 2008, 06:03 PM
Some of the gestures seem very strong, keep up the hard work. Youre certainly going down the correct path. =]

Rist
July 27th, 2008, 07:28 AM
I might go to Partners and buy a 500 pages print block and do the same thing. It will certain fill up the 'sketchbook' pages fast!

Seriously though, these remind me of the random doodles Francis Bacon made. Go ahead and by some paints, go on, I know you want to!

Oh wait, maybe you have, well buy some more!

I cannot crit something that others have already critted to death. Good look on the scribbles (meant that in a good way!)!

PS. do you draw with your wrong hand when you do these? Just curious...

Brun
July 27th, 2008, 08:26 AM
I think u have some great stuff in here, though u should relly focus a lot more on the basics, the last sketches have been great, but u can and will do better if u just had a little bit more know how of anatomy, i would recomend u buy some bridgman books (u can find them online too for free)

keep rocking

Kaffinated
August 2nd, 2008, 10:52 AM
So do you have any figure work done from imagination after doing all those gestures? I want to see how the paid off.

The 2nd to last img in your latest run in gestures is really fuckin cool. I'm not sure why but it is cool IMO.

I would leave a crit , but i agree with the advice given above. Anything i was going to say has already been covered.

Post more!

Writerof
October 8th, 2008, 09:55 AM
All right.. finally found ya, Hmm.... maybe a weird question, after seeing these line works and some almost finished, why not take a risk and finish one completely. Would make my job easier to give a crit. So work one out... I'm waiting... :P

Greets,

Writero

Deodatus
October 23rd, 2008, 09:25 AM
Hey;
Nice to see so many studies. Try to post them as smaller images. It will be more enjoyable for the viewer to look at your sketches. curious to see more concept art as it is. Seeya.

paran0id
October 23rd, 2008, 02:31 PM
You seem like a nice person, Hyskoa. Great work here but how about something recent?

TASmith
October 23rd, 2008, 04:21 PM
I agree with posting something recent. Also my two cents:

Your sense of proportion is actually pretty accurate. Now, how about turning some of these people/outlines into volumes? I looked at page one and five, and I saw you can do it at times, but you're not doing it ALL the time.

You should try spending more time on fewer studies - try a long pose, and concentrate not just on the lines of the body, but the volumes, the light, and line variety. - try and use at least ten different kinds of line in one figure study. Put down the pencil if you have to, and grab some charcoal. Try a ton of different drawing materials and see which one works best for you.

Also, try some different subject matter. Most important, start posting again!

Duq
December 25th, 2008, 03:53 PM
Some motivation to update more, so you can get rid of this image :p

*cough*

petitemistress
December 25th, 2008, 03:55 PM
little barking dogs times 100, Duq XD

Ethically Challenged
January 14th, 2009, 01:01 PM
Hey Mr D, how's life? Finished the school yet? When will you post something recent?

Greetz from the island.

M