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Santi
November 12th, 2005, 12:05 PM
Er, this is my first post after lurking a while, and I believe I'm alot younger than all the great artists here. Anyways, I've been working on this pic(especially the clothes :P ) for awhile, but I feel I have some stuff wrong.

http://publish.hometown.aol.com/jammthethief/images/sword.jpg

Craig D
November 12th, 2005, 01:14 PM
Welcome to CA Santi

it's good you had the courage to post. It's a nice drawing overall but you need to fix up a few things.

The major issue is what are you portraying, what is your focus. Right now it is the clothes and we hardly notice the person because of the values and the amount of detail in the clothes compared to the face. You need to work on the face more. First fix the anatomy a bit. His upper face is too small I think. Compare to some photos to see what I mean.

Hands -good job. His arm towards us though, the upper arm is too short. Compare it to his other arm and you can see how they are different in size.

As to running off the bottom of the page, try loosely sketching the overall person on the page first to make sure everything fits that you want in there.

Santi
November 12th, 2005, 08:16 PM
Thanks for the critique. I didn't focus on the face a bit because my pencil was too big to get those small details in.But you're right about the anatomy, I see it now. I need a good guide on it. :P

darkchild
November 12th, 2005, 11:12 PM
Welcome to CA. Good work so far. This is what I've noticed. The right leg of the character need a bit more folds for the fabric around the back of the knee... unless of course those are tights then nevermind. I would also use a straight edge for the sword. I agree with Craig D place a bit more work into the face, possibly some light rendering.

I like the pose, the expression and the folds of the fabric in the top. Great start, please keep posting!

ApolloNuevo
November 13th, 2005, 08:07 PM
that bent knee is in serious trouble, it needs entirely redrawn.
the foreground hand doesn't look like it has a grip on the sword either, instead like the fingers are curled infront of the hilt. otherwise pretty good. easy fixes

-apollo

Nutter
November 15th, 2005, 10:35 PM
The big pencil is definetley no excuse for the lack of detail in the face, all it lacks is a little bit more shadow in the eye sockets and under the nose and maybe some midtones under the cheekbones and there you have it. Anatomy aside, the figure does look a bit cramped, I used to have similar problems until I started to work on composition first before getting to the rendering.

cheers.