Mike Frank
October 30th, 2005, 03:10 PM
Hey all,
A friend of mine is about to graduate with a CS degree this spring. He plans on going back to school and becoming a math teacher.. but he insists that if he could get a job working on video games or in movies, that he would love to do that more than anything.
So what I am wondering is do any of you know any programmers that you work with, and how did they get started.. what sort of things do employers look for ? I know that for video games that mod experience or making a game would probably be the best.. but what about films?
From what I understand there is an aspect to special FX work where they have people who develop software/plugins, write scripts, etc. to fit their needs? Are these more like the TD's or do they actually have separate programmers? How would you get into something like that?
My friend is not looking to become an artist or have much artistic say in the matter. He is only interested in creating the tools so that artists can make what they need happen.
Any resources, links, or advice would be cool. If there is any site that is similar to a "CA for programmers" that would be awesome.
A friend of mine is about to graduate with a CS degree this spring. He plans on going back to school and becoming a math teacher.. but he insists that if he could get a job working on video games or in movies, that he would love to do that more than anything.
So what I am wondering is do any of you know any programmers that you work with, and how did they get started.. what sort of things do employers look for ? I know that for video games that mod experience or making a game would probably be the best.. but what about films?
From what I understand there is an aspect to special FX work where they have people who develop software/plugins, write scripts, etc. to fit their needs? Are these more like the TD's or do they actually have separate programmers? How would you get into something like that?
My friend is not looking to become an artist or have much artistic say in the matter. He is only interested in creating the tools so that artists can make what they need happen.
Any resources, links, or advice would be cool. If there is any site that is similar to a "CA for programmers" that would be awesome.