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View Full Version : snow capped mountians


BC1967
April 2nd, 2003, 08:00 AM
A mountian range in an artic region. I think I might use it as a backdrop for a city. Steel and snow.
Any comments?

:rolleyes:

http://rendermonitor.no-ip.com/forum/download.php?id=97

NEWER IMAGE AT THE BOTTOM OF THE PAGE.

davi
April 2nd, 2003, 08:56 AM
it looks pretty good. the atmosphertic perspective(aka the mountians fading because of the distance) looked forced and not natural. Also the bottom feels oddly cropped. when i saw the image i expected it to load more.

BC1967
April 2nd, 2003, 09:14 AM
davi:
Do you think the background could use a bit more blur or, detail, or both? The odd crop stems fromt the fact that I created it to use as a background for an upangle view of a city or mountain base.

mtw
April 2nd, 2003, 02:07 PM
The mountains in the foreground look good. The background and foreground mountains don't fit together, so one of them needs to be changed, probably the background. Here's (http://www.redbullsnowthrillofalaska.com/winners/pe_fly_hi.jpg) a reference picture if you need one. The color of the sky looks like a bunch of horizontal lines of blue shades. Try blurring them together, and maybe give it a more spherical shape.

BC1967
April 2nd, 2003, 04:04 PM
Thanks1 Great pic! Another for my clip file!
I'm going to add some clous and work on the background mountians. I'll be back.

Waylon
April 3rd, 2003, 01:00 AM
Heh, I'm going to disagree with mtw, and say the foreground mountains are the ones that need changing. :)

As objects recede into the distance, they pick up the color of the air, as progressively more air is between the object and the viewer. Eventually, really far away (and on a hazy day), objects at the horizon will completely fade into the sky. Objects in the foreground will have much greater contrast. Darks will be much darker. Whites will be clearer. (So unless it's a super bright day with white haze, your brightest whites will be in the foreground, not the background.)

Anyway, by that token, your foreground mountains seem really blue. They're not approaching the color of the sky at the horizon, they're approaching... some other arbitrary blue color. (Actually, they're so blue, it almost looks like they're in shadow, only catching bounce light from the sky.) It might look more convincing if you made the closer mountains' snow almost white, the stone almost black, and left only the shadows such a strong blue.

(You could change the background mountains and the sky too, but they'd need to become a hell of a lot bluer to look like they were receding properly behind the foreground mountains.)

R_M
April 3rd, 2003, 01:05 AM
What am I looking at? is it a painting or a 3D rendering, call me blind but I cant tell.... :crosseyed

I like it though

bruticus
April 3rd, 2003, 02:01 AM
The background mountains look flat, almost like their cut out.
I think you should add a few more tones to them light and dark.

I really like the foreground mountains.

BC1967
April 3rd, 2003, 08:50 AM
Did some more work on this last night. Roughed in some clouds and uped the detail on the range in the back.
Do you think this helps?

http://rendermonitor.no-ip.com/forum/download.php?id=98

sin
April 3rd, 2003, 10:11 AM
great job dude

bruticus
April 3rd, 2003, 10:44 AM
outstanding!!!:D