View Full Version : Im test now under 2000polygons
Azulblue
March 30th, 2003, 04:15 PM
http://www.azulblue.com/img/BK_test06.jpg
This is 1913polygons and two 256*256textures:16colors
Red and blue contrast is vertex color.
I want to explain Japanese animation style images.
Looks like [Animation style]?
Erik
March 31st, 2003, 03:41 AM
Looking good! Could we see a wireframe?
Azulblue
March 31st, 2003, 03:57 AM
ooops,I just forgot it.
yea yea yea, indeed. its necesery.
sorry.
okey, im in office now.wait.....5hours.
I return to home and upload wireframe-images.
umm...wireframe its most basic factor.
i was careless...
Azulblue
March 31st, 2003, 10:18 AM
http://www.azulblue.com/img/BK_test07.jpg
this wireframe 1913polygons.
Severith
March 31st, 2003, 10:36 AM
Really nice, only critic would be the textures, they dont look really 3D like or anime like, since both are more cleaner and have more depth. But I don't think there is a change needed. Pretty good Azul, btw when will your site be up I want to see more work !!! :p
davi
March 31st, 2003, 12:33 PM
very cool
Azulblue
March 31st, 2003, 02:16 PM
01http://www.azulblue.com/img/Berserker_01.bmp
02 http://www.azulblue.com/img/Berserker_02.bmp
this is textures.
02 is now work in progress.:D
I aim at another image.The thing different from japanese animation.
It is like [ if it says which it is ] an moving illustration.;)
benzo
April 1st, 2003, 10:22 PM
awesome work!!!
thanks for sharing
Azulblue
April 2nd, 2003, 12:00 AM
hi,benzo.
i have visited your webpage.
Expression like your illustration is wonderful. It is close to the target which I aim at.
When my webpage is completed, I want you to link.
Erik
April 2nd, 2003, 01:56 AM
Cool stuff, like the way you did the feet and legs
BTW. the texture is grayscale (? at least seems to me) did you do the color by vertex coloring? Would be nice since you could change easily for different robots.
I also would like to see the site!
E.
Azulblue
April 2nd, 2003, 02:38 AM
yes.thats right.
texture is almost grayscale.
robot's red body, and accent blue color is vertex paint.
if this color change, it will be another type robot.
Erik
April 4th, 2003, 07:18 AM
Hi,
I also have a question : to have the polycount, you count the polygons (faces) not edges or vetices, right? And the model should be all triangles?
Thnx E.
Azulblue
April 4th, 2003, 07:36 AM
hi, Erik
I counted polygon by face;1913 polygons.not edges. this is all triangles.
and, vertex is 1052points.
KayCustomz
April 7th, 2003, 11:44 AM
I like it, it reminds me of my robots i draw, except mine lacks the effort, great work!!!
Azulblue
April 8th, 2003, 06:06 AM
thanks guys!
What machine do you like?
This is a fundamental problem.
Not a good design but a favorite design and the suitable design determine a result.
I do not so like a Japanese super robot.
If it says which it is, he likes the design which is likely to exist with reality and actually.
Erik
April 8th, 2003, 08:02 AM
I agree with you about the realism!
My favourite (though not really a robot) still is the Loader from Alien movie. It looks like it could really work.
Though big-ass robots with really big guns are cool too, of course. Just need some variety.
And i still really like your robot
Azulblue
April 8th, 2003, 02:24 PM
:D
yeah
I see.
I like Powerloader, too.
and I like Armoredcore2/Armoredcore3 Design on PS2.
it has good reality.
http://www.fromsoftware.co.jp/top/soft/ac3/
KayCustomz
April 9th, 2003, 03:00 AM
azul you talk pretty confusing, am too slow to get it on the spot
Erik
April 9th, 2003, 04:00 AM
Cool those cyclops robots! :cyclops:
Azulblue
April 9th, 2003, 04:51 AM
sorry:D
Im not good at english.
I want tell you, I like this type robot
CENOBITE
April 10th, 2003, 01:25 AM
Yah... the crotch/ pelvis, looks inspired by Armored Core. Cool! :alien2:
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