NukeouT
August 20th, 2005, 05:20 PM
Hi,
I'm relatively new to 3D studio max and 3d design in general, but lately have been encountering some strange errors... While exporting my models into .3DS files, the textures are automatically renamed to conform to "8.3 bitmap" format. The full error is:
"Non 8.3 bitmap filename [TEplastic01.tga] has been renamed to [TEplasti.tga]."
This happens no matter what format I try to save them in. Is there any way to turn this off so that it doesnt rename my textures? It would really be nice to be able to name my textures with more then 8 characters.
Thanks!
I'm relatively new to 3D studio max and 3d design in general, but lately have been encountering some strange errors... While exporting my models into .3DS files, the textures are automatically renamed to conform to "8.3 bitmap" format. The full error is:
"Non 8.3 bitmap filename [TEplastic01.tga] has been renamed to [TEplasti.tga]."
This happens no matter what format I try to save them in. Is there any way to turn this off so that it doesnt rename my textures? It would really be nice to be able to name my textures with more then 8 characters.
Thanks!