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View Full Version : Some new sketches, monsters and stuff!


Tad
August 3rd, 2005, 04:57 AM
I'm working on my website, and this stuff is going on there..
so yeah let me know what you think.

http://home.comcast.net/~tadman3d/myart/1sciknight.jpg

http://home.comcast.net/~tadman3d/myart/1creatr2.jpg

http://home.comcast.net/~tadman3d/myart/1creatr.jpg

Oh what about the resolution?
not too high? my scanner jumps from 96dpi to 150dpi.. anything imbetween comes out blurred..

stoph
August 3rd, 2005, 05:07 AM
resolution is fine. youve got a really good line quality here, and your anatomy is pretty solid, too. i think your first piece is the weakest of the batch, it isnt exactly the most original or interesting piece (looks too halo-ish, if you get me). the second piece is a little inconsistant, as youll notice that youve reserved your darkest shade for some of the foreground linework, whereas the limbs in the background are simply faded out with a lighter shade. that makes it look flat. great cross hatching technique and sense of movement in the third piece :) keep posting, youll improve before long im sure! :D

Anulman?
August 3rd, 2005, 05:08 AM
WOW!!! :bashful: Awesome shit man!!! I really dig ur wicked use of line - Keep it up!!! :)

Tad
August 3rd, 2005, 07:28 PM
thanks for the feedback

resolution is fine. youve got a really good line quality here, and your anatomy is pretty solid, too. i think your first piece is the weakest of the batch, it isnt exactly the most original or interesting piece (looks too halo-ish, if you get me).

Halo'ish? Gah that kinda hurts, not a big halo fan really, hehe.
But oh well, yeah someone else said he looks like Iron Man,
I guess it's hard not to hit on something someone else has already done with that style of space armor guy..

the second piece is a little inconsistant, as youll notice that youve reserved your darkest shade for some of the foreground linework, whereas the limbs in the background are simply faded out with a lighter shade. that makes it look flat.

Thats ok, it's a profile drawing, complete side view, so it's ok if it looks alittle flat. yeah I like playing around with lineweights like that too, doesn't really mesh with realism much, but sometimes I just want to emphasize certain parts of a drawing, like his rock plates for example

Sinnyo
August 3rd, 2005, 08:08 PM
I'd go with Stoph's point there that the first piece does suffer a little, for me probably because of the comparitive lack of facial features but that'd be down to personal taste and not your technique. I'm pretty intrigued by the monster designs though - the middle one interests me most, being a fairly respectable creature likely to maul anything that moves, but the lack of detail on the backward-facing legs doesn't really help its reach. Some minor changes to reflect an inside leg, perhaps, would really help it leap out of the page, I feel.

Can't fault your concepts at all - I like. :)

Tad
August 5th, 2005, 02:07 PM
well thanks