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meeshoo
June 5th, 2005, 03:19 PM
Hi there. I've studied concept design at home, as a hobby, and now I'm on this forum for the first time, trying to see if i'm on the right way.

This is my first post on a concept forum, so please feel free to post any comments you would like. It is a 3-wheel car design, ment to be very fast, but keeping some elements from some older cars. This was done in
Blender 2.37 and rendered using Yafray.
http://www.geocities.com/meeshoo_17/test1.jpg
http://www.geocities.com/meeshoo_17/test2.jpg
http://www.geocities.com/meeshoo_17/test3.jpg
http://www.geocities.com/meeshoo_17/test4.jpg

Mort
June 8th, 2005, 01:41 AM
not sure how the aerodynamics whould work with the 2 things on the sides.
it looks like it would either stop the speed or tilt over.
have u tried it in a wind tunnel yet? :)
a more logical but boring approach would be a dildo shaped car "rocket" for ultimate penetration of air.
its kinda fallatic but true.
but then again a orb whould be the supreme vessel for any speed, becouse a orb holds most energy and velocity all arond. but who can make a round car?

anyways, cool design make textures on it.

it reminds me of the "future" car designs from the early 60`s :)

meeshoo
June 8th, 2005, 01:46 AM
thanks alot. first i want to improve the model a little. now i'm sketching a little bit more. Then I will add some details. Maybe it will end up rendered in photoshop, or 3d. I dont' know yet :). I'll keep this thread updated.

Uziel
June 8th, 2005, 04:28 AM
I can tell the first design would flip over at high speed. It would suck a lot of wind under the car. Use spoilers, nosewings,...

34567890-=
June 8th, 2005, 01:56 PM
it wont be a fast car becouse did you ever see F1 car's starting with the high thing in front ? no its the other way around airodinamics

talmir
June 8th, 2005, 03:14 PM
yep, use nosewings on the front.. something to push the car down because if it is pushed down it gets more traction.

But as a fan of old cars I must say you're on a pretty good track.

NukeouT
June 26th, 2005, 12:17 AM
Do lots of visual physical concept work, by that I mean like a book you draw atleast once a day in. And soon you will see your work increase in all areas digital, 3D, visual, desighn and others...