View Full Version : alittle info on level design.
March 13th, 2003, 10:26 AM
April 3rd, 2003, 11:25 PM
Ty for posting this. I'm designing a level for a game that me and my friend are working on right now. It's gonna kick some major ass. Think of it as a cross between Spyro and Blood Omen. :D :chug:
Ermm, should I spill the beans on ther rest?
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