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View Full Version : some sketchbook stuff and some sequential art (updated 032603)


Francis
March 12th, 2003, 01:42 AM
Hi

Please excuse the big download...

http://www.teamgt.com/forum/bluegirl.jpg

http://www.teamgt.com/forum/page02.jpg

http://www.teamgt.com/forum/page04.jpg

http://www.teamgt.com/forum/sketch03.jpg

http://www.teamgt.com/forum/sketch04.jpg

http://www.teamgt.com/forum/sketch02.jpg

http://www.teamgt.com/forum/sketch05.jpg

Wizard of KOZ
March 12th, 2003, 02:22 AM
Wow man you got some very nice stuff here....I esp like the pic with the Worms eye view...hard as hell perspective to pull off IMO...excellent job!

adm_soul
March 12th, 2003, 02:22 AM
Wicked shit Francis, I love ur stuff. Big Fan. Thanks for postin it.

brasshorsekiller
March 12th, 2003, 03:00 AM
Very inspiring stuff, Francis. Thanks so much for posting. Your work is top-notch as usual, and it's nice to see the sequencials in there. Beautiful concepts.

jester
March 12th, 2003, 04:12 AM
What are you apologizing for? Eye candy!

Jester

spinefinger
March 12th, 2003, 04:22 AM
wow, great work as always, francis. i too really dig the worm's eye view pic...would love to see it coloured up. where are you working these days, anyhow?

-spiney

davi
March 12th, 2003, 05:44 AM
very cool francis!

i love the lower colored ones.

i see a problem with [tsai 031003] the yellow thing on the helm is at 3/4, and so is the neck... but the face is still in complete profile. It's not a big problem, just something i noticed.

Arcipello
March 12th, 2003, 06:00 AM
Nice stuff, i like the worm eye view picture too....that mech looks like it jumped right out of Ghost In The Shell.

JoshuaTheJames
March 12th, 2003, 08:40 AM
hey,

pretty darn cool stuff...

I like the first one a lot, though I feel it would be a better piece if the nose were more defined.

-Joshua

R_M
March 12th, 2003, 09:04 AM
Francis your apology is acepted, but only cos your stuff rocks!
The very first one is my favorite

Fisa
March 12th, 2003, 09:23 AM
^^^^what he said! also i like that people mover in the worm's eye view. it'd imagine it moved like an elephant.

Yaseck
March 12th, 2003, 10:11 AM
Your damn very talented! I love Your works! Very good sense of dynamic, anathomy and architecture. From now You're one of the few my best artists here on CA.org.

Btw: I think You should post it into sketch forum thread.

Swedish Chef
March 12th, 2003, 01:23 PM
Great perspective! Especially on that worms-eye-view one in the sequential section.

custodian
March 12th, 2003, 02:48 PM
Hi,

I like it -- you know it's good.

So, the girl covering her back arm with her forearm has a little problem (the back arm is too far out from her body I think)... you could fix it in a mo.

I especially like the facial expression tests.

glenn
March 12th, 2003, 03:40 PM
awesome stuff Francis! I love your sketches.

LC3
March 12th, 2003, 05:11 PM
Wow!! So nice to see killah sequential art!

Very very impressive. Have you / are you publishing a comic?

Mjolnir
March 12th, 2003, 06:44 PM
Uber nice!

silicore designs
March 12th, 2003, 10:54 PM
Your sketchs are very well render and thoughtout. I like the bases of your work,the themes from the sea and how you incorprated that influence into your designs.

Francis
March 13th, 2003, 12:46 AM
:hearts: Thanks for the feedbacks!

wizard of cos - thank you! Yeah, that perspective can be tricky to pull off, I'm glad it works for you.

adm_soul - cool, thanks.

brasshorsekiller - thanks; I'm actually missing a page or two of the comics, I'll try to post those later.

jester - hehe, well I guess I was apologizing to the dial up folks - I think it's about a meg of images.

spinefinger - cool, glad you dig them. Some cool stuff in your thread too, I should drop a line in there. Right now I am doing concept art and art direction at Rockstar San Diego. Our studio was recently purchased by Rockstar - before that we were Angel Studios. How bout you, where you at?

davi - right on; the angles don't match on that one, but that's what happens when you don't plan. I started off drawing it as a profile, then saw some interesting things in the headdress, and then suddenly it didn't jibe right. Oops.

arcipello - yup, I'm certainly not breaking any new ground mech-design-wise.

joshua - yes about the nose. This one was done back when I was working on an anime-inspired game. I had done this sketch and a bunch like it trying to nail down an aesthetic for some of the characters.

R_M - cool, glad you like it.

Fisa - yeah, or I was picturing an insect-like movement. I don't know if it's clear in the picture, but the mechanics are basically a very simplified hymenoptera/ant body. Don't poke at that one too hard though, it don't stand up. :bs:

Yaseck - oops, you are right. These are more preliminary type sketches.

Swedish chef - cool, thank you.

custodian - yeah, I can see what you mean. Thanks!

glenn - thank you.

LC3 - thanks; I just finished a short story for Metal Hurlant. Don't know when it will be published though. Also, I got your message - most of the time the perspectives are just eyeballed. However, I put in a lot of hours doing pretty tight constructed perspectives when I was doing architectural renderings. Kinda burned out on that stuff, and now I like the eyeball method, even though I end up with funny things now and then.

mjolnir - cool, thanks!

silicore designs - thank you, yeah there is so much out there inspiration wise - I don't see why things tend to look so much alike in a lot of game and movie concept work. Not that I think my stuff is breaking too much new ground...

Thank you for the support and feedback.

mushuhaha
March 13th, 2003, 04:31 AM
Nice legs... I mean her legs, not yours... i mean... the legs in the picture... ahhh, the legs you drew are nice!

marc_taro
March 13th, 2003, 08:24 AM
Great work F.
The combo of those cool roman/praetorian guys and the usual anime-cyber-future is very cool. Neat mix of themes...
~mth

garg
March 13th, 2003, 09:34 AM
Freakin awesome! Soooo inspiring!

ODIN SIX
March 13th, 2003, 01:44 PM
VEry Nice work..

I like the 3rd best ,,because I am still trying to master Propective

saladbowl
March 15th, 2003, 09:09 AM
Originally posted by Francis
Hi

Please excuse the big download...

http://www.teamgt.com/forum/page04.jpg

that is amazimg the shit out of me! :eek:

Originally posted by Francis


http://www.teamgt.com/forum/sketch03.jpg


I love that fish-thing on the right...beautiful colours!

Francis
March 26th, 2003, 10:56 PM
mushuhaha - hehe

marc_taro - thanks man. It's interesting, people interpret the "monks" as Tibetan, Peruvian, Roman, all kinds of different cultures.

thenetbox - thanks, glad you like.

odin six - cool thank you; good luck with your studies...

saladbowl - thanks; the real thing (oarfish) is even freakier. Nothing like real life to inspire some strange ideas.

I wanted to add a few more sketches from my book here - recent stuff. Some doodles, some developmental stuff. Mostly doodles..

http://www.teamgt.com/forum/sketch07.jpg

http://www.teamgt.com/forum/sketch09.jpg

http://www.teamgt.com/forum/sketch10.jpg

Prometheus|ANJ
March 27th, 2003, 12:12 AM
Really nice Francis! I like the line quality and the way you curve legs. The one with the climbing girl almost have Bisley-ish lines (thin, tembling but well placed), which I like. There's an old comic called StarHawks by Gil Kane that have similar line art.