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View Full Version : first post of my work layout designs (big dl)


defcombeta
March 8th, 2003, 08:39 PM
Hi first artwork post here

batch of work , a few tech thingies and fantasy stuff

http://homepage.eircom.net/~defcombeta/art1.jpg

http://homepage.eircom.net/~defcombeta/art2.jpg

http://homepage.eircom.net/~defcombeta/art3.jpg

http://homepage.eircom.net/~defcombeta/art4.jpg

http://homepage.eircom.net/~defcombeta/art5.jpg

http://homepage.eircom.net/~defcombeta/art6.jpg


This last one is a page from my rough blue pencil sketches two characters
Etc. anyway hope everyone likes. Also im doing a colour peince for the completion, I think edo japan might be nice a cool yojimbo so I can work in the guns and swords ^^ anyway im doing it for the fun of it and it’s a nice open competition as well. I also did a dark night concept but it just was not right for the key words


http://homepage.eircom.net/~defcombeta/sketch1.jpg

http://homepage.eircom.net/~defcombeta/veh1.jpg

Also this is a a.p.v. idea which has interchangeable back so it can be a troop carrier a sam carrier, or a cargo module mover.



Take care john Mac

Nimrod
March 8th, 2003, 10:08 PM
very neat-o. Those environments remind me of Geoff Darrow's work. Check the APV's wheels, I see some perspective issues.

DragonGX
March 8th, 2003, 11:20 PM
Wow I like the environments. I really like the extreme angles, etc. Theyre very good. Like he said there are a few perspective flaws, so keep practicing..

Go read Scott Robertsons tutorials at www.drawthrough.com

usagi yojimbo
March 9th, 2003, 02:19 PM
those are some sweet environments, but they're a kinda confusing, mostly the first 3, if you had more shadows i think it would make them alot easier to understand

Snowfly
March 9th, 2003, 11:41 PM
fantastic...the environments look great. seems like you'v been doing your homework + a healthy dose of imagination there. keep it up.

custodian
March 12th, 2003, 03:27 PM
Hi,

I like the one with the rings and tubes ... it would be nice to see a tonal pass, light sources, and something which suggests why we are here ... an action layer comped into that really nicely proportioned space.

:p

saturnfive
March 13th, 2003, 04:19 AM
You have a really nice drawing style there and a talent for creating a dynamic feel through lens distortion and clever framing. Also your lines have a nice quality to them. Heavier shading would make them easier to read I think.