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ChenZan
March 30th, 2005, 06:06 PM
ive got some serious questions about 3d,

1. how do i make a copy instead of a instance when i duplicate one half of the model?

2. should i be completely done with the texture when i do the duplicate copy?

for reference, this was my old thread:
http://www.conceptart.org/forums/showthread.php?t=39351

salaryman
March 31st, 2005, 09:16 AM
1. Make sure all transforms are frozen and reset: Modify> Freeze transformation, Modify> Reset Transformations (in that order).

Essentially we want all the scale and rotate inputs in the Channel Box reset to 1 and 0 respectively

Select your mesh: Edit> Duplicate... In the dialogue box make sure 'copy' next to Geometry Type is checked.

Click on Duplicate, and now in the channel box type -1 into the axis you wish to mirror across.

2. Not the texture, but certainly it helps to have your UV's sorted out before a final mirror.

I hope that makes sense and is of help.

Good luck.