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View Full Version : WIP - Night Air.


Dreamed-Reality
March 1st, 2003, 09:10 PM
Well, here is my newest piece. I decided I should created a "stunning" game art piece.
Created in Photoshop 6, I referenced 'Remus' from UT 2003, and sketched his pose in PS, and started coloring. This is prolly around 10-12 hours of work so far...

I should explain what I'm going to do in this picture.

I'll probably keep the starry background as is, but the moon is there for compositional purposes, I'm going to "paint" the moon and make it more brilliant.
And I can change the color of the pants easily so, they're no problem.
Then.
I think the color of the sky is going to change too, but not the stars.

I'm pretty much done up to the torso where there are armor bulks and stuff
Also the belt is not completely done yet.
The gradients in the background are going to be buildings later on.
http://home.attbi.com/~sinemesis/artwork/nightair.jpg

.cfb
March 1st, 2003, 11:42 PM
It's coming along nicely, but I think that there might be some perspective and anatomy issues, but just slightly.

Ack! Get rid of the gradient, NOW, and I think that some harder edges in the painting itself would look nice.

Dreamed-Reality
March 2nd, 2003, 12:54 AM
Harder edges? How so?