View Full Version : please help!!!
thebluepuppy
February 24th, 2005, 09:45 AM
Ive been having some problems with perspective and i was wndering if somone could please help me. when ever i set something up to be drawn out i was wondering about elevated planes and such. when setting up a human i noticed that andrew loomis doesnt have all the little shapes on the figure going to the vanishing point or horizon line. is there a way to figure out where to draw the lines too? oh heres a picture of what i mean. thanks in advance! http://www.fineart.sk/photos/successful_drawing/061.JPG
thebluepuppy
February 24th, 2005, 10:38 AM
i guess what im saying is whats the best may to model complicated curves in perspective
rasdasa
February 24th, 2005, 11:59 AM
The best way to portray complex curves is through simplification first. Pretty much what Loomis is portraying with those block figures. The best way for me to explain and you to learn is for you to attempt it, post your attempt here and I'll correct what I can see isn't working. Make sure to do a block figure first, and leave it at that for now. Also throw in the horizon line and the vp's befpre anything.
-rasdasa
thebluepuppy
February 24th, 2005, 05:14 PM
all the "polygons" shapes on the cube bodys dont go to the same vanishing or horizon line. how does one go about modeling like this and still keeping the perspective. like in the chest and back some piecs dont go to a vanishing point. thanks for helping. also i had a problem with legs and arms. say someone moves their arm up and out how would someone draw the box for the arm? would it be on a different howizon line and or vanishing point?
http://www.fineart.sk/photos/figure/056.JPG
Gilead
February 24th, 2005, 05:59 PM
I can't imagine any one actually plotting out perspective lines for every part of every body in every drawing. Every joint on every finger would have its own vanishing point, there'd be lines everywhere.
The lesson is just to keep in mind while blocking out your drawing that we do have depth and forms in our bodies will appear to diminish in size as they recede into the distance.
http://members.cox.net/gilead/perspective.jpg
Remembering this will make your drawings far more dynamic and alive.
Two of the ways that we percieve depth is through linear perspective and through overlapping shapes. Notice the top image has both while the bottom one only has overlapping shapes. So while it has a little bit of depth it still seems kind of flat.
rasdasa
February 24th, 2005, 06:49 PM
Gilead is absolutely right, it's more a broad sense of perspective. So the leg further from us would line up to the receding line of the vanishing point IF they are evenly enough side by side. The problem with the human figure is that it's not a man made object, so the variables are practically infinite. The best way to learn is to actually observe people, get your friends to stand still for you while you study the perspective on them. Don't try to find any easy fix, the boxes are only meant to help you but if you feel them useless then ditch them (only after giving them a proper try though). For those Loomis illustrations, if you are referring to the top right one not lining up to the horizon because of the knees, that is just a very bad example, since her knee is bending and they aren't using the same horizon line as in the sketch to the left while it seems at though they are. For now keep all vanishing point on the horizon line 99% of 1pt and 2pt perspective have all of the vanishing points on the horizon line. It's important to realize that not everything need to line up perfectly, seriously, as long as it's an accurate enough alignment (you eyes and others eyes will tell you) then it's fine. Flip your page every once in awhile to refresh yourself, it makes seeing mistakes much easier like that.
-rasdasa
thebluepuppy
February 24th, 2005, 08:06 PM
gilead- thanks so much for drawing that out. i think i get it now. so basically as long as it looks right perspectively, then its good right. well thanks anyway for drawing that out!!!!
rasdasa- thanks also for taking your time out and exlaining this to me.
:wink: :wink:
thebluepuppy
February 24th, 2005, 08:12 PM
i just feel really rusty because i havent done any figure drawing for like 1 year and they keep postponing the classes becuase of snow, no model... well there defeintly on next week. i really need to get my butt into the studio and start life drawing. perspective is hard to grasp for me. not sure why though
-sideshowbob-
February 24th, 2005, 08:16 PM
u got PM
the angles makes the difference :D
when i draw a cube.. the lines i used to form the cube shape.. already lay upon the line i can draw to indicate the vanishing point
when i draw the cube lines longer.. it will become my vanishing point line
*support*
u have to keep the lines in ur head.. otherwise u cant draw it
it would be am ess to draw all lines..
http://www.fragtasia.de/bob/2dstuff/_sketchbook/tut/p1.jpg
http://www.fragtasia.de/bob/2dstuff/_sketchbook/tut/p2.jpg
pss : read my pm :)
thebluepuppy
February 24th, 2005, 09:01 PM
sideshowbob- thanks for trying to help me man. it means a lot. but i dont think i understand what you mean with the lines?
god i feel like such a noob.lol :nohope:
-sideshowbob-
March 1st, 2005, 08:33 AM
u got another pm :)
when u draw.. how u draw.. ? what can u do with ur pencil ? u draw "lines" ( dash - stroke ) these form ur cube or ur house.. and loomis used them to drew his characters in perspective...
more at icq msn
thx
bob :rolleyes: >:D :rolleyes:
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