View Full Version : architectural drawing (updated 02/21)
mariano
February 19th, 2005, 11:32 PM
Hi, i´m an architecture student and this drawing is of my final project.
i really like everything i see in this forum, any critics, comments or paintovers would be apreciated.
and i´m sorry for my english
http://img.photobucket.com/albums/v715/marianorecalde/aulas-post.jpg
and a character concept for a book (personal work) just to show i dont´t have any personal style and i´m stupidly looking for one.
http://img.photobucket.com/albums/v715/marianorecalde/lulu.jpg
mecos
February 20th, 2005, 04:32 AM
hey, i can't see your pic. i don't know if anybody else can.
young paddy1
February 20th, 2005, 04:41 AM
there's something weird with the link in your pic, but oh well, looks a bit like jurassic park, before they realise they're going to be eaten, love the excess of texture, very cool style.
Zaphod
February 20th, 2005, 07:54 AM
You should get another host for your image! I had to look in the source of this document to find the link (http://marianor.freeprohost.com/3dblog/images/aulas-post.jpg) and look it up manually.
I like the painting style and the textures. A very cool way of rendering your image.
But the two people in the front looks like they are much bigger (relatively) to the person in the back. I think it has to do with their legs being too tall. If the guy in the back walked up to them, it seems like he would only reach up to their shoulders. As it is now, compared directly, he is shorter than their legs, at that short distance it doesn't look right! It messes up the size comparsion, and weakens the perspective: is the guy sitting down just a very small man, are the people in the front huge or is the perspective wrong? So how big Are those windows compared to the guy sitting down. When the people in the front are one third of the length a tree? You see what I mean?
Also the beam in the forground (to the right) doesn't seem to be angeled the same as the other beam is to the left. It wont pass through the top right corner of the window like it's doing to the left. I guess that depends on your architecture, so it doesn't have to be wrong. But it looks a little odd.
Still, the surrealistic rendering style kind of smoothes over a lot of it. But not entierly.
I hope you don't think I'm too harsh. I like to hear hard crits myself, because it helps me develop!
Pencilator
February 20th, 2005, 08:10 AM
Nice, the architecture. And the painting :D
I like it, can you put up the sketch?
mariano
February 20th, 2005, 05:32 PM
thaks to all of you for your replies and your patience, i´m new to this posting thing and i apologize, i´ll try to fix but i´m not sure how.
you are right about the people, i wasn´t going to put any in the begining, i think that´s the main problem. And the guy in the back is suppoused to be sitting i guess it isn´t clear enough.
i can see the problem with the beam, but i put intentionally to show is there. if the perspective was right you would not see it.
i really love sparth work and thats were the textures are coming from. the projec is about some classrooms placed in a recycled building and i tried to captured that ruined look because my project director likes it. :teeth:
i´m sorry i don´t have any sketches it was done enterly digital and in one layer, didn´t save it.
thanks again.
mariano
February 20th, 2005, 08:17 PM
i think i fixed the problem with the back guy, but i´m not enterily happy with it. I know i should do more figure drawing from real life. Is one of my goals for this year.
http://img.photobucket.com/albums/v715/marianorecalde/aulas-post-02.jpg
thanks again
darkos
February 20th, 2005, 08:21 PM
sweet stuff, maybe you could add some contratst to make the images pop a little more. Keep it up.
mariano
February 20th, 2005, 08:40 PM
a painting of a riot that happend here where 26 people die and was the begging of a huge political and economical change for our country. i tried to captured a sense of uncertanty. Hope i got it right.
http://img.photobucket.com/albums/v715/marianorecalde/20diciembre-02low.jpg
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