Nerva
February 14th, 2005, 04:11 PM
WEBSITE: http://www.gehenna.tk or http://www.uraj-studios.com/gehenna
CONTACT EMAIL: nerva@uraj-studios.com
PROJECT AIM: To create a "mini-mmorpg" using the Valve Engine, and using First-Person Shooter mechanics.
http://www.uraj-studios.com/misc/conceptad.jpg
Hey,
Project Gehenna is a Half-Life 2 (http://www.half-life2.com) modification in a post-apocalyptic "hell-on-earth" setting. More than that, it will be the first "mini"-MMO for the Half-Life 2 community. In order to further comprehend our world, visuals will be required to guide our design department in the right direction. Please contact me (nerva@uraj-studios.com) if you...
like post-apocalyptic settings.
enjoy creating new environments or characters, or [new] are skilled in 3d Studio Max, Maya, or others.
have fun playing games on the PC.
What we're looking for: Really? Anything.
To be honest: anything in the form of sketches, contributions, or ideas. Anything that fits the genre.
please note that this project is for non-profit purposes. Much of our time and effort is already spent on making mechanics work in-game. Payment may be possible in the future. For now, however, we simply do not have the resources to expend. However, we do offer benefits in whatever way possible.
CONTACT EMAIL: nerva@uraj-studios.com
PROJECT AIM: To create a "mini-mmorpg" using the Valve Engine, and using First-Person Shooter mechanics.
http://www.uraj-studios.com/misc/conceptad.jpg
Hey,
Project Gehenna is a Half-Life 2 (http://www.half-life2.com) modification in a post-apocalyptic "hell-on-earth" setting. More than that, it will be the first "mini"-MMO for the Half-Life 2 community. In order to further comprehend our world, visuals will be required to guide our design department in the right direction. Please contact me (nerva@uraj-studios.com) if you...
like post-apocalyptic settings.
enjoy creating new environments or characters, or [new] are skilled in 3d Studio Max, Maya, or others.
have fun playing games on the PC.
What we're looking for: Really? Anything.
To be honest: anything in the form of sketches, contributions, or ideas. Anything that fits the genre.
please note that this project is for non-profit purposes. Much of our time and effort is already spent on making mechanics work in-game. Payment may be possible in the future. For now, however, we simply do not have the resources to expend. However, we do offer benefits in whatever way possible.