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J Bradford
February 16th, 2003, 09:58 AM
Hey all - these are some works done for a class im taking. Low poly character is the next assignment.

http://www.bradfordart.com/gun_model_sheet.jpg

http://www.bradfordart.com/vehicle_model_sheet.jpg

-James

cucaracha
February 16th, 2003, 11:08 AM
I like them, but you need to improve your metal textures.
Here's a good tutorial: http://photocrew.netzgames.net/index.php?site=tutorials&action=view&id=6

It's in german, but you'll be able to understand it :)

One addition: It seems a bit weird to me that a barrel is made of wood

Zakarian
February 19th, 2003, 11:06 AM
nice textures. i like the raw hide. did you use a photo for your textures or did you paint them urself?

J Bradford
February 19th, 2003, 12:12 PM
cucaracha : Thanks for the input, I'll take the webpage to translator to get it down right.

Zakarian : I start with a base photo texture, and then paint over it as needed. It ends up being a mixture of the two.

Sketch
February 19th, 2003, 02:48 PM
Nice work. I think you could reduce the polys and make use of a really good texture. Like on the gun's main body(not the barel) it could just be a square with a good texture. Hope you know what I mean.

J Bradford
February 21st, 2003, 01:39 AM
Sketch: You are right, that was a problem area for me - the shots there are what I tried to go back and re-do.

Here's a shot of what I have of the character so far. Still pretty early, out max is 3500.

http://www.bradfordart.com/clp.jpg

concept (some variations being applied)
http://www.notgods.com/jbradford/charactercolor.jpg