Jason Manley
November 28th, 2004, 12:52 AM
Here is what's happening!!
A stab at the curriculum
By Ron Lemen and Jason Manley
Day 1
9:30- Meet and Greet: Workshop participants will share some time with the Instructors after a brief introduction and sharing of portfolio works from the professionals. You will get to see many works from the instructors which you have not seen before. It is a time to get to know each other.
10:00- Group WORKSHOP THUNDERDOME Topic Announcement: Sharpen your pencils folks! This THUNDERDOME is mandatory!! :)
10:45-12:00 -
***Michael Hussar/Steven Assael -Life Painting Demonstration Begins....Watch and get to know two of today's oil painting masters as they create and share their ideas on learning, painting, and creating imagery using an understanding of the visual world. Both artists will be painting from the model. Assael is to begin his life size figure painting at this time. This demonstration continues throughout the workshop as it will be a multiple session painting process that is shared.
*** James Zhang- Factor 5- Costume Design for Games and Film Lecture and Demonstration: James will go over costume design theory and share his techniques for creating unique characters. Costume design as it pertains to the development of character and narrative character ideas will also be covered.
*** Ed Quintero - Massive Black Inc. . 3d texture painting for film and
Games Lecture and Demonstration Begins....Using Deep Paint and Photoshop, Ed will be sharing his techniques for creating high quality textures for the film and games industry.
*** Peter Konig-Massive Black Inc.-sculpting Maquettes: Petey will spend his much appreciated days at the workshop creating a creature out of clay. He will be generously sharing his entire process from start to finish in terms of sculpting. He will go over tools, techniques, and how he comes up with his ideas. Topics to be covered include thoughts on creature anatomy, surface textures, and design. This demonstration will be done over multiple periods.
12:00- 1:15
***Dan Milligan: Lecture and Demo regarding the "Art of the Quick Sketch"- Dan will be sharing his techniques and demonstrating his abilities regarding the initial quick sketch when creating images.
***Kevin Llewellyn- Freelance- Sketchbook Drawing for Expanding Creativity: Kevin will be discussing his thought process of how he starts his drawings as well as his brainstorming techniques he uses to create his worlds and images.
***Petey Konig continued from earlier session
***Michael Hussar and Steven Assael continued from earlier session
***Edward Quintero continued from earlier session
1:15 Break for lunch after the rush of 12 o’clockers
2:30-5:00
***Ron Lemen: Color and the theory of light- Effective techniques for understanding color in an easy to use fashion will be shared. Participants will leave the lecture and demo with a better understanding of light and how to use it in their images...whether they be 3d artists, texture painters, lighters, or concept artists. Jason Manley is going to give a still life reflecting the nature of color while Ron Lectures
***Nintendo's Andrew Jones and MB's Marko Djurdjevic- Creating Dynamic Characters using Gestures Drawn from Life: Andrew will be quickly doing gestures from life while Marko takes the images and turns them into fantastic characters. The main point they will illustrate is how to take something simple like a figure sketch and layer it with ideas upon ideas until it is an entirely believable character. Character Drawing from Life is a good way to describe it. You can apply this to your own work by making sketches while you ride the train or wait at the airport just like they do. This is visual note taking which you can use later in your imaginative works.
***JP Targete-NCsoft- Painting from Imagination in Oil and Traditional Medias. Watch one of our industries great masters of traditional detail and character bring an image to life and hear his thoughts on creating characters for games and illustration.
***Petey Konig Sculpture continued from earlier session
***Steven Assael Continues his life size painting from the model. Discussion regardling accurate use of color and understanding value.
***Noxizmad and Hardcoreepixx give a little Speed Paint Euro Freestyle Jam in Digital: You must see these guys paint. The way they work will amaze you.
5:00:-7:00 – THUNDERDOME PRO: Four Instructors will battle head to head in a tournement of speed and skill. A concept will be chosen by the artists and shared with the attendees. The instructors will be knocking out their ideas. The crowd will judge. Who will be crowned Champion??? Marko vs. Coro. vs. Sweet vs Foster vs JP Targete vs. Android vs. etc... It should be an interesting battle indeed. Which instructors will step up to compete? Find out at the workshop!
***Jason Manley-Noxizmad-Justin Kaufman- Advanced Environment Design for Games Lecture and Demonstration: Tired of making the same boring dull environments? Watch as Jason and Nox demonstrate how to do Narrative Imagery in environments. Hear discussion on the creation of "Character Specific Environments". See how an environment can tell the narrative of the world and suggest depth by using symbolism and leaving visual cues. Hear how this can be done in a structured way that will make sense to the viewers. Bring your game levels or film environments to the next step!
***All Instructors Random Image Generation- Pure inspiration...whatever they want to work on! Pick their brains on as many topics as you can think of!
7:00-9:00 PM- Break for Dinner and a Shower. Go eat with your new friends folks. We have to set up for the huge party!!
9:30 PM-????? The BIG PARTY- watch for more details on the party soon. Check out the workshop video to see a bit of footage from the last one. It is located in the goodies section of the workshop website. Click the banner atop the forums to find it. That party was in Austin..so we had good ole fashioned Austin style Rock and Roll. This party is in SF...It is going to blow your minds just like Austin did for those who went. Expect an urban vibe and a lot of fun! All ages are admitted. Bar is available for those over 21. Figure models will be provided for those who prefer to draw. Andrew may turn the lights out and make you go dance though. Beware!! ;)
A stab at the curriculum
By Ron Lemen and Jason Manley
Day 1
9:30- Meet and Greet: Workshop participants will share some time with the Instructors after a brief introduction and sharing of portfolio works from the professionals. You will get to see many works from the instructors which you have not seen before. It is a time to get to know each other.
10:00- Group WORKSHOP THUNDERDOME Topic Announcement: Sharpen your pencils folks! This THUNDERDOME is mandatory!! :)
10:45-12:00 -
***Michael Hussar/Steven Assael -Life Painting Demonstration Begins....Watch and get to know two of today's oil painting masters as they create and share their ideas on learning, painting, and creating imagery using an understanding of the visual world. Both artists will be painting from the model. Assael is to begin his life size figure painting at this time. This demonstration continues throughout the workshop as it will be a multiple session painting process that is shared.
*** James Zhang- Factor 5- Costume Design for Games and Film Lecture and Demonstration: James will go over costume design theory and share his techniques for creating unique characters. Costume design as it pertains to the development of character and narrative character ideas will also be covered.
*** Ed Quintero - Massive Black Inc. . 3d texture painting for film and
Games Lecture and Demonstration Begins....Using Deep Paint and Photoshop, Ed will be sharing his techniques for creating high quality textures for the film and games industry.
*** Peter Konig-Massive Black Inc.-sculpting Maquettes: Petey will spend his much appreciated days at the workshop creating a creature out of clay. He will be generously sharing his entire process from start to finish in terms of sculpting. He will go over tools, techniques, and how he comes up with his ideas. Topics to be covered include thoughts on creature anatomy, surface textures, and design. This demonstration will be done over multiple periods.
12:00- 1:15
***Dan Milligan: Lecture and Demo regarding the "Art of the Quick Sketch"- Dan will be sharing his techniques and demonstrating his abilities regarding the initial quick sketch when creating images.
***Kevin Llewellyn- Freelance- Sketchbook Drawing for Expanding Creativity: Kevin will be discussing his thought process of how he starts his drawings as well as his brainstorming techniques he uses to create his worlds and images.
***Petey Konig continued from earlier session
***Michael Hussar and Steven Assael continued from earlier session
***Edward Quintero continued from earlier session
1:15 Break for lunch after the rush of 12 o’clockers
2:30-5:00
***Ron Lemen: Color and the theory of light- Effective techniques for understanding color in an easy to use fashion will be shared. Participants will leave the lecture and demo with a better understanding of light and how to use it in their images...whether they be 3d artists, texture painters, lighters, or concept artists. Jason Manley is going to give a still life reflecting the nature of color while Ron Lectures
***Nintendo's Andrew Jones and MB's Marko Djurdjevic- Creating Dynamic Characters using Gestures Drawn from Life: Andrew will be quickly doing gestures from life while Marko takes the images and turns them into fantastic characters. The main point they will illustrate is how to take something simple like a figure sketch and layer it with ideas upon ideas until it is an entirely believable character. Character Drawing from Life is a good way to describe it. You can apply this to your own work by making sketches while you ride the train or wait at the airport just like they do. This is visual note taking which you can use later in your imaginative works.
***JP Targete-NCsoft- Painting from Imagination in Oil and Traditional Medias. Watch one of our industries great masters of traditional detail and character bring an image to life and hear his thoughts on creating characters for games and illustration.
***Petey Konig Sculpture continued from earlier session
***Steven Assael Continues his life size painting from the model. Discussion regardling accurate use of color and understanding value.
***Noxizmad and Hardcoreepixx give a little Speed Paint Euro Freestyle Jam in Digital: You must see these guys paint. The way they work will amaze you.
5:00:-7:00 – THUNDERDOME PRO: Four Instructors will battle head to head in a tournement of speed and skill. A concept will be chosen by the artists and shared with the attendees. The instructors will be knocking out their ideas. The crowd will judge. Who will be crowned Champion??? Marko vs. Coro. vs. Sweet vs Foster vs JP Targete vs. Android vs. etc... It should be an interesting battle indeed. Which instructors will step up to compete? Find out at the workshop!
***Jason Manley-Noxizmad-Justin Kaufman- Advanced Environment Design for Games Lecture and Demonstration: Tired of making the same boring dull environments? Watch as Jason and Nox demonstrate how to do Narrative Imagery in environments. Hear discussion on the creation of "Character Specific Environments". See how an environment can tell the narrative of the world and suggest depth by using symbolism and leaving visual cues. Hear how this can be done in a structured way that will make sense to the viewers. Bring your game levels or film environments to the next step!
***All Instructors Random Image Generation- Pure inspiration...whatever they want to work on! Pick their brains on as many topics as you can think of!
7:00-9:00 PM- Break for Dinner and a Shower. Go eat with your new friends folks. We have to set up for the huge party!!
9:30 PM-????? The BIG PARTY- watch for more details on the party soon. Check out the workshop video to see a bit of footage from the last one. It is located in the goodies section of the workshop website. Click the banner atop the forums to find it. That party was in Austin..so we had good ole fashioned Austin style Rock and Roll. This party is in SF...It is going to blow your minds just like Austin did for those who went. Expect an urban vibe and a lot of fun! All ages are admitted. Bar is available for those over 21. Figure models will be provided for those who prefer to draw. Andrew may turn the lights out and make you go dance though. Beware!! ;)