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View Full Version : UVW mapping Modifier Help


NukeouT
November 16th, 2004, 06:51 PM
I was just wondering on how to ajust texture mosition. I have a rectangle sighn with a dimond construction sighn in the middle. I have tilted the model sideways but now the texture sighn is vertical. There is a way to grab the texture with UVW mapping modifier and drag it 45* left or right by laching on to the orange lines floating around my model. Just forgot how to do it. Stuck and cant figure out how to.

:blind: :right: Help apreciated. Thanks.

NukeouT
November 23rd, 2004, 06:24 PM
Also how do I use chompfer without chomfering all the vertecies allong the way tat are in the box. I need to chomfer one edge and not like lil things every time I have a vertecy.

Please help out! thanks.

Toxicseaweed
November 23rd, 2004, 06:49 PM
i'm guessing you mean chamfer, i'm not sure which program your using, but usually you just bevel. Anyway from the sounds of what you're asking you want to just bevel an edge. Just go into edge mode and click on the edge you want then bevel it from there.