View Full Version : well...heres to the beginning...
boykin
January 27th, 2003, 11:11 AM
www.theboykinphilosophy.net
i hope i get some feedback from a game studio looking for an artist...3d will be up soon, and i plan on painting all my work digitally (the other color work i do will be hardcopy)...all feedback is greatly appreciated
tyboogie
January 27th, 2003, 12:49 PM
i like the design of your site. There are some drawings i would take off( like the BEAR dragon ball Z character) it looks old and isnt up to par with other drawings. Your only as good as your worst peice ya know? also wheres the color? keep drawing--good luck--tyler
John P.
January 27th, 2003, 01:05 PM
I agree with tyboogie.
Your profile says you're a 2D/3d artist. Are you already employed as an artist, or is this what you want to be?
I think you should've dated your drawings(the date they were made), and you should also have some info on yourself on your site, like your age. It would be easier to crit that way.
Your site is neat, although perhaps a bit too clean - but I got around it by pretty much trying to click anything and everythig. :D
Personally I think you have a way to go still(before you can be a professional). Hard to explain, but your lines in some of them is typical of something everyone does at an early stage/age. But some of them are good though, as sketches go. That's why I'd like to know your age and when each drawing was made.
Take off those that are pretty much doodles.
I like the "dog" one and the "musc" one among others.
I'm not employed by a game studio or anything like that though, so don't take what I say too hard.
It's not like I'm very good myself. :)
But remember that even some of the amazing talents we have on these boards are not employed.....so that's a perspective for you on how hard it is.
Unless you are already employed. Then I'll just shut up. :D
But just keep drawing and be inspired by the work you'll see here. :)
You have talent.
boykin
January 27th, 2003, 01:20 PM
i appreciate u guys visiting my site...sorry i left out the vitals on myself...im ul-ing those now...and the dbz pix is gon, lol did it back in 96 when toriyama was a big deal to me...sorry.
el coro
January 27th, 2003, 01:57 PM
nice site. i'd like to see more work on it, however.work from life and some color work are a must. if you're really trying to get into the games industry, you really have to tailor your stuff to show it. anime/manga stuff may be cool but personally i feel it has no real place in a portfolio since very few games concentrate on that look unless you want to work in japan, which is cool, but realistically, most of the games coming out of the us/ europe dont really employ that look. i dont know if you have any academic art training under your belt, but i'd always recommend it to anybody trying to find work as a professional artist. it's a tough industry to get into, and while the bar may be lower than most think, to excel in the field definitely takes alot of hard work. i dont want to discourage you in any way, shit, i was drawing anime stuff back in the day, and i work with people who still draw things in that style, but as a "professional" i'm justy telling you how it is. also, some 3d would be nice, as well, but i think you said that was coming on an earlier post. anyway, good luck, and i cant wait to see the rest of the stuff....-c36
boykin
January 27th, 2003, 02:06 PM
damn dis is so tight....thanks again man. yeah i do plan on adding some 3d work lata-im working on a model now (primarily his pelvic area-then im going to unhide his trunks and animate him).
as withn regards to the anime stuff...i can see how it would be viewd as such-ive reallin been tryin to work a style into my blood, but i cant seem to pin one down...i often flip-flop between the more western style of drawing (technical) and the japanese style (anime/stylized) techniques. i pretty much decided that i would not have some moniker attached to my works-i just want to do them (even the greater 3/4 of it is japanese-themed)
el: u are dead on boss...i DO need to draw from life reference more-thats one of the most important skills i lack.
im messin around with digital coloring via photoshop and painter (7.0/7) so the ones in 2d now wont look the same once im done...hell ive been doin generic 2d illustration for a long stretch now...its time to change it up...
i dont have any formal art training (well, aside from a few random courses)-but im only 22, the game industry isnt getting any smaller (but thats another convo), and i got more than enuf time to keep my skills in development...i never wanna stop.
all of this inspiration is f-in ridiculous...the talent on this site is ridiculous...idkwts.
vBulletin® v3.8.2, Copyright ©2000-2012, Jelsoft Enterprises Ltd.