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KAbutoKoji
September 10th, 2004, 10:26 AM
I'm practicing my painting since my texturing of 3D models kind of blows. Here is a piece I just finished. C&C welcome.
http://www.myImgSrc.com/08d586/img/14504

metaphysiks
September 10th, 2004, 12:48 PM
good to see you are working on different things. there are just a couple things that i can suggest. the background is really nice, great colors and great texture, in many ways it overpowers the figure in the respect that it is more fun to look at. the figure could use some work. my first suggestion would be to work on anatomy and do some cloth studies. this will help you bring a more solid drawing into the painting. be patient with the drawing and it will provide a more suitable foundation for the painting. the lighting on the clothes gets a little confusing because it is all over the place. the primary source of folds and wrinkles are going to be at the joints where the guy is bending and moving. try to use some resource for this. painting is a tricky little devil but things will start to make sense the more you study and learn. keep it up and good luck
meta

emily g
September 11th, 2004, 04:18 AM
Metaphysiks gave some really good advice.
The main thing that jumps out at me is that the figure looks pasted onto the background.
Either subdue the texture a little or let it influence the brushstrokes of the figure more.

best,
emily

Signature
September 11th, 2004, 07:14 AM
The guy is drawn as if he is very far away. That might be why he seems flat and pasted on the background.
Maybe you know that!? You can't just change the size to suggest a different distance from the viewer.

We are looking directly at the feet as well as the head. That is more or less possible if he is very far away.
I'd either paint it so that the head is viewed more from below, or that the feet are viewed from above.
The palette is pretty cool. I especially love the way the shoes are rendered.
But yeah ... the lighting situation doesn't really make sense.
And I guess the environment could affect the hair without giving a wrong impression of the local color.

I'd work on the hand holding the gun more. And probably I'd paint the gun so that it was viewed from a more interesting angle.
That is a crucial part of the image. Try to put something into it and fix the anatomy there.
That is ... if you want to work on it some more!?

dogfood
September 11th, 2004, 09:34 AM
I hope you don't mind, but the image was so cool, especially that background, that I did a paint over. It was initially just in order to illustrate a pose, but I got carried away.
I would recommend actually standing up and getting in the pose you'd like to use, basically becoming your own model. Notice how each limb interacts with each other and how everything sits (weight, light, etc.). If you have a digital camera, all the better. Also think about which angle would best show the emotion you're trying to convey. A low horizon (looking up at most of the character) often implies power, whereas a high horizon can leave the impression that the viewer can see more of the action that the subject.
And while I didn't do so due to time constraints (do as I say, not as I do), it's key to find references for clothing. Mine fall incorrectly (but looked better on the sketch), but at least imply compression folds in the jeans. The leather jacket, especially, is a tricky beast and tough to fake (as we both show).
It's also important not to draw everything as it you're at the same level. If you are eye-to-eye, you will be looking down at the top of the shoes. If you are looking level with the bottom of the show, you will be looking up at the face.
http://img.photobucket.com/albums/v328/dogfood411/dogKabutokoji.jpg

KAbutoKoji
September 11th, 2004, 11:04 AM
No, Dogfood, I don't mind the paintover at all. Really helps me visualize what I could do different. Your pose looks more natural and relaxed. I simply love it!

metaphysiks, you couldn't be righter on my need to study cloth. Very good advice indeed. I appreciate it very much.

I don't think I will work on this picture any further. Just kind of learn form it and move on to the next study. Taking into account all the critiques of course.

Here I include my original scanned sketch, just so you guys could see it.

http://www.myImgSrc.com/08d586/img/15270