faz222
January 14th, 2003, 02:09 AM
We need a few talented cg guys who believe that games and cg graphics are the new emerging art form, and want to shape the course of it's growth.
Enlight software is building its rapidly expanding team of cg artists, animators and modelers to bolster the art team in their upcoming projects.
We need capable, independent, flexible individuals that can adapt to the myriad artforms out there - from modeling buildings and furniture to full-blown NPC monsters (and everywhere in between).
Those interested in joining a dynamic, proven team of equally passionate and enthusiastic programmers, testers and designers. Our games cover a broad range and scope of subject matter, from our widely-acclaimed Seven Kingdoms series to the recent Hotel Giant, and to our recent third-person action/adventure, currently in development.
If you think you have what it takes, then we'd love to hear from you!
Previous experience in games is an asset, but not a prerequisite. However, you do need to know your x's, y's and z's, as well as a whole slew of software. We'd like to see a portfolio that demonstates proficiency in the following:
2D/3D artists :
- Great knowledge of Low to mid polygon modeling, anatomy and colors
- Mad texture painting skills
- Knowledge of Physique/biped binding
- Motivated and Hard working
(Photoshop and 3DSMax will be used but experience from other software will be considered)
Concept artists :
- Great knowledge of anatomy, perspectives.
- Good Knowledge of Photoshop
- Able to create designs for Characters, vehicles, environments, objects ... etc
- Motivated and Hard working
(Photoshop will be used but experience from other software will be considered)
Slackers, back-seat drivers and the very disagreeable types - save your cv's for someone else. We are looking for team players that are mature enough to accept responsibility and can think on their own. Fit the bill?
Let's see what you're made up of!
Contact - Anthony@Enlight.com.hk
or visit our web site - www.Enlight.com
Enlight software is building its rapidly expanding team of cg artists, animators and modelers to bolster the art team in their upcoming projects.
We need capable, independent, flexible individuals that can adapt to the myriad artforms out there - from modeling buildings and furniture to full-blown NPC monsters (and everywhere in between).
Those interested in joining a dynamic, proven team of equally passionate and enthusiastic programmers, testers and designers. Our games cover a broad range and scope of subject matter, from our widely-acclaimed Seven Kingdoms series to the recent Hotel Giant, and to our recent third-person action/adventure, currently in development.
If you think you have what it takes, then we'd love to hear from you!
Previous experience in games is an asset, but not a prerequisite. However, you do need to know your x's, y's and z's, as well as a whole slew of software. We'd like to see a portfolio that demonstates proficiency in the following:
2D/3D artists :
- Great knowledge of Low to mid polygon modeling, anatomy and colors
- Mad texture painting skills
- Knowledge of Physique/biped binding
- Motivated and Hard working
(Photoshop and 3DSMax will be used but experience from other software will be considered)
Concept artists :
- Great knowledge of anatomy, perspectives.
- Good Knowledge of Photoshop
- Able to create designs for Characters, vehicles, environments, objects ... etc
- Motivated and Hard working
(Photoshop will be used but experience from other software will be considered)
Slackers, back-seat drivers and the very disagreeable types - save your cv's for someone else. We are looking for team players that are mature enough to accept responsibility and can think on their own. Fit the bill?
Let's see what you're made up of!
Contact - Anthony@Enlight.com.hk
or visit our web site - www.Enlight.com