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Darkstream
July 12th, 2004, 09:27 AM
Hi guys, sketched this guy up, then painted it in PS7. I don't know what he was supposed to be then I thought he looked across between a lion and a unicorn (plus a horn) So i just went with that. I have a few things to tweak now that I am looking at it, some say its done and fine as is. What do you guys think? C&C most welcome. Thanks guys! :jump2:

http://www.geocities.com/darkstream00/Linocorn.txt

BlueMech
July 12th, 2004, 12:02 PM
I see nothing. :(

Darkstream
July 12th, 2004, 12:41 PM
I got a red X at first then it came back. I don't know why. Here is the actual link if anyones is interested. Thanks for checking though Blue Mech! :ahha:

http://www.geocities.com/darkstream00/Linocorn.jpg

Just cut and paste this.

BlueMech
July 12th, 2004, 02:42 PM
Geoshitties won't let you direct link images, that's why the x shows. The linocorn's horns are in the wrong perspective. And also most of the grass seems somewhat flat, so maybe sharpen it or draw some tufts of grass here and there for good measure.

brads3d
July 13th, 2004, 06:59 PM
i think the name of the forum should be Geocities won't let you directlink images.

Darkstream
July 14th, 2004, 08:45 AM
GAH! I didn't see the horn until you pointed that out. I don't know how I missed that. hmm its awful now. Lol. I'll rework it later tonight.

AND yes it def is geoshitties, but its free for now and i was shown that if you name your file extension with a .txt instead of like a .jpg it can direct link. Though i don't always trust that site to fully upload a pic in a forum anyway, but i works for now. IN the process of getting my own domain.

Somnio
July 14th, 2004, 08:03 PM
Lol, I feel you man. I run into that all the time with perspective. I draw mostly cars which I hope to be posting in the sketch section soon. But every once in a while I'll be drawing a car that I think is totally awesome and then I'll step back and look at my finished or near finished product and I'll wanna close my head in a door. I had a couple of cars that when I "finished" I could have sworn they were made out of rubber the way they were all twisted out of perspective. Anyway, only way to fix that is practice and practice is fun when it's sketching :thumbsup:

ElvisMcVegas
July 14th, 2004, 09:18 PM
thats pretty good except for the horn, but you said youd fix it, so i cant wait

Darkstream
July 16th, 2004, 12:08 PM
Somnio, perspective is a pain def. I was all kinds of happy with this pic till I saw that, so I'll have it all fixed by the weekend I hope. I have a ton of stuff I'm workin on right now so work for fun has taken a small sidetrack. Thanks for looking and the thoughts. Appreciate them! :nod: Phlem 117 it'd coming shortly. :-) I added 4 new pics in the digital section of my site if your interested as well. One being this pic. Put a Wicked Witch, Spidey, and a Big Bird up.

el coro
July 16th, 2004, 10:56 PM
you have a very steep jump in value between your shadows/midtones/highlights. put more levels of value and you will find it makes you think aout all the planes more, and helps turn the forms.-c36

Jonny
July 16th, 2004, 11:52 PM
yea it helps to blur your eyes at the painting to see if the light and shadow read. Also, I can tell there's a bit of burn and dodge going on which tends to make a painting a little muddy. To get more accurate colors in the painting you should try to check out some photographs of maybe the wilderness at night or maybe how moonlight looks on fur. Just a suggestion. keep up the good work.

Jason Manley
July 17th, 2004, 05:23 AM
something for you to look it I like to call ATMOSPHERIC COLOR...it is an overall color or temperature which the darks share. It can shift around and does not have to be constant. an easy way for you to see what I mean is to lighten up the image about fifteen percent....and then put a layer on multiply and paint a wash of color across it. then erase out your lights. if it goes farther away you can shift the color a bit...if it moves closer to you you can shift the color somewhat.

you should look at the works of gustave caillebotte and see how he uses his color...look at all the impressionists but Manet who is a horrible colorist and not a true impressionist because he is actually a tonalist. then look at tonalists like velasquez and sargent and see how they rely much less on color shifts and more just on value.

one thing you will notice in all their works is a temperature range (warm or cool...more blue or more orange in range) which unifies the darks...or unifies the lights. for example, the shadows will be warm and the lights will be cooler...or the shadows will be cooler and the lights will be warmer.

start looking at color in life more....really focus on your color and value for a while. draw from life more...especially landscapes.


J

cartoonfox
July 17th, 2004, 04:43 PM
not sure if anyone else has mentioned this, but the character seems to have been stuck over the top of the background, and it looks like its floating.
try defining the shadow on the grass more, and try to soften the edges abit.
i know nothing about paiting, but hope that helps ^-^

its looking good, keep it up



peace

Darkstream
July 18th, 2004, 12:39 PM
Hey guys, thanks alot for taking the time to look at the pic and give your thoughts. Def helping out. "Jason Manley" Yeh i def need to work more on my atmospherics, I was watching LOTR the other night and the scene outside the mines of Moria was something like your referring to? The pale blues, dark blues, anything basically inlfuenced by the color of the moonlight, wouldn't be much refractive color. Just so used to coloring a certain, been trying to loosen it up a bit. And "CartoonFox" the background was actually thrown in behind him, I wasn't really sure where i was going with this or what kind of background it was going to be, so I went with this. I may try it again with an entrely different setting and time of day. back with more soon. Again thanks alot!

Darkstream
July 23rd, 2004, 08:48 AM
OK i messed with the colors, used an overlay layer with a blue to wash out anything warm looking, adjusted the eyes to still glow, basically got that moon light color on everything, played with the grass a little but I was more focused on just getting the colors down. I'll prolly end up redoing the whole pic once I get it all straightened out so now its just a learner. How's this?

http://www.geocities.com/darkstream00/Linocorn2.txt

Red_Rook
July 23rd, 2004, 10:01 AM
far better already see. Try grounding it more with a shadow and addingmore texture to surfaces expeciall the floor.

dogfood
July 23rd, 2004, 12:09 PM
While it certainly looks better, I think there are still some problems with the light source and how it is striking the various areas. While you don't really have a shadow across the ground, depsite the very strong moon beams, there is also no real interaction with the different body parts. For instance, the hands, which seem to fall behind the legs, are getting as much direct light as the back and shoulder. It's the same with bits all over the Goan (half-goat, half-man; I drink beer, then eat the cans).

It helps to think about light and how it interacts with the different surfaces in relation to the viewer right from the get-go. It helps you establish the correct values and allows for the easier application of color. If the value is not correct, it's extremely tough to make the color look correct.

Let me know if this makes any sense. I often don't.

Darkstream
July 26th, 2004, 09:09 AM
Yeh the shadows def need to be enhanced, one thing I thought i had right, but it would seem my screen calibration is way off. On my comp at home the area where the bushes meet the grass is almost black, but not so on my screen at work. And the light source is coming right about where his eyes are looking but then that wouldn't make any sense with the moon beam (And i realize this as I am looking at it right now. *smack*) SO moonbeam needs altering. Like I said I will probably just redo the whole thing with all the new input and changes. Would make more sense. This pic just started out as playing around anyway. And yeh Dogfood you def make some sense. I could always throw some cans and maybe an old mattress in there half eaten, make it his little spot to have a nice dinner. hehe Thanks guys!

Jens
July 26th, 2004, 10:59 AM
very good comments in here already, i just suggest you take out that bevelled border, it really doesn't add anything i think.

Darkstream
July 27th, 2004, 03:09 PM
Figured I would keep this rolling along..I did a quick sketch sitting here, decided to change the POV and everything on the pic, now looking kinda down on him, his head is pointed towards the water, still hunched over with moonlight behind him. Wasn;t sure about a border but I definintly want a defined edge of some kind. I was thinking branches or bramble. Something dry and old. yes no?

http://www.geocities.com/darkstream00/LinocornTop.txt