View Full Version : Next stage of development
October 7th, 2012, 10:23 PM
Hi, everyone I'm new to this, but I'm really interested in concept art :P I realize this sketch isn't the best, but where do I take this from this stage? Do I jump into adding colours, or do I refine it and make a tight line drawing? So I would like your opinion on this.
October 11th, 2012, 08:44 AM
From a sketch like this i will sure fix the anatomy proportion first cutting out stuff with the selection tool and resizing them. Look out for a better pose cause proportion and poses in a character design are a major part of the visual impact. After those fixes then you should start tightening up the line drawings, polishing shapes and adding details. After that you can choose different solutions for colouring, like a full colouring, black and white colouring, only shadows, only lights or no colouring at all. Those are the steps for a nice professional looking character design :)
October 13th, 2012, 09:15 PM
Try to add some information as to what you are trying to achieve in the first place. Some background on the character helps to critique it.
for example, if this is a statue, then the static pose may be ok. Otherwise it looks too rigid.
October 14th, 2012, 06:11 PM
I definitely agree with fireblade about the rigid stance. What I've found helpful is drawing two to four rough gesture drawings of the same concept until I get the movement (or lack there of) from the piece. Sketches that are more defined act as more accurate maps for when you lay down color later. Having everything look proportional to itself structurally is also important before you commit a lot of time to painting. Finding a happy medium between a well defined drawing and a flexible sketch is what you should shoot for. The guy you drew isn't a bad place to start, and neither is working with a grey base color. I myself prefer to mimic oil painting and start with a burnt umber (dark brown) base, laying in the shadows and background first, and then tackling the primary subject. Experiment and practice, and your mace wielding knight will come to life in no time!
October 14th, 2012, 07:18 PM
Dude...Way too stiff. If you want, I could give you a better pose as well as a sketch on how to do it. I know I have trouble with poses, but standing poses are what I am good at right now. It's action poses that kill me.
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