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View Full Version : character: mobilesuit gal


kunkka
May 20th, 2004, 08:21 AM
model for ingame character.

design influences from moebius, katsuya terada n yojishinkawa.

as this is my 1st model with texture, the polycount got too high to b used for a game.
wil improve on my next! :D

thx for c&Cs~
http://www.artkunkka.com/works/pic12.jpg

rubble
May 25th, 2004, 11:05 PM
I can't see the pic.

mos667
May 26th, 2004, 12:21 AM
Reminds me a lot of the Megaman Legends series (duette?). Looks really good, too bad it was too high of a poly count to be used.
Something bugs me about everything below the chest. The waist seems too thin (and it looks even more thing when framed by the leg thing'ies) to me.
The feet seem way too small, it could be the angle though.
Also, just the way the legs come together looks awkward. Don't get me wrong, this looks awesome.
If you are planning on making a new model for this, post it up! :)

Chris Lee
May 27th, 2004, 02:32 AM
whats your poly count for this character? can i also see your texturemap? and from the renders, the face doesnt seem to have much definition in the modeling of the face. and i agree with mos667. other than that, good job.

-Chris L.