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View Full Version : long coat agent in a mission...


piGfreeZer
December 14th, 2002, 04:08 AM
I think I'll stop there...
But I still have the multi-layered file so I can do some changes...

tell me what's wrong, what's good, what's really bad...
Done in less than an hour with Open Canvas... and the "halo effect" with Photoshop7
Not proud of it.. I'm just learning the techniques of drawing
http://piggfukker.free.fr/arts/prison_2.jpg

EVIL
December 14th, 2002, 10:56 AM
the flare is really bad

Soupy
December 14th, 2002, 10:50 PM
Let me try to help ya....
Ok...the first thing thats bothering me is that giant...eh..."thing" that huge light has to go, or should be toned down a bit. It almost ruins your picture because its so annoying. Ok next..the scenery is actually quite good. Your perspective is good. The biggest problem that I can see are anatomy issues. The agents' knees, arms, face, need to be fixed. Try looking for pictures on the internet of people rock climbing because they might be in a similar pose. Hope this helps!! Peace...
~Soupy:cool:

piGfreeZer
December 15th, 2002, 03:05 AM
thx to help me...
Anatomy is my biggest problem so I must practice a lot on this...
That's right, this light is really not needed for the picture...
I wonder if this will not create a giant empty space if I remove this light... I'll see this in time
thanx again to help me....

Soupy
December 15th, 2002, 09:45 AM
If you're worried about the light making a big empty space, try moving the moon over a bit. Also, try re-drawing the moon...it needs to be rounder.:)

piGfreeZer
December 15th, 2002, 10:06 AM
ok, I'll do that !
(by the way, doing a round moon is quite hard... for a beginner like me with a tablet !)