View Full Version : New sci fi painting - help wanted.
ChrisMayernik
May 9th, 2004, 10:05 PM
Hi ,
This is a my new painting I am working on . So far it's taken me 14 hours. Anyways, if you could mention anything that sticks out to you or you think needs to be fixed please tell me. Most of the problems I already know about but have not got around to fixing them. Ok thanks a lot!
Bye
http://img24.photobucket.com/albums/v72/designnrg222/conceptartinnercitytraffic.jpg
Wart
May 10th, 2004, 07:38 AM
Huh... this makes my think of the interior of the mothership in homeworld for some reason (not a bad thing). Looks good as far as I can tell. Keep working on it.
Severian
May 10th, 2004, 10:19 AM
Maybe it's just me, but I'm having a little trouble discerning scale and depth. I can see this as either a fairly small room or a huge cavernous space. I think one of the main problems is that you have the pinkish color running through the whole scene, most notably on the foreground ship and the pieces to its right. It's a pretty warm color, which tends to pull it out to the front, even though it's meant to be nearer the background.
There's also a whole lot of value variation going on, and I have a hard time finding a point of focus for the scene. It took me a while before I saw the people in the lower left. Maybe bump up the brightness and value down there to counteract the pink that it's sitting on top of.
Anyway, just some thoughts. It's looking pretty good overall, just play with the values and colors a bit, and maybe tone down the business. Keep at it.
ChrisMayernik
May 10th, 2004, 12:43 PM
Is this a little better? I'm going to make the ships and buildings in front have more color.
http://img24.photobucket.com/albums/v72/designnrg222/web-18.jpg
kraal
May 10th, 2004, 02:29 PM
just in general it is a very static image ........ not to exciting
ChrisMayernik
May 11th, 2004, 12:40 AM
What about the lighting? I just want to learn!
http://img24.photobucket.com/albums/v72/designnrg222/web-20.jpg
Upstart
May 11th, 2004, 12:52 AM
Okay, a few observations. It looks to me like the upper left objects (the things that jut down with the red lights on top next to the white lights) are one of the closest things to me. They are really dark, and equally rendered as the things closer to me, but looking at it closer they are actually behind the white lights which are way the hell off in the back of the piece, so maybe obscure, gray out, and or dull those objects to knock them back some, they really flatten the space out.
You might consider upping the saturation of red/pink in the bottom, and bring the color up mor in the piece to give that middle column a bit more character.
Really darken/lighten whatever is closest to the viewer. You already know this most likely, but I'll say it anyway, the darkest darks and lightest lights are usually in the closest object and things gray out/get blurrier as they go back into the space. That being said, those objects in the upper left, those things hanging down in the middle on either side of the column, the ship below them, the yellowish dock area, and the ship next to it with the blue light/afterburners all seem on the same plane to me as far as contrast goes. I think if you can manipulate those to show different depths in the space, that will really solve any probelm I have with the piece.
Despite all that, I really like the piece, it may be a bit static, but I don't think it hurts it too much. If this were a huge chase scene it might be something different, but as a scene at a dock I don't think being a static image hurts it.
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