View Full Version : C.O.W. #224 ,the cultists demon whisperer.(the familiar series part1) VOTING.
(lark
August 3rd, 2011, 11:18 PM
C.O.W. #224 the cultists demon whisperer_Voting!
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ROUND #224 VOTING
Topic: the cultists demon whisperer
Deadline for the voting: August 17th
Requirements for this week...
- this familiar can be any size, but can only be seen by the cult leader. (You're not required to include the leader in your image, but you can include him or her as long as the focus is still on the familiar)
- this familiar is not a militant physical creature. Its function is to get the cult leader to do its bidding. So stay away from too much biological weaponry.
- as an extra requirement this week, and to keep with lovecraft theme, Your familiar must include tentacles somewhere in its design.
Mydrim
August 9th, 2011, 08:31 AM
Artist: Mydrim
Concept: the cultists demon whisperer
Gorromog
August 9th, 2011, 10:05 AM
Artist: Gorromog
Concept: Fat Fairy
The 'Fat Fairy' is a little demonic familiar that loves to drive the inexperienced worshippers of the dark crazy. Especially when it gets its hairy antennas into the ears of a leader.
SeanMcHaney
August 9th, 2011, 11:59 AM
Once you hear its whisper's it is already too late. The whispering demon corrupts pure souls to the occult giving them power and hate in equal amounts. It lives parasitically off its host, sucking their life from them and growing more powerful from their agony.
sevira
August 9th, 2011, 03:20 PM
Artist: Sevira
Concept: Purple Tentacle
ALL HAIL PURPLE TENTACLE!
obey me!, praise me!
PRAISE PURPLE TENTACLE!
toxic waste, we need more toxic waste!
TOXIC WASTE! TOXIC WASTE!
and now... the world
ALL HAIL PURPLE TENTACLE!
ALL GLORY TO PURPLE TENTACLE!
ALL GLORY TO PURPLE TENTACLE!
lkjhgfdsa
August 9th, 2011, 05:57 PM
Artist: lkjhgfdsa
Concept: Urill'ullu'gullutholoth
An inversion of space/time or a quantum error; Urill'ullu'gullutholoth is an aspect- a humanly comprehesible sliver - of the old-gods/deamons. Perverted and misaligned, malevolent and insidious, its goal the same as all gods and deamons - control over and subjugation of all life.
tsabu
August 9th, 2011, 06:13 PM
Xantis is a pretty small, smart and vicious kind of familiars. They lives amongst the casual humans searching for a person full of hunger for power, and control. After founding such a person familiar is making a noise with the ring attached to hes front tentacle, just close to the victim ear. After hearing such a noise, the "chosen one" can see, and hear Xantis vicious whispers, what usually helps him to get a cult leader position really fast. Usually because of they greedy nature, cult leaders are happy of having a Xantis as a companion. Even if these kind of familiars are persuading hes listeners for making sacrifices from humans very often...
vovosunt
August 9th, 2011, 06:48 PM
Artist: Vovosunt
Concept: Skiapsix - Demonic Advisor
"Humans, humans, humans... Bwahaha! So foolish and simple, so barbaric and naive, yet so prideful.
All you need to do is make them think that they know what they're doing. Make them feel like they're the ones in control.
Make them think all those ideas are theirs. But... they are not..." - demon's wishpers
Broken Lawnmower
August 9th, 2011, 09:08 PM
Artist: Broken Lawnmower
Concept: La'araggo'gor'r'og'o'ylya'y (aka Larry)
Only the Head Priest of the Cult of La'aragg...er..the Cult of Larry is permitted entry into the inner chamber of the Temple. Some of the more curious members of the Cult have tried listening through the closed doors of the chamber, but all they ever hear is the Head Priest arguing with himself over how many more human sacrifices must be made for "appeasement", whatever that means.
ColdDegree
August 9th, 2011, 10:12 PM
Artist: ColdDegree
Concept: Blood Feast
Seen by one, heard rumored by many, the demon labeled "Blood Feast" consumes the life of human sacrifices
Edward B
August 10th, 2011, 05:59 AM
Artist: EdwardB
Concept: Cultist familiar
The familiar of the bodycult collects primarily the eyes of the sacrifices the cult around it provides. fusing them to its body to fulfill some sinister purpose.
1297788
Verehin
August 10th, 2011, 11:06 AM
Artist: Verehin
Concept: The cultists demon whisperer
/m\
warburton
August 10th, 2011, 01:03 PM
Artist: Logistic puppet
Concept: Algamell
Sebastian always had a fascination with demons and the dark arts since an early age. When he turned 14 him and 2 other friends thought it would be a good idea to try a dark portal ritual into the nether realm, sadly for them, it worked resulting in a Algamell demon travelling through the rift and bonding with Sebastians soul for all eternity. The Algamell acts as a parasite by using the hosts soul to influence the person to do its bidding. It constantly feeds on the hosts soul, and only by consuming the souls of others will it refrain from consuming its hosts. Sebastian started by sacrificing his two friends to the demon, after this he went for the homeless. Later with the demons influence he started a cult which helped him collect victims. Its not all bad for Sebastian though, despite having an Algamell constantly feeding on his soul he is granted great wisdom by the demon and also the ability to conduct great dark magics and rituals, all of which help him keep his cult in order.
extra/card
August 10th, 2011, 01:20 PM
Artist: extra/card
Concept: octobird
Being totally blind and unable to fly due to having tentacles for feathers, the octobird demon relies entirely on it's ability to persuade others into bringing it human sacrifices.
snippet
August 10th, 2011, 02:22 PM
Artist: snippet
Concept: Cthulhu lupus familiaris
Cthulhu lupus familiaris has many forms, but after sensing an impressionable mind it will take the familiar form of a dog. This creature pretty much has the same dog like characteristics... except for it's unsettling tentacles where the mouth should be, the burning tail, and the un-canine like feet. The viewer does not notice that when he glances at his friend, it will wag his tail- Dogs after all look out for human interests don't they?...
Ricardo Robles
August 10th, 2011, 04:05 PM
Artist: Ricardo Robles
Concept: Summoned Whisperer
The Master isn“t the same person since he summoned the new familiar. Sometimes, he stays in silent and then all of us can hear a whistling whisper. He moves the lips with an absent look in his eyes, like someone is spoking in his behalf. Every night runs a rumor on the adept cells : The Master is no longer the Master; The Demon is now the head of the Cult.
Ofidian
August 10th, 2011, 04:53 PM
Artist: Ofidian
Concept: The gluttonous familiar.
http://img.photobucket.com/albums/v497/deadofthought/Conceptart_org/08_creature1-1.jpg
DmnSpawn
August 10th, 2011, 05:27 PM
Artist: DmnSpawn
Concept: Speech Thrall
The Speech Thrall is summoned from a ritual under the cover of night, as a glowing figure erupts from the portal between worlds a thrall exits the portal where it's lord may not. It then rips out the tongue of the lead initiate that was the center of the ritual and births a thrall unto the bloody stub.
The tentacles work there way into the blood vessels and muscles tissue embedding itself where the tongue used to be. As it feeds off the blood of the host it starts to resemble a real tongue in color and texture but those whom get too close can see the horrid truth. The creature can now speak Directly for it's dark lord and accomplish his torturous goals at an alarming rate. The host is given unnaturally long life due to the symbiosis however if either are killed both will die.
Greggers
August 10th, 2011, 08:02 PM
Artist: Greggers
Concept: Twin Arbitrator
The Twin Arbitrator is summoned via its masters accursed mirror (passed down generation by generation, its age and origins ultimately indeterminate,) the ritual consisting of staring into ones own eyes and whispering "Biggie Smalls" three times. Once summoned and questioned by its master, the Twin Arbitrator calls upon the combined knowledge, wisdom and foresight of the attached skulls, which are believed to have belonged to two men (one virtuous, the other sinful) damned to eternal servitude of another, darker power. Over the millennia of their existence and exploitation to the benefit of whichever cult possesses the summoning mirror, the skulls have twisted into the form of something resembling a sabbatic goat as further punishment for their deeds in the afterlife, serving cults that have gone awry from the previously said darker power initial intentions. And I have absolutely no idea where this is going so I'm just going to stop writing now.
Riox
August 10th, 2011, 08:13 PM
Artist: Riox
Concept: Sufletul māncător (Soul Eater)
Sufletul māncător, banished for hell to die here on Earth was discovered by a Romanian traveller, Boian. Boian devoted himself to the beast and began do it's bidding. The Sufletul māncător survives by feeding on flesh and soul. Once strong enough, he will go back to Hell to overthrow Satan, earning his entry back into the underworld.
J-Sun
August 10th, 2011, 08:27 PM
Artist: J-Sun
Concept: Cthulito Lindo
The creature is neither benign nor is it altogether vile.
Its wide eyed gaze and bloated frame appears innocuous and you are beguiled to listen carefully.
Do you hear it speak softly, though imperatively, of the inconceivable horrors?!
http://digitaljungle.com/cow/COW224_J-Sun.png
Lawvalamp
August 10th, 2011, 09:57 PM
The war between the Light and Dark Lords has waged for centuries. With the rise of Christianity into the popular masses, the Puritans did a lot of burning of witches and wizards.
This didn't sit well with the Dark Lord. He has devised a new strategy: empower the constant companion of devil worshipers with the True power of darkness! The Bats.
Why? Well because the witch hunters don't pay any mind to the little black flying mice hovering around the incantations. It doesn't matter if the worshipers of the Dark Lord are burned at the stake, those are expendable. We Bats are the true masterminds.
With our goggles enhancing our vision, and our reconnaissance equipment, we are able to research the finest magic, and gather our favorite snack...mo'effin berry juice!
Re-designed added!
Sealegs
August 10th, 2011, 10:57 PM
Artist: Sealegs
Concept: Weeping Blood Demon
yThis creature disguises itself as a tree to most people, only those under its control can see its true form... it mind controls the cult leader, and requires a daily ritual/feeding of blood...it was once a small creature no bigger than a dog...
(lark
August 10th, 2011, 11:14 PM
alright guys thanks for the rad turnout!
multi vote this week! remember to keep your votes to no more than 4.
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Lawvalamp:disqualified you this week because of the accessories rule, and no tentacles. just remember to keep to the rules more closely next time.
Lawvalamp
August 10th, 2011, 11:18 PM
Didnt know about the accessory rules...and the tongue is a tentacle.
Si_Swe
August 10th, 2011, 11:20 PM
lawvalamp, you are being disqualified since your creature doesn't adhere to the rules. I hope you'll participate in future rounds, though, since the quality of your work is certainly not lacking.
(lark
August 10th, 2011, 11:25 PM
yeah dude. sorry but its in the main rules of COW. rule 1D. no accessories or clothing.
it was a tough one because you had a great piece. and like si_swe said you certainly aren't lacking any skills. sorry again, and hope you participate in cow again in the future.
Sealegs
August 10th, 2011, 11:32 PM
I don't feel Lawvalamp should be disqualified, he has a great piece! Others have bent the rules before :( We cant let it slide this once? I think it was an honest mistake...
sevira
August 11th, 2011, 12:35 AM
quick now before I have to get my train
I voted for vovosunt and lawnmower
vovosunts design might be a bit generic but it tells some kind of story about the familiar which is actually pretty nice
(also I looked at your sketchbook and can't believe how young you are... kinda jealous, keep the work up!)
lawnmowers piece is strong as it also transport some kind of concept about the familiar although I can't get rid of the feeling of seeing a demon broodlord rather than a invisible familar
and then I have to say that I have a really big problem with edwards piece in this round
his rendering and usage of colors sure is impressive and his skill sure is superior to most of the other contributors (including me)
but seriously, that is a humanoid and therefore against the rules, I think it would be kinda unfair to vote for him for just being good at using colors and rendering while ignoring the rules that were set up for cow and this weeks topic
verehin changed some parts of his creature after the critique from the wip thread and I would have voted for him but it still has too much human features in it for me (this is just a personal taste and Im almost feeling bad because I really admire his work but couldn't vote for him in the orc chow and in this cow)
same goes for sealegs this round
I just don't feel that "demonic whisperer"
Icedearth15876
August 11th, 2011, 01:09 AM
Definitely voted for ColdDegree it's the darkest most cult like creature in my opinion.
Gorromog
August 11th, 2011, 01:19 AM
My votes go to:
Broken Lawnmower: Awesome creature, that grin and those folding hands really give it some character.
Sevira: It looked great from the start.
lkjhgfdsa Your creature really looks like it is some demon spawn from another world.
(lark
August 11th, 2011, 04:06 AM
sevira: yeah i agree that there is a Grey area when it comes to the humanoid thing. and a lot of the rules for that matter. its definitely the least favorite part of moding an activity like this when i have to disqualify peoples hard work, and I'm usually pretty lenient with the rules because of this. the one disqualification this week is because there was no way to get around the rules as far as leniency with lawvalamps entry.
i know this seems vague, and i apologize for that. its just i have a soft spot for other artists who want to get seen and have their hard work recognized.
as an aside i have decided that lawvalamps revision is well within the rules and should be included in the poll. for some reason the site wont let me alter the poll so si-swe will have to do it tomorrow.
thanks for understanding guys. i just want to help make this a fun activity that everyone enjoys.
warburton
August 11th, 2011, 07:02 AM
lark You and Si do a great job running COW. Thanks to you both for all the effort you put into them.
mydrim I like the design and style of your image but i would have liked to see it taken further. Perhaps getting some colour in there or even some values. I think the actual creature design is hard to read against the mountains in the background also.
gorromog I like his face and the textures you got going on in this creature. I'm not sure about the white light behind the creature, it feels abit out of place and unnateral. The creature looks and feels very static also, perhaps having some more elements to show how this creature is able to fly or hover would help because it doesnt look like it should be able to fly.
seanmchaney Interesting concept, i like the idea alot. The actual creature could use abit more work though. It looks very flat because the values are off. Try painting stuff from life and taking photos of random objects, turning them greyscale and painting them to improve this. This will help you with your lighting and form also. I'm not keen on the grey fog/ white background either because its leaving your design in a very empty space which doesnt help the overall design. Perhaps putting some more design elements in to aid your description would give your creature more life and realism. Hope these help ;)
sevira The overall design came out well, i like the colour palette you used. I think abit more variety in textures and marks thoughout you creature would help it alot. It kinda looks unnateral because the creatures skin is all so smooth and flat. Remember that nothing in nature has straight edges or completely smooth surfaces. Only mad made stuff generally follows these rules. You should do studies images of existing animals, crocodiles, rhinos, elephants, lizards etc etc and have a go at replicating the unique skin textures all these animals have.
lkjhgfdsa First off, i always mean to ask, what does your user name mean lol? Secondly, cool concept. The actual creature design is great, lovely story telling and mood in this concept! I love how you lit the scene also, very well done. I think the main problem for me in this image is the focus. The eye is naterally drawn to other eyes and so for me it was human, then creature. The humans face is abit weird too. I think his lip is too big and its tough to read his expression. Hes just kinda chillin lookin at his familiar thinkin "dam why didnt i buy those cookies on offer earlier" ;p Got my vote, hope to see you next week.
tsabu Awesome description, love the idea. Would have been cool to see more of this in your overall concept. The creature doesnt look like he has much intellect, much like a fish. Perhaps giving your creatures face more character and emotion would help with this. Eyes are great for reading expression so changing these and also adding a mouth which is capable of speech would help. Also im not a big fan of the background. The mass of empty space is drowning your concept and also the values of the creature don't match the values of your background. If your going to leave a background blank a good artist to look at is Goldenserpent, http://www.conceptart.org/forums/showthread.php?t=225948
Still i like the colours in your creature and wing elements, hope this crit helped.
vovosunt Very cool, think you nailed the brief here. I like how you gave creature and human similar features to suggest they are related. Not much to crit here sorry, perhaps more design elements to your creature because its abit basic or variety in textures but i guess this is up to you and it worked as it is so....good job =p Got my vote.
broken lawnmower mmmm tasty brush work and values. Design is very good too. I know alot of people prefer a concept with a 'paint' feel but for me it feels unfinished. I would have loved to see this rendered further. Regardless still a good piece, nice one.
colddegree Prity sinister looking creature. The overall form of your creature could use more work. I think because the lighting is abit off and the values are off also is making your creature look flat. Sometimes if im struggling with this problem i build a basic mesh in 3d then tranfer this to photoshop to help me with my form and values, i think a similair technique would help you alot here. Also the marks running through your design are used too much because there isnt really any areas of interest. Try using different brushes and textures around different areas, especially around bits where you want people to focus on. Using hard and soft edges is a great way to do this.
edward b I know straight away your main crit your going to recieve from this is thats its too human. Despite this its still a cool concept. Ive always been a fan of your painting technique and also the colours you use in your designs, this piece is no different. Kinda reminds me of a colourful version of a silent hill monster. Composition wise i guess its abit bare, still i like the piece very much. You should take a shot at the next familiar (lots of gold and colourful elements would work in your favour ;) )
verehin Awesomeness. Reminds me alot of the work of Coro. Captured the brief well too. As a first read i think the overall concept is quite busy, its not very easy on the eye. Epecially with the mass of detail going on in the creature theres no where for the eye to settle. Still i thought the lighting, cultist character and creature design were all solid so you got my vote.
extra/card lol, i literally laughed out loud when i read your description and saw your design, it certainly has alot character to it and it reads well. I can just imagine this thing persuading people to do its bidding by nagging and annoying them to the point of insanity. Perhaps abit more work on the rendering to crispen up the overall design slightly would help sell the concept more. Other than that its prity cool, love the style you've got going on here.
snippet Interesting concept, very original too. I think less white in your creature is needed here. I'm not sure if white is its nateral colour or whether its strong light but its too harsh on the eye. Its feet look abit out of perspective too, especially its back foot on the wooden floor and its front on the parchment. Also a few design elements to consider, why is this creature wrapped in chains? Also why is it sitting on a long piece of parchment? I think these elements are confusing the overall concept. Despite these i still like the design, i especially like the dusty background. Would be cool if you could do a series of these ;)
Ricardo Robles Great stroy telling elements and rendering! Especially like the colours and textures running throughout this piece. The main problem here is we're only seeing this creature and the cultist from the back, the actual creature design is being obscured. Great illustration and story telling but more creature concept elements here would be icing on the cake.
ofidian Weird little creature and interesing design.Ive never been a fan of plain white backgrounds because they generally disrupt the values of the creature and take focus away from the concept. Especially when there is lots of it. Also there is little here to suggest this thing is a familiar or a whisperer. Hope this helped.
dmnspawn Wow thats a prity awesome concept. Quite an imagination you have there. The illustration look of your image is cool too. I think the focal points are tough to read here though, the main focus, which is the creature on his tongue is so small is tough to even see it and so the initial read is lacking. Plus the tentecles look flat and disappear off the page leaving the viewer to work out what this thing even is, whats its anatomy, how does it work etc etc. If it was me i would probably increase the size of the image, perhaps give it a cinematic and bring more creature into the image, making the head a secondary focus.
greggers Cool concept, i think the biggets problem here is the values and lighting. Because they are lacking you creature looks flat and unnateral. As i said to colddegree, sometimes when i struggle with this problem i like to make a 3d mesh then take it into photoshop and work over it. It helps alot with form and values while also speeding up your work flow.
Riox Thats a prity cool concept.I think its a man at the bottom but its tough to tell. Its a little thing but making this more specific would help alot with determining the scale of this creature. The background looks abit weird also, kinda looks a mix between a cave and a flat lighitng backdrop. I think because its neither its confusing to look at. More depth and attention to the background could push your design further, especially if you did a dramatic light streaming from the cave entrance creating a cool lighitng effect from behind the creature.
j-sun Cute little dude, i can imagine this as a familiar. Perhaps crossing the humanoid rule abit but still a good concept. Perhaps a crit would be that the overall design is a little plain and theres little imagination with the background or composition. More elements to suggest he belongs to a cultist and hes a whisperer would be cool too.
lawvalamp Its shit that this didnt make it too the pole, but i guess it does break the accessories rule. Regardless of this its a cool concept. The raspberry is a nice touch which gives good indication of the size of this creature. The lighting and textures are very good also. Perhaps my only concern is that it resembles a bat with added elements. Its not that original because this creature kinda already exists. Regardless, still a good concept, hope to see you participate in the fututre.
sealegs Thats prity awesome. Love the concept and also the values and lighting! The branches and colours are a nice touch too. Not much to crit here, i'm jealous ;p got my vote, nice one.
Thats all, hope these were helpful. Sorry if abit brutal, had alot to get through. See you next week.
Edward B
August 11th, 2011, 08:10 AM
Another great topic, cool to see a big turnout!
Sevira! Thanks for the compliments you are far to kind, yes I agree this creature is certainly borderline human.
I was ready to be cut, but I wanted to throw this in and see if it made it
Unfair to Clarke and Si_swe I know, sorry guys. :)
The good news is, it provided some fodder for a 20entries multivote.
Cheers everyone on some great work!
My votes went to:
Mydrim - Really glad you posted that, very eerie piece and like it the more I view it.
Broken Lawnmower - loved this from the sketch and on, such juicy forms!
Verehin - I'm a big fan of everything you do, this piece is no exception.
I realize you had to alter some things during the process of the image, right now I feel the cultist is kind of stealing the show from the monster.
Sealegs - Another great creature! Really like the hard forms you use and the colorscheme works really well.
Rob Powell
August 11th, 2011, 09:01 AM
Great stuff this round guys, glad to see COW picking things up this round with another 20+ multivote! Props to (lark for creating such an awesome topic which I regretibly was unable to partake in this week.
Mydrim: I don't see enough focus on your creature here. It seems to blend into the background too much making it hide in the composition. In this image your cultist is the main focus, you should try to shift that focus toward your creature and make it stand out from the rest of the image.
Gorromog: Creepy little bugger. I think the background could use a little work, the white light isn't helping either.
SeanMcHaney: The forms don't seem as strong as they should, you should try to render over your linework so the form ans shape of the creature becomes more solid.
sevira: I still have a hard time seeing this as a creature, because of the plain looking materials and lack of textures. Also adding a bit more colour variation would make it seems a bit more believable.
lkjhgfdsa: Looks really neat and very creepy. It's looking a little flat atm, you should add some stronger highlights to your creature because the lighting on the cultist takes the focus away.
tsabu: interesting looking critter. The forms are still looking a bit flat, try adding some more highlights, also adding some perspective to a creature like this can vastly improve the composition.
vovosunt: Really nice illustration. The textures on the creatures look very nice and realistic. Although as I've before the creature looks a little too familiar, get it?... No?...ok nevermind
Broken Lawnmower: really nice work. I like the sketchy feel of this piece and the creature has a dominent look to it. Would make a really cool boss monster in a game. You got my vote!
ColdDegree: The creature gets a bit blurry around the mouth, that ruins the forms a bit. Also the values of the creature almost match the background, try to watch out for those things compositionally.
Edward B: Some really nice rendering and use of colours, as always with your work, would've voted for it but it was too much of a humanoid, usually I don't mind, but this guy look more like a mutated human as opposed to a humanoidal creature. Maybe try adding some more design elements to the back end of the creature, because I notice in a few of your creature designs you give them a humanoid body and add a bizarre head that takes all of the design. I noticed this in your Rock muncher entry, too.
Verehin: One of my favourites this round. Very creepy looking creature, just it's appearance alone would make me obey it's commands. I notice a lot of choppy lines in the image, I'm not sure if it adds a special effect or if it makes the image look too busy. Either way you got one of my votes.
logistic puppet: Really neat, def has that lovecraftian look to it. Some nice texture work, but the linework still shows through quite a bit. Looks to me more like a coloured sketch than a painting. The focus on the creature should be shifted towards the head a bit more, there is a lot of highlighting on the creature's belly, while the face is a bit darker, especially that eye, brighten that eye to give it more prominence.
extra/card: The rendring could've been pushed a bit further, because it looks like it's still in the thumbnails stage. The creature design I think is just awesome though. I really like the character this guy has, I can imagine the way it would persuade it's follower. You got my vote because of this. One of the few times I vote based solely on the concept.
snippet: Cthulhu hound? lol. It's a really neat idea, and the rendering quality is improved from your last entry. Doesn't look too demonic, seems more like a creature that would take orders as opposed to giving them.
Ricardo Robles: A cool illustration, but conceptually, it is lacking because the creature's design isn't totally clear. If you would've showed the reverse of this image and view is coming from the fronat instead of from the back it would've turned out much better.
Ofidian: Looks neat. The white background doesn't exactly due it justice because the creature appears to be very flat. Try to consider working on a mid value background so you can build darker values and lighter values much easier.
DmnSpawn: The forms on the cultists are a bit to strong compared to the creature which has almost no form at all. It almost looks like it was drawn out with the lasso tool then filled with a colour and pattern. Remember to add the dark values for shading and light value for lighting. I think the piece would look better if the entire head of the person wasn't visible, just the mouth would surfice and the creature's design would show a lot better.
Greggers: Interesting creature and noce idea adding the little skulls onn it's tentacles. The rendering could be improved if you use some larger brush sizes, because it looks very choppy so the texturing is a bit off. That background is a bit distracting for me as well.
Riox: Has a noce dominent feel to it. Fits the brief very well. You have some more interest if you add some more saturated colours to the creature so there would be a better composition.
J-Sun: Looks more like a mini wingless cthulhu to me. Once again the white background dims dowm the lighter values making them appear darker which flattens the image considerably.
Lawvalamp: It is a shame this didn;t go to the poll. but rules are rules. Thing is with accessories your creature starts to become a character, and there is another section for characters. The design of the creature overall is a little dull, no more than just a regular bat with goggles and stuff. The rendering quality is excellent so I'd like to see you return despite the disqualification, I'd also like to see some more creative designs in the future as well.
Sealegs: Nice work as always dude. I like the bony look to the creature head piece and the bloated fat abdomen go well with it's head. Reminds me of a queen ant, and the cultists are it workers.
DmnSpawn
August 11th, 2011, 10:34 AM
@- logistic puppet Yeah as I did it I was noticing the head looks too good no matter what I did to the tentacles. And I jumped into this contest with 4 hours before work on the day of finals so it went from concept to thumb to fin fast. I agree with everything you said though, my focal point is his head and that's it I had the pic widescreen but I did the head first and that set me up for failure, I had to cut out the widescreen or the creature on the tongue was sooo small you couldn't even notice it. And the larger creature WAS fully drawn but I had to crop-recrop-recrop then I blacked some of it out again and Poof! he was gone! I was noticing these things while painting it, I just didn't have time to stop and think of how to fix it much less apply it. Thank you for the crit tho, I love getting feedback :)
@ -Rob Powell Yeah, I wish I had been able to participate in the WIP thread cause then I could of fixed it. your absolutely right on the head, it bugs me so much that it steals the show. And the tentacles were all hand painted no lasso tool.
I was "attempting" a more see anemone translucent look, but no matter what I did I didn't get it the way I wanted. Definitely needed more time.
Please give me feedback in the WIP thread for cow 225, I plan on being more involved with activities of the week.
sevira
August 11th, 2011, 11:22 AM
finally arrived ... missed the first train btw.
5 hours in the train ~.~
anyway
@clark
just on a sidenote, I mean Im relatively new (though Ive been lurking for quite some time) but I think you guys are doing a great job here
and I know that it can be hard since people like edward really add some quality to cow
but yeah whatever, as long as we can speak openly about that kinda things I'm fine with it :)
@the critics
thanks guys, I really appreciate the critique
was going for a dolphin like smooth skin but yeah tbh this is kind of a really bad excuse, at least it was fun to work on it (+ I found out I still have DotT on my computer :D )
I really need to do some studies on texture
@edward
yeah I meant that exactly as I wrote it, looked at your sketchbook and I really love the way you are using color
keep the good work up
since I won't be able to participate in the next round Ill take the time to do some complete critique like Rob and some others are constantly doing (srsly guys how do you find the time to give everyone such a detailed critique?^^)
cya all in the 225wip thread :D
Broken Lawnmower
August 11th, 2011, 02:25 PM
Voted for Sealegs, logistic puppet, Ricardo Robles, and Verehin. There were a few more that were close, but those 4 were my favourite pieces.
Welp, time to start on the next one. \w/
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