Leopoldo
April 20th, 2004, 01:02 AM
Hello all,
It's interesting to me to see that very many people are hung up on the amount of time it took to draw something.
Really folks, time isn't an issue as long as you don't miss the deadlines. So please, don't kill yourself by stressing out or put yourself down if you didn't get it right after the million hours were up.
Depending on the situation you will either have a deadline or a budget to get it done within or you won't.
If you don't have the deadline then why bother with the time issue? (don't answer that, it's retorical)
No you don't have to be fast to land a good job as long as you deliver solid ideas with a good rendering style within a reasonable deadline.
Leave the time race issues to the Olympics.
From a seasonal pro who has had too many overambitious production managers who don't know how to put together a schedual whilst keeping the crew healthy and sane.
Leopoldo
www.fabpics.com
It's interesting to me to see that very many people are hung up on the amount of time it took to draw something.
Really folks, time isn't an issue as long as you don't miss the deadlines. So please, don't kill yourself by stressing out or put yourself down if you didn't get it right after the million hours were up.
Depending on the situation you will either have a deadline or a budget to get it done within or you won't.
If you don't have the deadline then why bother with the time issue? (don't answer that, it's retorical)
No you don't have to be fast to land a good job as long as you deliver solid ideas with a good rendering style within a reasonable deadline.
Leave the time race issues to the Olympics.
From a seasonal pro who has had too many overambitious production managers who don't know how to put together a schedual whilst keeping the crew healthy and sane.
Leopoldo
www.fabpics.com