PDA

View Full Version : Industrial Age Golems


Teknoholic
December 4th, 2002, 03:53 PM
:chug:

Hey gang!

Finished these for class last night. Please rip them up. I want to RULE!

http://www.thickhead.net/ben/watergolemsmall.jpg

http://www.thickhead.net/ben/firegolemsmall.jpg

Lono
December 4th, 2002, 04:24 PM
the first one is great! no complaints. i love the design and concept.

although i think the rendering of the fire golems is great,, the design is a bit boring in my opinion. i dont think there is anything wrong with simplistic designs,, i just think they need a little extra whammy.. :p
maby rework the arms and legs. they dont look functional like the water golem. they would work in a video game universe, but it doesnt appear that thats what your shooting for.

great work over all!

-Lono

Hudnut
December 4th, 2002, 08:11 PM
nice designs. I like both. The cuteness factor of those fire golems makes them work for me. I can imagine that head popping up and down like a boiling pot, clanking and shaking whenever it talks or gets angry. Great work!

Dave

Teknoholic
December 5th, 2002, 09:34 AM
Lono - You're absolutely right. You caught me! I thought I could get away with it since there are so many arms and legs that nobody would notice or care. Just adding little bicep-type hydraulic piston thingies would make them look a lot better. Thanks!

Hudnut - It's fun to think of how they'd move, right? All shaky from the engines and crap. I'm thinking about 3D animating them if I ever get finished with my other stupid animation.

Also... People have started telling me I need to rework the text completely. Anybody know of a good place to get good fonts?

retro002
December 5th, 2002, 09:48 AM
the renderings are both great, except for what already metioned, there's nothing really bad, only you should rework the text. it's not the font that's wrong, but how it's arranged on the sheets, it looks like flying around randomly. try to concentrate the type on one or two places and try to look for consistency if possible.

sandgrain
December 5th, 2002, 10:27 AM
www.acidfonts.com (http://www.acidfonts.com)

all free and lots of 'em. :)

Hudnut
December 5th, 2002, 03:57 PM
One idea on the text: look around on the web for really old Sears catalogs from the turn of the century. That stuff has got to be out there somewhere. That should give you plenty of ideas for text arrangement and layout.

Dave

tyboogie
December 5th, 2002, 09:10 PM
hudnut made a good suggestion on the text. I think your fonts look good but the placement of the type is a little too spaced out for me. When i think of that turn of the century advertising i think of all the type being very close together
the illustrations are great

Fozzybar
December 6th, 2002, 03:41 AM
I don't know how the posters looked in this age...but typographically there are too much different fonts and font-styles...

I like the illustrations a lot...especially that fire also comes out of the firegolems bottoms...they don't feed on beans, or?

Teknoholic
December 6th, 2002, 10:15 AM
Retro002 - I agree. Working on it as we speak.

Sandgrain - Sweet, thanks. :beer:

Hudnut - I looking at 1890's steamboat posters and stuff like that. I seem to have missed the look :) Thanks!

Tyboogie - Good call and thanks!

Fozzybear - That was what stuck out most to me in the old posters, every line of text was a different font! CRAZY!!! So anyway, you're right about the font styles. Some are too modern.

Yes, they eat a lot of Mexican food.

Thanks all! You kick ass. :chug:

GriNGo
December 6th, 2002, 10:25 AM
they look cool :) but the fire golem doesnt feel very techy (robotish), like the first one. Good work though :)

mcotie
December 7th, 2002, 01:31 AM
These look cool. Some more research on old newspapers and ads would really help you out. Don't be too quick to use a bunch of different fonts or flashy fonts, it gets too busy. And never ever never ever never never, stretch fonts to appear taller or wider.

This piece could definitely look right out of the old days if given a wicked Aleksi photoshop treatment to give it an aged feel.

keep it up

Mitch

Dano
December 7th, 2002, 07:19 PM
great pieces of work ya got!

The best I've seen since joining this forum. I gotta know what program or programs you used.

keep em comin!

Teknoholic
December 8th, 2002, 01:04 PM
Gringoloco - You're right. I'm working on adding more functionality to the arms and legs. Thanks!

mcotie - Thanks for the good advice on fonts. I'm also hoping to wreck these pictures before i print them again with some aging effects. Thanks!

Dano - Then you haven't seen much art here! ;)

:chug:

John P.
December 8th, 2002, 05:51 PM
These pieces are so great I'm not sure I should even critique them, but there are a couple of things I noticed still:

1) The fog/smoke coming off the guy in the first pic should cast at least a little bit of shadow together with the rest of his shadow, IMO.

2)The arms of the fire golems seems to be hinged onto the body by a 'nail' through the upper arm only, which would prevent movement out to the sides; they would only be able to move the arms forward and backwards.

Other than that.....better than I could've done. :)

(although I'm posting something OK tomorrow ;))