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talos72
December 1st, 2002, 02:36 AM
This model does actual house-cleaning and first-aid!



http://members.cox.net/arasht72/toolbot-v3.jpg

jrr
December 1st, 2002, 01:24 PM
hey this is pretty cool. but where's the toothpick?

John P.
December 1st, 2002, 01:34 PM
I like the humorous style of your robots. :)

I wouldn't like having this one running rampant in the house with all it's blades out though... :erm:

:D

One question though: -why is only one of the spotlights giving off a light beam?




(I also reply to this 'cause it seems the forum is slow. Many views but few posts...)

davi
December 1st, 2002, 01:51 PM
very cool, all the "fins" and wings on him makes it look like it could transform into something that could swim or fly. Great prespective on the blades but the vaccum's tube seems alittle flat.

gekitsu
December 1st, 2002, 01:59 PM
that's cool. it just lacks the emblem of the official swiss multifunctional knifes :)

talos72
December 1st, 2002, 02:09 PM
Ya, the forum does seem a bit slow...lots of views and not many replies...People still recovering from all the turkey eating...:D

Thanks folks, appreciate the feedback. I figured there is already plenty of serious looking robot designs out there, why not some goofy ones too! As to why one of the robot's eyes/ lights giving off light...well, it would be an over-kill, I thought, to have all the eyes shining all over the place:rolleyes: . As for why he is missing toothpick, well....do you really want this guy to pick your teeth? No swiss army cross on his arm because I don't want to chance a lawsuit from the swiss army...:chug: j/k

I.was.ink
December 1st, 2002, 03:41 PM
I love all your bots that I've seen. A small question, though: When u start off, do you base them off of the human figure, or do u just start off in painter with paint. Or do you sketch it out first, and last of all how long did it take you?

I like your stuff so thats why I ask:D

talos72
December 1st, 2002, 04:25 PM
Thanks iwasink. As for my methode, it all really depends. This particualr piece was actually an ink sketch from a sketchbook that I scanned and painted in Painter (about 3 hours or so, including the ink work). Sometimes I do work directly in Painter too. I am constantly drawing and sketching and if something looks interesting enough, I develope it further.

Design-wise, I do base some of my robots off human forms and others off animal or just none-living forms. It's all about interesting shapes, if the over-all shapes are working or appealing then I can work on "styles" and "detail". Also, paying close attention to construction, especially when doing mechanical designs: make sure your forms read like solid objects (cylindars and rectangular forms are in proper perspective and not wobbly, and I don't mean in terms of sketchy versus clean line but rather overall construction). Believe it or not, style and detail should be your last worry: First worry about construction and composition. Keep things loose in the beginning and slowly flesh them out. explore, explore...:p

I.was.ink
December 2nd, 2002, 01:56 AM
Hey great to know. I'm getting painter 7 tomorrow and I'll be sure to paint and post something. Any tips for a painter newbie?:p

talos72
December 2nd, 2002, 09:22 PM
Even in digital painting, the same rules of light, composition and draughtsmanship apply as they do with traditional media. So get your hands on as many good books on classical painters as you can, and go to museums and study the original artworks.

With Painter, start slow and just work with few basic brushes till you get the hang of the interface, it can be tricky. Then start experimenting with other tools till you find the ones that suits you. Go to Painter user groups too, it has a wealth of info.

Draw everyday if you can!

Peace :cool:

Hudnut
December 4th, 2002, 01:57 AM
Very cool design. But I think it could just as easliy pass for a serious robot as a goofy one. Just change the color scheme to something dark and brooding, and all of a sudden that guy would look baaad-ass. Your shapes and volumes are great. Nice work.

Dave

Starknaaaked
December 5th, 2002, 10:43 AM
are you scared to finish the bottom of the bots body?....i'm not really into the background....the gradient thing is just played out if you use it in such a simple way...incorporate the background with the foreground:chug:

talos72
December 5th, 2002, 12:01 PM
Hehe, not scared...it wouldn't help the composition to add the legs. I think it would clutter things, given there is already so much crap on the character.

Green background makes sense to me, it is complimentary to the main character's color (look at the color wheel). So, if by incorporating the BG with foreground you mean having a warm or reddish tone, it will not help the composition. The green background naturally makes the red on the robot pop out....try looking at a red circle on a green background, it wobbles because your retina is composed of cells that pick up red and green pigments (cone cells) very strongly thus creating this effect.

Gradient is just a gradient, not an artistic statement. Again, the character is the focus of the composition.


thanks for the feedback though... :chug:

Teknoholic
December 6th, 2002, 08:47 AM
I agreee with Stark on that. I've seen too much artwork with gradient backgrounds... It's quickly becoming cliche. I hope that's not how this decade of concept art is remembered :)

I'd rather see anything else. Hints at a background (you'd be suprised at how minimal you can do and get away with) would be nice, or even a flat area with a cast shadow or vague floor/horizon line.

But, honestly, we're nitpicking here. :evilbat:

amphex
December 6th, 2002, 07:39 PM
Haha, I love the cartoonishly humorous style of this..its not something you see every day =D
But I just wish you would finish the body..screw composition!
=P