View Full Version : Concept ART: Blooddy Monster... only for 18+, teen mature
WhiteBlaizer
November 30th, 2002, 11:00 PM
Hi pals...
Here's a pic i have done this night (less than 4 hours). It's the 3rd pic i have maked with my digital pen (its an excersise, not much detailed). The draw is completely cg, no scans of any draw. Critics are welcome.
http://blaizer.metropoliglobal.com/mm3a.jpg
cheers, i hope you like it.
PD: if you have any suggestion, don't doubt to tell me ;). and if you want a close up, tell me too.
mcotie
December 1st, 2002, 12:14 AM
Hey Blaizer, Your stuff is very tight. This piece almost looks like one of your baddass models.
Mitch
PS
Spain is a bitchin country. I spent a year there one week, in Zaragoza. Loved it.
Batteram
December 1st, 2002, 01:43 AM
One word: cool.
Like Mitch has just said your work is very tight. I tend to do my concepts tight as well, however, I render my concepts so they don't look all tight like statues. To make this pick even better, I'd say you can be looser because it would look more painterly and stylish. Good job though.
nardfrog
December 1st, 2002, 04:10 PM
First off, I think McOtie means tight as in "cool" its slang in the USA. I could be wrong but thats how everyone I know uses the word. Next, you style is very clean and you do keep the work tight, but i diffenately recomend giving different textures to different surfaces - right now they all have the same texture. Other than that it looks great.
WhiteBlaizer
December 1st, 2002, 04:56 PM
hehehe
That's only a quick concept sketch, but colored. He's posing, only posing. If i would want to dote him a dinamic position, it would have it, no doubt. Anyway... it's a concept, only that.
Yes, its so tight :D , i like tight monsters.
Mitch, did u learned some spanish :)? i'm located in Costa del Sol, near Marbella, a point of watching pretty grils from all europe :D. Here's a lot of pretty swedish, and models ^^... like california eheh
Here's a close up of this ugly monster
http://blaizer.metropoliglobal.com/mm3_closeup.jpg
and here, a work in progress 3d model of him (med-poly), much stylished than the quick concept. I hope to finish it soon.
http://blaizer.metropoliglobal.com/mm3d.gif
The model would be textured like this, but with more work.
http://blaizer.metropoliglobal.com/wire_kelek.jpg
Its the head of a skeleton i have done.
LOL this is my large post in english :cool:
cheers
imager777
December 1st, 2002, 07:40 PM
Very nice. Are you working in Mirai/Nendo?
WhiteBlaizer
December 2nd, 2002, 05:21 AM
Imager: i use 3dsmax 4. black is color object. it seems mirai ehh ;)
HoodZ
December 2nd, 2002, 08:05 AM
a lot of pretty swedish, and models ^^... like california
are they friendly or stuck up like Cali girls :D
WhiteBlaizer
December 2nd, 2002, 11:04 AM
too friendly for me, hehehe :beer:
amphex
December 2nd, 2002, 02:29 PM
Wow man, awesome work.
I can think of no suggestions at all =D
I just cant wait to see the finished model!
Hudnut
December 4th, 2002, 02:01 AM
Nice design. The head is particularly cool. It has a unique shape that doesn't remind me of Aliens or something else that is ultra-familiar. Very cool.
Dave
WhiteBlaizer
December 7th, 2002, 06:43 PM
hi again people
check this link for see a previous model i was making before.
He's finished except some retouches :)
http://www.cgtalk.com/showthread.php?threadid=32314
here's a nice shoot of him in action.
http://blaizer.metropoliglobal.com/006w.jpg
http://blaizer.metropoliglobal.com/005w.jpg
http://blaizer.metropoliglobal.com/004w.jpg
Saludos!
Batteram
December 7th, 2002, 08:44 PM
Now that model looks fucking awesome.It looks a bit different from the concept but very good nonetheless.
Could you tell me how you did the skin? Did you use bump maps or did you unwrap the uv's and then paint them in photoshop? If you did the latter, unwrapping the uv's would have been a pain in the ass, huh? Or did you use a combination?
amphex
December 7th, 2002, 09:33 PM
Holy crap dude..that model is freaking insane =D
A bit different from the original concept, but no worse!
Im scared =X
WhiteBlaizer
December 7th, 2002, 09:38 PM
Batteram, i unwrap the uv's and then i painted the skin in photoshop. woo yess the unwrap is a headache :D, i'm now lazy of this character... too much work, five days... my hardest hooby hehe.
For the unwrap i have used texporter and a plugin for mapping from mankua, tlunwrap...
Amphex, hehe the big daddy will be more terrible. i have more practice ;)
this is a previous model and char i had. I'm now making the biggest ugly monster hehe, his pappy
thanks for the comments, i apreciate it a lot.
Greetings!
Psychosocket
December 7th, 2002, 11:13 PM
Wow, that's some great work there, WhiteBlazer. That looks like it belongs in a game or something. Excellent. :)
swampbug
December 8th, 2002, 01:57 PM
that is one phat piece of ass! The 3d work is.... just :eek:
vBulletin® v3.8.2, Copyright ©2000-2012, Jelsoft Enterprises Ltd.