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reindeerFlotilla
January 13th, 2011, 11:48 PM
Hi there!

I'm just curious how people on conceptArt feel about the idea of creating art for indie games as opposed to creating work for large companies.

I'm a developer myself, just looking around a bit. I'm trying to understand whether or not artists feel that interesting projects are more important than big company names.

Love to hear people's thoughts.
-zach

dpaint
January 14th, 2011, 12:27 PM
I work on both as long as they are paying gigs. I don't care how big the company is. The last game I did for the iphone I did everything from creating the art for the pitch to investors, to all of the production art including backgrounds, characters, maps and interface. It was very enjoyable working with a small team and I was payed my going rate. I'd rather do that then work on yet another version of Madden football for EA.