View Full Version : quicksketch desert solider
doppelganger
March 3rd, 2004, 06:30 PM
Did these thumbnails over coffee, maybe someone wants to develop them further?
I am trying to get better with my quicksketch (and I mean quick these were all 10 - 15 min)
So if anyone can point out things that read well or are unclear please do.
http://www.scottspencer.com/concepts/desert_fox_sketch_1.jpg
Sammy
March 3rd, 2004, 10:27 PM
I used to try and widdle my marker sketching down to 15-20 min, and I found that in areas outside of the product design department that it can hurt the concept. (because a usual product design sketch is a cyllender with a bubble attached... you know what I mean hehe) ... with stuff like games and entertainment there's so much detail and greebling, I found it good to go ahead and spend some extra time 30 min to an hour sketching. and mostly working from tiny thumbnails that use one pen.
the figure stance is a good one, go ahead and not hatch legs and arms in the background if you're cutting time - it usually adds up to atmospheric perspective in peoples brain.
I wanna see you go ahead and sit down for an hour and bust a really really nice one out, like that troop transport you did, the shading on that thing was bad-ass.
doppelganger
March 3rd, 2004, 11:29 PM
Heh yeah I do know what you mean : )
Thanks man, point well taken. Bob has me all on this rapid fire kick so I tried to do what I could today in as little time as possible. I am itching to get into a real elaborate environment so I think I will invest a couple hrs in that and puill off something super detailed and GREEBLED : ) .
Thanks again man. We need to sketch this weekend!
Scott
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