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View Full Version : weapon: 3ds model/texture test


digitalgannon
February 28th, 2004, 01:04 AM
A comapny that i applied for wanted me try my hand in modeling weapons, this is my real first stab at doing a gun type weapon in 3ds. model/texture (semi-cpmpleted due to time constraint) in 2 days.
http://digitalgannon.com/assault_riffle_concept.jpg

Sandizzle
February 28th, 2004, 02:16 AM
looking very nice, gearbox is goin to be proud:cuddle:

azjohnl
February 29th, 2004, 01:57 AM
looking pretty clean i think (in a good way) , nice :)

juicy_fruit
February 29th, 2004, 02:48 PM
is that for the game unreal tournament 2004?

digitalgannon
February 29th, 2004, 04:12 PM
naaaa, its just a gun test i did for a studio I applied for.

finger
March 1st, 2004, 08:34 PM
I dig the model..especially for 2 days work. My only crit, is that I had a hard time telling stock from barrell at first glance. I think it was the direction of the clip, that threw me... at first it looked like a handle. I wonder how it would look with the clip rotated 180, so it sweeps in the same direction as the handle.

Also, maybe bake some lighting into the texture, if your using 3ds 5 or up.

Great model :chug:

digitalgannon
March 2nd, 2004, 12:47 PM
Here are a few changes, noticably the handle/scope attatchment, finer cuts on the barrel. Also handle is much smaller and away from barrel.

http://digitalgannon.com/guna2.jpg
http://digitalgannon.com/guna3.jpg
http://digitalgannon.com/guna.jpg