WoodenWorkhorse
February 24th, 2004, 08:05 AM
this is a model for a game i'm working on. he's called a jackhammer because of his armor-busting blade attack, and he's all triangles. i built him with polys, and working time was probably 6 hours (though i am getting faster).
http://gladstone.uoregon.edu/~cflanaga/Down/3dwork/Jackhammer_mesh.jpg
i've got some basic animations with him, but may have to do some re-working at some point.
does anyone know a good texturing tutorial for a model like this?
also any crit is appriciated.
cheers
***by the way, first image post :D
http://gladstone.uoregon.edu/~cflanaga/Down/3dwork/Jackhammer_mesh.jpg
i've got some basic animations with him, but may have to do some re-working at some point.
does anyone know a good texturing tutorial for a model like this?
also any crit is appriciated.
cheers
***by the way, first image post :D