Mr_Joshua
February 15th, 2004, 11:23 PM
This is the main character for a 3rd person stealth action game that was canceled last year. He is an ex-marine, ex-gymnast turned master thief. His stealth suit has many special abilities such as super strength, speed, silent mode and body heat masking. The idea was that when these different abilities were activated the nodes on his suit would light up leaving motion blur trails as they move.
It was a challenge to come up with a design that stood apart from similar characters in other games. In order to play up the thief angle I gave him the cap, which helped the design a lot. The lead designer was really into having bear arms, which in the end I think helped as well.
If you’re interested I have some other development concepts and images of my in game character model on my website.
final concept
http://www.joshnizzi.com/images/2_03/JN_UGPC_final_front.jpg
these are some variations I did on three slightly different base faces - one is more friendly another more sneaky and last more heroic
http://www.joshnizzi.com/images/2_03/JN_UGPC_Faces.JPG
an early character concept that ended up looking to sci-fi for the rest of the game
http://www.joshnizzi.com/images/2_03/JN_UGPC002c.JPG
It was a challenge to come up with a design that stood apart from similar characters in other games. In order to play up the thief angle I gave him the cap, which helped the design a lot. The lead designer was really into having bear arms, which in the end I think helped as well.
If you’re interested I have some other development concepts and images of my in game character model on my website.
final concept
http://www.joshnizzi.com/images/2_03/JN_UGPC_final_front.jpg
these are some variations I did on three slightly different base faces - one is more friendly another more sneaky and last more heroic
http://www.joshnizzi.com/images/2_03/JN_UGPC_Faces.JPG
an early character concept that ended up looking to sci-fi for the rest of the game
http://www.joshnizzi.com/images/2_03/JN_UGPC002c.JPG