View Full Version : First Post
Blue Severin
February 14th, 2004, 03:23 AM
Just thought I'd put up what I consider my best piece, and then get it shot down with c/c so I can get better.
http://img19.photobucket.com/albums/v56/blue_severin/mercenary__.jpg
mog
February 14th, 2004, 05:09 AM
Hello Blue Severin
I've been looking at it for about a minute now but can't really see anything to crit :) I don't like the face much, but that's me i guess.
got more to post?
alkaline111
February 14th, 2004, 11:20 AM
for some strange reason this guy reminds me of alex from "clockwork orange"...... maybe his eyes or sometign.....costume designs cool, i like it, kinda worcraft style. just be careful not to let things get lost, if you get a hardleaded pencil and sharpener up real good you could probably go back in there and bring out the edges more.....i know they say value creates the edge.. but in drawing you can draw it with a thin crisp line.....just make sure your penicils sharpened cause you may try and define an edge with too thick of a line and it may come off as a value/shadow......i feel weird giving advice casue i have so much to improve on. but i would want someone to suggest something they saw......could work..... alrighty.. good stuff though....... that missing toe of the boot kinda bothers me .. not your fault though.. just always make sure you have enough room.
-hunter
Blue Severin
February 15th, 2004, 08:39 PM
All right, I'll work on sharper edges, make the face better(the mouth's a little low, trying for characterization but guess it just looks messed up). The boot going off the bottom bothered me too, but when that's the edge of the paper, what can you do. This one's finished, but I'll put your crits into later pieces.
nardfrog
February 15th, 2004, 10:25 PM
see next post
nardfrog
February 15th, 2004, 10:31 PM
Nice first post.
First off, im a guy that likes to see different textures in a pic, and to me, everything in this picute has the same texture. I suggest making the cloth and the skin a little smother.
Next, as far as anatomy, its a little too off in the face. He doesnt have a chin. A chin is a masculine thing and with out one he looks kinda sissy. this is an easy fix.
Another thing i noticed is that the picture lacks depth - there really doesnt seem to be a single main light source. Push your values more and darken shaded areas to help define you shapes.
and last,
Keep posting great work!
Cinsev
February 15th, 2004, 11:09 PM
while its an opinion im not sure that i agree with the chin is a masculine thing, there are tons of face shapes out there and whos to say one is more tough, male, hero-like than the next, no offence nardfrog :chug:
personally i like the face shape but agree on the mouth being a bit low. also it seems that the right arm is quite a bit shorter than the left, the hands are in the same position and the right arm is only slightly bent in comparison......maybe its just me....
still i like the armour design and the fact that that sword looks like it has seen combat.
Blue Severin
February 19th, 2004, 06:50 PM
to Mog- yeah I've got more to post, but the others have proportion issues and other problems.
to Cinsev- yeah, that arm needed to be bent more and longer.
This picture was the next one I drew after the first pic in this thread, finished in January. The proportions aren't quite right, or the anatomy's off.
http://img19.photobucket.com/albums/v56/blue_severin/runthrough2.jpg
This pic is a bit older, and the torso is way too long
http://img19.photobucket.com/albums/v56/blue_severin/wearysoldier.jpg
This one is even older, and I notice some drawing problems I had with the belt armor and legs
http://img19.photobucket.com/albums/v56/blue_severin/maso.jpg
This pic was drawn right after the one above it. My first pencil render I've sold, a whopping $15.
http://img19.photobucket.com/albums/v56/blue_severin/afterburner.jpg
Crit away.
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