View Full Version : nomansland rallypoint (1 pic)
OLSEN
January 28th, 2004, 04:51 PM
Hi all,
heres my latest.
The sergeant in with the torch is trying to rally his comrades for a final assault. The mech on the left is a light scout not built for a stand up fight, but everything that shoots is welcomed.
http://img12.photobucket.com/albums/v31/ksm_olsen/rallypoint.jpg
Let me know what you think. I really need some feedback.
Done in painter 8 in about three hours. Thats the normal amount of time i usually spend on stuff like this before i consider it finished. (Itīs also the amount of time i can work on stuff for myself without feeling guilt to do some real work, although this is more fun then work..)
AttackCat
January 28th, 2004, 05:39 PM
thats great. I esp. like the orange purple haze in the back. Only one question though, and it's petty...would the sergeant really be the one holding up the light and drawing attention to himself? Thats it, good ground textures also.
gallon
January 28th, 2004, 06:31 PM
Great work , Olsen. really like your colours and contrast in this piece. (and u did it quickly too ...).
only crit is about the text you wrote, I think it looks more that he's trying to rally his troops after the last assault. If you want it to look more like they are going to charge, you need to make the battlefield look more "active" with explosions tracer fire etc.
OLSEN
January 28th, 2004, 06:56 PM
@attackcat: The idea was (and im not making this up right now, really im not..) that they couldnīt use radio communication for whatever reason, so the sergeant would have to use his command stick for communication. In the first thumbnail he had a trumpet, but that just looked too weird. Also, since the sergeant gets way more pay then the grunts, he should be taking more risks, imo.
@gallon. Well, he is rallying them after an assault, just not the final one. I was playing with the thought of putting in lots of explosions and stuff, but i liked the relative tranquility of the composition so i kept it that way. Perhaps i will do another one with more action later. :machinegu
Thanks for commenting.
the machine god
January 28th, 2004, 07:14 PM
I really like this image too. But I agree with attackcat. I think the sergeant wouldn't be the guy with the stick. It would be the "Bugelman" or something like that. My only crit is you should have a couple silouetts back in the red/orange of troops coming out of the fog. Maybe have the fog cut off thier legs or something. Maybe them really abscured.
natethegrate
January 29th, 2004, 05:04 AM
wtf...damn nice job,the colors are gorgeous. its so much style in this one and its a good result for only 3 hours. my only crit is the lightsource from this mech... i would make it green like the torch from your soldier and ad more lights on it(the green rocks absolutely in this colorsheme....)
fukifino
January 29th, 2004, 02:55 PM
I really like the atmosphere you've got going here, but like most of the others, I couldn't quite get the picture to mesh with the story. To me it seemed more like this was a scouting party. They look more like they're searching, rather than rallying.
I think "the machine god" had the right idea. Show more troops coming out of the fog. I think this will keep the tranquil feel of the picture while starting to hint at both a larger battle going on, and also perhaps of a gathering. Although, it might be hard to pull that off without making it look like they were just wandering around in the fog and suddenly notice they're surrounded.
And I guess while I"m commenting, the mech itself doesn't read too well to me. Hmm, I just spent a few minutes looking at it and now I see it's in a full profile. It's got a very odd silouhette. That gun in the rear is probably what threw me off at first, made me think it was looking towards me and off to the right of the picture in a 3/4 view or something. This made the whole top half seem really wierd. Now that I see it's a profile it reads a little better, but I think the profile was a bad idea here. It makes the whole thing very ambiguous.
Love the textures and colors though.
OLSEN
January 29th, 2004, 04:47 PM
Thanks for the feedback. You all have some good points.
@fukifino: You are right about the mech, although the gun at rear isnīt a gun, just proves how bad it reads though.. Iīm still struggling with everything vaguely mechanic.
Conserning the stick and the sergeant, and if the sergeant should hold the stick or not: Itīs officially his job to hold the stick. The grunts fight, the sergeants hold the sticks.
Thanks all. I will probably do a remake of this one very soon.
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