scootly
November 26th, 2009, 11:39 PM
Hey everyone, I need help with making my finished movie file smaller. Just my opening scene when saved is 15 seconds and 55MB large. Is this normal???
First, yall probably want to know my process. I'm positive that I haven't come up with the perfect process but this is what I've been doing.
First, I do my drawing in CS3. I save the layered files as PSD file so I can return and edit them. However, I save the finished picture as PNG. I've read that PNG is the preferred picture file type to be used in Flash.
Second, I import the PNG files into flash in order to animate them. I save the animation as an FLA so I can return and edit it. I also export it as an AVI. I then convert the AVI to a MOV file in Quicktime.
Third, I import the MOV file into Premiere. I also use Audacity to record vocals. I import them into Premiere so that my animation has sound. When I save the premiere file it is what I would consider massive.
I know there are some tools out there that can make this process easier such as Toon Boom but it does not work on my computer for some reason. It installs but won't load. I read that it can take a while to load so I let my PC sit for 2 hours and when I returned it hadn't loaded anything. :(
So, would 55MB be normal for 15 seconds of animation? Also, feel free to offer advice on a quicker process. I'll admit I'm new to animation and at this point, this process is what my research has developed. I see lots and lots of tutorials for learning how to use software but I can not find much information at all about the balance in file size and picture quality. Also, at 55MB the picture quality and animation is pretty crappy. One last bit of info is that I'm using 20fps to animate,
First, yall probably want to know my process. I'm positive that I haven't come up with the perfect process but this is what I've been doing.
First, I do my drawing in CS3. I save the layered files as PSD file so I can return and edit them. However, I save the finished picture as PNG. I've read that PNG is the preferred picture file type to be used in Flash.
Second, I import the PNG files into flash in order to animate them. I save the animation as an FLA so I can return and edit it. I also export it as an AVI. I then convert the AVI to a MOV file in Quicktime.
Third, I import the MOV file into Premiere. I also use Audacity to record vocals. I import them into Premiere so that my animation has sound. When I save the premiere file it is what I would consider massive.
I know there are some tools out there that can make this process easier such as Toon Boom but it does not work on my computer for some reason. It installs but won't load. I read that it can take a while to load so I let my PC sit for 2 hours and when I returned it hadn't loaded anything. :(
So, would 55MB be normal for 15 seconds of animation? Also, feel free to offer advice on a quicker process. I'll admit I'm new to animation and at this point, this process is what my research has developed. I see lots and lots of tutorials for learning how to use software but I can not find much information at all about the balance in file size and picture quality. Also, at 55MB the picture quality and animation is pretty crappy. One last bit of info is that I'm using 20fps to animate,