graduategames
September 21st, 2009, 09:58 PM
I am looking for a collaborator who will provide all the art, graphics and design for my upcoming indie game. This is a paid position, but I do not want artists who will charge for every little concept, and art asset throughout the creative process.
The core gameplay will be very reminiscent of PuzzleQuest (RPG/match3) but will have a casual theme, more animations and hopefully a unique art style.
Here is a breakdown of core graphics needed for the game (as I see it at this point):
Main Puzzle Gameplay:
8-10 Animated Characters (~10 animations each)
All characters will have similar animations.
If there’s a way to create one human character with different clothes/dress variations that would work well for the enemy.
At least 6 Distinct Player Characters
6 Puzzle Tiles (48x48 Pixels)
Animated Mouse Cursor (Player 1 cursor, P2 cursor, and HourGlass/Waiting Animation)
Counters and Menu Items:
Health Bar
Puzzle Tile Counts
Buttons
10 - 12 Backgrounds (1024x384px)
Combo/Popup Notifications
Overworld Map
10 - 12 Map Locations/Buildings
Small Enemy Avatars
Player Avatar
Map Background
Menus/Buttons
Title Screen
Game Logo/Title
Menu & Buttons
Pause Menu
Buttons
Menu Design
Please keep in mind that the above list does not detail every explicit graphic needed for the game. It just serves to outline the bulk of the work. Again, I am looking for a collaborator who is interested/experienced in indie games and looking to contribute beyond just the compensation.
Please send me a quote for the work cited above (and include a contingency for additional work that will a rise). It will also be very helpful if you send along any concepts or examples of the art style you would utilize for this game.
Quotes, Portfolios, and Concepts should be sent to:
gradgames[at]gmail[dot]com
If there are any questions, please post to the forum and I will answer promptly.
The core gameplay will be very reminiscent of PuzzleQuest (RPG/match3) but will have a casual theme, more animations and hopefully a unique art style.
Here is a breakdown of core graphics needed for the game (as I see it at this point):
Main Puzzle Gameplay:
8-10 Animated Characters (~10 animations each)
All characters will have similar animations.
If there’s a way to create one human character with different clothes/dress variations that would work well for the enemy.
At least 6 Distinct Player Characters
6 Puzzle Tiles (48x48 Pixels)
Animated Mouse Cursor (Player 1 cursor, P2 cursor, and HourGlass/Waiting Animation)
Counters and Menu Items:
Health Bar
Puzzle Tile Counts
Buttons
10 - 12 Backgrounds (1024x384px)
Combo/Popup Notifications
Overworld Map
10 - 12 Map Locations/Buildings
Small Enemy Avatars
Player Avatar
Map Background
Menus/Buttons
Title Screen
Game Logo/Title
Menu & Buttons
Pause Menu
Buttons
Menu Design
Please keep in mind that the above list does not detail every explicit graphic needed for the game. It just serves to outline the bulk of the work. Again, I am looking for a collaborator who is interested/experienced in indie games and looking to contribute beyond just the compensation.
Please send me a quote for the work cited above (and include a contingency for additional work that will a rise). It will also be very helpful if you send along any concepts or examples of the art style you would utilize for this game.
Quotes, Portfolios, and Concepts should be sent to:
gradgames[at]gmail[dot]com
If there are any questions, please post to the forum and I will answer promptly.