H.U.N.K.
September 14th, 2009, 05:06 PM
I'm having a massive internal argument...
My logic is this, when the need for conceptual art has run dry within a project there is no work, unless I can scupt and animate in the 3D sense.
Shall I take up a 3D animation BA HONS course for 2010 and learn this seperate discipline or use that expenditure of time to continue learning the 2-dimensional discipline of illustration and art?
My calculated risks:
1) 3 years in BA HONS 2d related art/design/illustration, massive risk of unempoyability afterwards, risk of 'bogus course'
2) 3 years in BA HONS 3D and animation, traditional art skills do not progress or very little, STILL massive risk of unempoyability afterwards
I know I shouldn't be thinking like this but my goal seems so impossible. I just don't know what to do. Even if I do ascertain which type of discipline I take forward I still don't know if the results will be what is required to get into such an industry.
What courses should I be looking at? Ideally, is there a course that encompasses 3d animation AND traditional art and illustration disciplines? I see all these 'game courses' but I'm not convinced of that they're anything but a course for suckers...
I really need some guidance and perhapns even reassurance that what I'm doing will get me anywhere. Sorry to bother you all with my drama but I'd really appreciate some help from the people whose opinions I trust this most on this matter, which is you, conceptart.
My logic is this, when the need for conceptual art has run dry within a project there is no work, unless I can scupt and animate in the 3D sense.
Shall I take up a 3D animation BA HONS course for 2010 and learn this seperate discipline or use that expenditure of time to continue learning the 2-dimensional discipline of illustration and art?
My calculated risks:
1) 3 years in BA HONS 2d related art/design/illustration, massive risk of unempoyability afterwards, risk of 'bogus course'
2) 3 years in BA HONS 3D and animation, traditional art skills do not progress or very little, STILL massive risk of unempoyability afterwards
I know I shouldn't be thinking like this but my goal seems so impossible. I just don't know what to do. Even if I do ascertain which type of discipline I take forward I still don't know if the results will be what is required to get into such an industry.
What courses should I be looking at? Ideally, is there a course that encompasses 3d animation AND traditional art and illustration disciplines? I see all these 'game courses' but I'm not convinced of that they're anything but a course for suckers...
I really need some guidance and perhapns even reassurance that what I'm doing will get me anywhere. Sorry to bother you all with my drama but I'd really appreciate some help from the people whose opinions I trust this most on this matter, which is you, conceptart.