View Full Version : Mutant with his heavy plasma rifle
Zifnab
January 15th, 2004, 09:42 AM
http://designinteractive.tripod.com/by/D41626342.JPG
-He tested his new xqwzt-s model rifle on a marine just a minute ago. Now on he is the happiest mutant in this abondoned spaceship.seeking for more blood to spill -
:) :D
what do you think about it?any suggestions
(please copy and paste the link)
sin
January 15th, 2004, 10:04 AM
i dont think tripod allows offsite linking, post the image with the toosl provided by ca.org. Erm...basically I can't see anything
Zifnab
January 15th, 2004, 10:10 AM
did you try copy and paste the address?
ClocktowerArtworks
January 15th, 2004, 10:13 AM
background is really nice, but the head seems awfully large...even for a deranged homicidal mutant. oh...and don't make us copy and paste...find a host that permits offsite linking.
Zifnab
January 15th, 2004, 10:23 AM
sorry for the link.i will solve this problem as soon as i can.
and ehem yea the head is just a little big.but i think i can handle that.
anymore?
ClocktowerArtworks
January 15th, 2004, 10:27 AM
since you asked...sure...
like i said, it's a great start...and your textures and shading show a lot of potential, but this piece would benefit from a wider range of values...more areas of 100% black and 100% white...pop out the important parts with heavier lineweights and more confident lines...also...it looks too closely cropped on the right hand side. he's looking off at something, but we can't see what. hope this helps.
Zifnab
January 15th, 2004, 10:37 AM
Yes sure i completely agree with you but whenever i do that they say "hmm,giger ha!" or "dont you have your own style" . i dont want to do drawings like giger but this is out of my control..ihate that.here please look at this
http://designinteractive.tripod.com/by/Resim8.jpg
and yea he looking at an an other marine.the marine is gone bersek.i cant scan that comletely becouse of my scanner.its small.
ClocktowerArtworks
January 15th, 2004, 10:44 AM
well...now i can see why people say your stuff looks like giger...but i wouldn't be too worried about it...you're doin some good work with the bio-mech stuff...if you want to escape giger similarities, then i would try importing different subject matter....pull in things that giger would be unlikely to use...and steer away form full front camera angles....your first piece is much less gigerish than the second...you can still do bio-mech style things, but push the genre a little further and bring in some personal things...things that interest you to make it your own style. hope that helps.
Zifnab
January 15th, 2004, 10:55 AM
Thanks for your suggestions.they will be very helpful for me...
and hmm some ideas already get into my mind.
anymore?
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